Player Matchup

Medusa
Medusa
Clint1705
Medusa
Level 106
God Stats
6W - 2L
1,960 SR
Queue Stats
73W - 39L
1,799 Elo+
Party 1
Anubis
Anubis
HalfpintHarry97
Anubis
Level 119
God Stats
4W - 1L
1,871 SR
Queue Stats
24W - 11L
1,789 Elo+
Party 1
Ymir
Ymir
SheppySpy
Ymir
Level 125
God Stats
4W - 3L
1,765 SR
Queue Stats
73W - 38L
1,799 Elo+
Party 1
Team Averages
Level 117
1,865 SR
1,795 Elo+

VS

Team Averages
Level 115
1,490 SR
1,614 Elo+
Khepri
Khepri
SkeletorTF
Khepri
Level 140
God Stats
6W - 12L
1,425 SR
Queue Stats
652W - 701L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Terapleut
Zhong Kui
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 78L
1,622 Elo+
Solo
Ullr
Ullr
unNainCapable09
Ullr
Level 97
God Stats
51W - 45L
1,546 SR
Queue Stats
581W - 477L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clint1705
Medusa
14
5 / 2 / 13
10,334
795
11,843
9,678
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 1 / 9
11,160
858
14,611
10,697
6,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
4 / 2 / 9
10,403
800
6,596
12,425
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SkeletorTF
Khepri
7
0 / 4 / 0
7,194
553
1,491
5,546
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Terapleut
Zhong Kui
12
1 / 10 / 3
8,839
680
12,437
19,798
12,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 0
10,368
798
6,480
11,853
2,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
5
5
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Clint1705
Medusa
5
2
13
5.75
W
10
1
9
14.5
W
Ymir
4
2
9
4.25
L
Khepri
SkeletorTF
Khepri
0
4
0
0
L
Zhong Kui
Terapleut
Zhong Kui
1
10
3
0.25
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
20,408
32,800
Taken
37,197
21,664
Mitigated
17,291
13,067
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Clint1705
Medusa
11,843
4,429
0
3,858
9,678
3,514
2,120
5,679
3,999
0
40,627
W
14,611
862
0
6,247
10,697
6,096
601
4,252
6,445
54,557
0
W
Ymir
6,596
1,792
0
2,962
12,425
12,054
439
4,076
8,349
28,685
0
L
Khepri
SkeletorTF
Khepri
1,491
150
357
414
5,546
2,168
0
3,378
2,168
6,782
0
L
Zhong Kui
Terapleut
Zhong Kui
12,437
685
0
4,308
19,798
12,618
0
9,822
9,976
38,203
0
L
6,480
2,184
0
362
11,853
2,505
0
8,020
3,833
0
26,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
26,401
177
Minions Killed
102
0
Camps Cleared
0
675,711
Distance Traveled
414,500
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,334
795
62
5
0
233,430
3
W
Anubis
11,160
858
78
6
0
223,822
3
W
Ymir
10,403
800
37
3
0
218,459
5
L
Khepri
7,194
553
10
1
0
88,459
2
L
Zhong Kui
8,839
680
51
4
0
185,466
5
L
Ullr
10,368
798
41
3
0
140,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role