Player Matchup

Izanami
Izanami
Nerdherd47
Izanami
Level 27
God Stats
2W - 2L
1,578 SR
Queue Stats
2W - 2L
1,335 Elo+
Party 2
Merlin
Merlin
SlashMeyer97
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
TempestSerpent
Amaterasu
Level 17
God Stats
2W - 2L
1,525 SR
Queue Stats
2W - 4L
1,718 Elo+
Party 2
Team Averages
Level 23
1,534 SR
1,463 Elo+

VS

Team Averages
Level 37
1,344 SR
1,472 Elo+
King Arthur
King Arthur
Ashmannn
King Arthur
Level 17
God Stats
3W - 2L
1,359 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 1
Janus
Janus
CraftyMindY
Janus
Level 89
God Stats
0W - 3L
1,174 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 1
Fenrir
Fenrir
TheBozzv
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nerdherd47
Izanami
16
8 / 0 / 13
11,827
788
19,818
11,165
3,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
4 / 5 / 14
10,823
722
10,417
10,133
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TempestSerpent
Amaterasu
16
11 / 1 / 11
12,253
817
12,623
13,849
8,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashmannn
King Arthur
12
2 / 6 / 2
9,045
603
5,034
20,723
13,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 6
9,358
624
15,592
11,265
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TheBozzv
Fenrir
13
4 / 11 / 1
10,464
698
8,208
16,688
6,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
23
Kills
6
6
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ashmannn
King Arthur
2
6
2
0.5
L
0
6
6
0.5
W
Izanami
Nerdherd47
Izanami
8
0
13
14.5
W
Merlin
4
5
14
2.2
W
Amaterasu
TempestSerpent
Amaterasu
11
1
11
16.5
L
Fenrir
TheBozzv
Fenrir
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,858
Damage
28,834
35,147
Taken
48,676
15,751
Mitigated
22,892
6,170
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ashmannn
King Arthur
5,034
397
0
3,096
20,723
13,165
63
3,795
16,928
0
17,005
L
15,592
779
0
1,428
11,265
3,469
294
2,091
9,174
52,633
0
W
Izanami
Nerdherd47
Izanami
19,818
11,382
0
1,144
11,165
3,852
1,513
4,699
6,035
0
76,878
W
Merlin
10,417
1,836
954
1,125
10,133
3,278
48
3,001
6,954
37,496
0
W
Amaterasu
TempestSerpent
Amaterasu
12,623
5,598
1,177
1,770
13,849
8,621
816
7,109
6,399
0
32,932
L
Fenrir
TheBozzv
Fenrir
8,208
1,091
0
360
16,688
6,258
0
4,583
12,105
0
38,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
28,867
197
Minions Killed
153
0
Camps Cleared
0
824,220
Distance Traveled
761,046
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,045
603
23
2
0
243,085
3
L
Janus
9,358
624
87
6
0
245,255
4
W
Izanami
11,827
788
105
7
0
298,659
0
W
Merlin
10,823
722
52
3
0
240,322
0
W
Amaterasu
12,253
817
40
3
0
285,239
0
L
Fenrir
10,464
698
43
3
0
272,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role