Player Matchup

Danzaburou
Danzaburou
Lindsaylll
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Loomer14
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,705 Elo+
Party 1
Odin
Odin
MD Explech
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,480 Elo+
Solo
Geb
Geb
TheJinxell
Geb
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
iMacNTeaJ
Cthulhu
Level 145
God Stats
7W - 4L
1,720 SR
Queue Stats
284W - 273L
1,762 Elo+
Party 1
Team Averages
Level 127
1,544 SR
1,589 Elo+

VS

Team Averages
Level 124
1,462 SR
1,558 Elo+
Anhur
Anhur
BunkerBuc
Anhur
Level 159
God Stats
7W - 7L
1,500 SR
Queue Stats
689W - 720L
1,566 Elo+
Solo
Vamana
Vamana
I am Swag Jesus
Vamana
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 202L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
Lukisset
The Morrigan
Level 109
God Stats
0W - 1L
1,309 SR
Queue Stats
15W - 14L
1,598 Elo+
Solo
Cernunnos
Cernunnos
Swan a Newt
Cernunnos
Level 149
God Stats
3W - 8L
1,500 SR
Queue Stats
206W - 198L
1,570 Elo+
Party 2
Hun Batz
Hun Batz
iSHWOLF
Hun Batz
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 91L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lindsaylll
Danzaburou
10
1 / 0 / 5
5,918
1,184
7,508
5,474
2,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Loomer14
Medusa
11
4 / 0 / 1
6,314
1,263
2,643
1,818
1,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 1 / 4
5,286
1,057
2,058
3,850
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 6
5,738
1,148
1,949
5,955
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
iMacNTeaJ
Cthulhu
10
1 / 0 / 4
5,462
1,092
6,287
5,288
4,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BunkerBuc
Anhur
10
0 / 0 / 1
4,897
979
2,892
2,757
987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 1
4,704
941
4,522
8,583
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
Lukisset
The Morrigan
8
1 / 2 / 0
4,892
978
2,993
2,801
1,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Swan a Newt
Cernunnos
8
0 / 2 / 1
4,583
917
6,636
5,334
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
iSHWOLF
Hun Batz
8
0 / 1 / 0
4,511
902
1,255
2,493
1,071
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
1
1
Deaths
6
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
BunkerBuc
Anhur
0
0
1
0.5
L
0
1
1
0.5
W
Danzaburou
Lindsaylll
Danzaburou
1
0
5
3.5
W
Medusa
Loomer14
Medusa
4
0
1
4.5
L
The Morrigan
Lukisset
The Morrigan
1
2
0
0.5
W
0
1
4
2
L
Cernunnos
Swan a Newt
Cernunnos
0
2
1
0.25
W
0
0
6
3
W
Cthulhu
iMacNTeaJ
Cthulhu
1
0
4
3
L
Hun Batz
iSHWOLF
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
18,298
22,385
Taken
21,968
18,500
Mitigated
13,421
10,260
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BunkerBuc
Anhur
2,892
1,772
713
1,358
2,757
987
0
848
1,834
0
5,596
L
4,522
2,098
148
3,179
8,583
7,896
0
3,569
4,864
0
7,942
W
Danzaburou
Lindsaylll
Danzaburou
7,508
1,813
981
1,697
5,474
2,618
343
447
4,977
0
15,494
W
Medusa
Loomer14
Medusa
2,643
506
311
442
1,818
1,232
760
268
1,500
0
11,522
L
The Morrigan
Lukisset
The Morrigan
2,993
408
276
785
2,801
1,126
0
1,100
1,701
5,226
1,902
W
2,058
0
413
578
3,850
4,632
219
323
3,477
0
3,625
L
Cernunnos
Swan a Newt
Cernunnos
6,636
2,649
0
1,075
5,334
2,341
0
1,811
3,523
0
11,411
W
1,949
180
1,178
1,550
5,955
5,621
264
851
5,004
3,236
0
W
Cthulhu
iMacNTeaJ
Cthulhu
6,287
173
2,199
911
5,288
4,397
130
116
5,102
10,215
0
L
Hun Batz
iSHWOLF
Hun Batz
1,255
0
0
0
2,493
1,071
0
908
1,560
0
3,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
23,587
55
Minions Killed
44
0
Camps Cleared
0
484,132
Distance Traveled
445,418
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,897
979
20
4
0
101,836
0
L
Vamana
4,704
941
8
2
0
104,169
2
W
Danzaburou
5,918
1,184
24
5
0
93,544
2
W
Medusa
6,314
1,263
18
4
0
89,126
1
L
The Morrigan
4,892
978
6
1
0
75,715
0
W
Odin
5,286
1,057
4
1
0
96,484
2
L
Cernunnos
4,583
917
7
1
0
101,077
0
W
Geb
5,738
1,148
1
0
0
101,033
0
W
Cthulhu
5,462
1,092
8
2
0
103,945
1
L
Hun Batz
4,511
902
3
1
0
62,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role