Player Matchup

Cernunnos
Cernunnos
ChedeR007
Cernunnos
Level 16
God Stats
44W - 53L
1,673 SR
Queue Stats
120W - 145L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
MrSH0KeR
Heimdallr
Level 16
God Stats
45W - 40L
1,393 SR
Queue Stats
132W - 171L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
Nikiven
Kukulkan
Level 29
God Stats
15W - 3L
1,825 SR
Queue Stats
107W - 83L
1,636 Elo+
Solo
Cthulhu
Cthulhu
Reyni23
Cthulhu
Level 59
God Stats
25W - 22L
1,578 SR
Queue Stats
172W - 202L
1,397 Elo+
Party 2
Freya
Freya
calliox
Freya
Level 27
God Stats
25W - 32L
1,351 SR
Queue Stats
546W - 610L
1,442 Elo+
Solo
Team Averages
Level 29
1,564 SR
1,429 Elo+

VS

Team Averages
Level 22
1,539 SR
1,459 Elo+
Poseidon
Poseidon
BuZaaHL
Poseidon
Level 28
God Stats
24W - 25L
1,441 SR
Queue Stats
148W - 134L
1,458 Elo+
Solo
Hel
Hel
Ellanae57
Hel
Level 6
God Stats
6W - 10L
1,465 SR
Queue Stats
8W - 12L
1,389 Elo+
Solo
Hachiman
Hachiman
Kitz89
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
KriegerAmeise48
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 1
Pele
Pele
Теххник
Pele
Level 28
God Stats
1W - 1L
1,790 SR
Queue Stats
28W - 29L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChedeR007
Cernunnos
12
2 / 1 / 12
6,768
1,128
5,015
3,854
1,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
MrSH0KeR
Heimdallr
12
4 / 1 / 13
7,524
1,254
6,102
3,077
1,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Nikiven
Kukulkan
13
4 / 0 / 14
7,718
1,286
11,177
3,009
1,092
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Reyni23
Cthulhu
13
4 / 2 / 11
7,847
1,308
6,073
6,250
3,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
calliox
Freya
13
6 / 2 / 7
7,510
1,252
8,351
5,974
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

394

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BuZaaHL
Poseidon
11
4 / 3 / 1
7,177
1,196
6,749
6,167
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 5
6,027
1,005
3,234
9,174
6,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Kitz89
Hachiman
10
0 / 4 / 1
5,739
957
3,822
9,621
3,313
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 5 / 3
6,009
1,002
1,493
8,801
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 4 / 1
6,154
1,026
4,487
7,546
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
20
Kills
6
6
Deaths
20
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BuZaaHL
Poseidon
4
3
1
1.5
W
Cernunnos
ChedeR007
Cernunnos
2
1
12
8
L
0
4
5
0.63
L
Hachiman
Kitz89
Hachiman
0
4
1
0.13
L
0
5
3
0.3
W
Heimdallr
MrSH0KeR
Heimdallr
4
1
13
10.5
W
Kukulkan
Nikiven
Kukulkan
4
0
14
11
W
Cthulhu
Reyni23
Cthulhu
4
2
11
4.75
W
Freya
calliox
Freya
6
2
7
4.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
19,785
22,164
Taken
41,309
9,403
Mitigated
17,587
4,048
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BuZaaHL
Poseidon
6,749
510
0
0
6,167
2,022
0
3,650
2,517
20,743
0
W
Cernunnos
ChedeR007
Cernunnos
5,015
2,706
0
504
3,854
1,425
0
2,488
1,366
0
7,308
L
3,234
708
2,569
1,672
9,174
6,155
0
6,452
2,722
7,882
0
L
Hachiman
Kitz89
Hachiman
3,822
1,924
0
593
9,621
3,313
0
6,191
3,430
0
11,273
L
1,493
540
0
726
8,801
3,508
0
4,599
4,202
0
4,429
W
Heimdallr
MrSH0KeR
Heimdallr
6,102
3,769
0
488
3,077
1,139
0
1,341
1,736
0
11,651
W
Kukulkan
Nikiven
Kukulkan
11,177
723
0
0
3,009
1,092
0
639
2,370
28,647
0
W
Cthulhu
Reyni23
Cthulhu
6,073
549
1,063
378
6,250
3,539
0
2,755
3,495
20,617
0
W
Freya
calliox
Freya
8,351
3,191
0
1,615
5,974
2,208
0
2,760
3,214
14,785
0
L
4,487
1,165
295
806
7,546
2,589
0
4,709
2,837
0
10,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
31,106
122
Minions Killed
56
3
Camps Cleared
5
607,834
Distance Traveled
522,296
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,177
1,196
21
4
2
120,454
0
W
Cernunnos
6,768
1,128
10
2
1
101,368
1
L
Hel
6,027
1,005
5
1
0
120,443
0
L
Hachiman
5,739
957
12
2
1
104,983
0
L
Nemesis
6,009
1,002
7
1
0
97,558
0
W
Heimdallr
7,524
1,254
13
2
1
126,949
2
W
Kukulkan
7,718
1,286
53
9
1
129,725
0
W
Cthulhu
7,847
1,308
34
6
0
128,530
2
W
Freya
7,510
1,252
12
2
0
121,262
0
L
Pele
6,154
1,026
11
2
2
78,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role