Player Matchup

Set
Set
AliveSuperBryan
Set
Level 29
God Stats
1W - 1L
1,875 SR
Queue Stats
18W - 11L
1,752 Elo+
Party 2
Hades
Hades
Famaliguy
Hades
Level 18
God Stats
3W - 2L
1,840 SR
Queue Stats
43W - 47L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Meedacci
Jing Wei
Level 22
God Stats
7W - 5L
1,546 SR
Queue Stats
17W - 19L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Ornon
Sylvanus
Level 24
God Stats
4W - 2L
1,912 SR
Queue Stats
14W - 14L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheChiefOfChiefs
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 107L
1,672 Elo+
Party 2
Team Averages
Level 24
1,735 SR
1,597 Elo+

VS

Team Averages
Level 17
1,590 SR
1,574 Elo+
Hun Batz
Hun Batz
CAPTAINKORV
Hun Batz
Level 29
God Stats
3W - 3L
1,696 SR
Queue Stats
94W - 68L
1,632 Elo+
Solo
Sobek
Sobek
E33H4H
Sobek
Level 8
God Stats
0W - 2L
1,341 SR
Queue Stats
11W - 14L
1,643 Elo+
Solo
Olorun
Olorun
HoneyGene
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NormanStorm
Loki
Level 5
God Stats
0W - 2L
1,661 SR
Queue Stats
1W - 9L
1,395 Elo+
Solo
Nemesis
Nemesis
whosmycarry
Nemesis
Level 29
God Stats
1W - 2L
1,751 SR
Queue Stats
42W - 33L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 3
14,024
610
17,382
20,232
13,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Famaliguy
Hades
19
4 / 1 / 5
13,590
591
16,651
17,299
16,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Meedacci
Jing Wei
16
1 / 3 / 7
10,618
462
4,856
9,773
3,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Ornon
Sylvanus
17
1 / 2 / 16
13,257
576
8,401
17,179
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
TheChiefOfChiefs
Ah Muzen Cab
19
9 / 4 / 8
13,678
595
18,648
15,339
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CAPTAINKORV
Hun Batz
18
3 / 4 / 2
11,272
490
8,861
20,328
16,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sobek
E33H4H
Sobek
16
2 / 4 / 5
10,727
466
7,160
21,531
21,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
HoneyGene
Olorun
15
0 / 5 / 5
9,517
414
12,147
16,815
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 14 / 0
7,510
327
894
13,849
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
whosmycarry
Nemesis
19
11 / 7 / 2
12,660
550
17,892
24,627
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
28
Kills
16
17
Deaths
34
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
7
3
2.07
L
Hun Batz
CAPTAINKORV
Hun Batz
3
4
2
1
L
Sobek
E33H4H
Sobek
2
4
5
1.13
W
Hades
Famaliguy
Hades
4
1
5
6.5
L
Olorun
HoneyGene
Olorun
0
5
5
0.5
W
Jing Wei
Meedacci
Jing Wei
1
3
7
1.5
L
0
14
0
0
W
Sylvanus
Ornon
Sylvanus
1
2
16
4.5
W
Ah Muzen Cab
TheChiefOfChiefs
Ah Muzen Cab
9
4
8
3.25
L
Nemesis
whosmycarry
Nemesis
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,938
Damage
46,954
79,822
Taken
97,150
60,950
Mitigated
59,229
35,922
Healing
22,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,382
8,737
0
5,638
20,232
13,499
1,736
2,070
18,162
0
93,230
L
Hun Batz
CAPTAINKORV
Hun Batz
8,861
2,164
0
5,080
20,328
16,622
0
5,469
14,859
320
83,021
L
Sobek
E33H4H
Sobek
7,160
574
0
4,179
21,531
21,367
0
5,369
16,162
34,456
0
W
Hades
Famaliguy
Hades
16,651
2,199
1,585
9,562
17,299
16,529
2,117
2,043
15,256
98,062
0
L
Olorun
HoneyGene
Olorun
12,147
5,586
548
6,113
16,815
6,618
868
4,357
12,458
57,244
0
W
Jing Wei
Meedacci
Jing Wei
4,856
2,678
0
1,304
9,773
3,844
3,419
3,424
6,349
0
45,739
L
894
594
0
561
13,849
4,140
1,565
2,121
11,728
0
18,643
W
Sylvanus
Ornon
Sylvanus
8,401
2,219
4,102
6,743
17,179
20,041
1,953
6,369
10,810
33,265
0
W
Ah Muzen Cab
TheChiefOfChiefs
Ah Muzen Cab
18,648
10,271
0
6,988
15,339
7,037
6,097
5,721
9,618
0
90,570
L
Nemesis
whosmycarry
Nemesis
17,892
8,393
0
6,382
24,627
10,482
116
7,736
16,891
0
84,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,167
Gold Earned
51,686
568
Minions Killed
488
0
Camps Cleared
0
2,063,231
Distance Traveled
1,973,413
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,024
610
108
5
0
419,569
0
L
Hun Batz
11,272
490
154
7
0
423,554
4
L
Sobek
10,727
466
63
3
0
431,488
1
W
Hades
13,590
591
184
8
0
389,138
1
L
Olorun
9,517
414
108
5
0
397,897
5
W
Jing Wei
10,618
462
80
3
0
420,214
1
L
Loki
7,510
327
38
2
0
300,233
0
W
Sylvanus
13,257
576
43
2
0
414,749
8
W
Ah Muzen Cab
13,678
595
153
7
0
419,561
5
L
Nemesis
12,660
550
125
5
0
420,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role