Player Matchup

Merlin
Merlin
kurtkocainee
Merlin
Level 106
God Stats
1W - 5L
1,261 SR
Queue Stats
212W - 253L
1,503 Elo+
Solo
Mercury
Mercury
sfosls
Mercury
Level 26
God Stats
5W - 1L
1,405 SR
Queue Stats
206W - 169L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
tgty101
Sun Wukong
Level 32
God Stats
3W - 1L
1,810 SR
Queue Stats
50W - 27L
1,681 Elo+
Party 2
Team Averages
Level 55
1,492 SR
1,488 Elo+

VS

Team Averages
Level 140
1,558 SR
1,560 Elo+
Vulcan
Vulcan
JeffyDanks
Vulcan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
MistaDontPlay28
Amaterasu
Level 143
God Stats
6W - 4L
1,673 SR
Queue Stats
202W - 195L
1,564 Elo+
Party 1
Izanami
Izanami
Sham781
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 123L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 3 / 10
13,432
611
20,463
11,616
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
sfosls
Mercury
16
6 / 5 / 4
13,238
602
9,396
20,931
9,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
tgty101
Sun Wukong
18
6 / 3 / 7
13,551
616
12,529
21,991
17,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JeffyDanks
Vulcan
16
3 / 6 / 5
12,913
587
19,326
14,680
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MistaDontPlay28
Amaterasu
16
3 / 6 / 6
13,322
606
8,582
25,854
23,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Sham781
Izanami
17
5 / 1 / 5
14,145
643
18,561
12,577
4,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
11
11
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
JeffyDanks
Vulcan
3
6
5
0.92
W
Amaterasu
MistaDontPlay28
Amaterasu
3
6
6
1
W
Izanami
Sham781
Izanami
5
1
5
7.5
L
Merlin
1
3
10
2
L
Mercury
sfosls
Mercury
6
5
4
1.6
L
Sun Wukong
tgty101
Sun Wukong
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,388
Damage
46,469
54,538
Taken
53,111
30,628
Mitigated
32,952
4,796
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
JeffyDanks
Vulcan
19,326
6,358
0
2,384
14,680
5,487
72
6,867
7,167
65,956
0
W
Amaterasu
MistaDontPlay28
Amaterasu
8,582
4,002
1,632
11,891
25,854
23,021
973
7,286
17,519
0
29,421
W
Izanami
Sham781
Izanami
18,561
13,276
0
4,499
12,577
4,444
3,393
4,994
7,009
0
126,014
L
Merlin
20,463
395
0
541
11,616
3,985
1,096
1,896
9,546
110,704
0
L
Mercury
sfosls
Mercury
9,396
3,697
166
759
20,931
9,422
201
7,193
13,288
0
35,853
L
Sun Wukong
tgty101
Sun Wukong
12,529
4,111
313
3,017
21,991
17,221
401
9,269
12,354
0
35,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
40,380
236
Minions Killed
275
0
Camps Cleared
0
1,327,754
Distance Traveled
1,214,211
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,913
587
70
3
0
383,781
4
W
Amaterasu
13,322
606
32
1
0
428,480
3
W
Izanami
14,145
643
173
8
0
401,950
4
L
Merlin
13,432
611
141
6
0
401,566
5
L
Mercury
13,238
602
58
3
0
478,218
0
L
Sun Wukong
13,551
616
37
2
0
447,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role