Player Matchup

Bellona
Bellona
DeserterOnMain
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,617 Elo+
Solo
Loki
Loki
DssIV
Loki
Level 27
God Stats
6W - 1L
1,751 SR
Queue Stats
18W - 11L
1,534 Elo+
Solo
Nu Wa
Nu Wa
HorridPond14190
Nu Wa
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,588 Elo+
Solo
Cupid
Cupid
NutsMoist
Cupid
Level 29
God Stats
26W - 18L
1,823 SR
Queue Stats
103W - 85L
1,496 Elo+
Solo
Khepri
Khepri
Yurah
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,544 Elo+
Solo
Team Averages
Level 21
1,615 SR
1,556 Elo+

VS

Team Averages
Level 12
1,533 SR
1,497 Elo+
Persephone
Persephone
Bichuu
Persephone
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,092 Elo+
Solo
Ganesha
Ganesha
HyperShinobi13
Ganesha
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 104L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
Soçk
Erlang Shen
Level 6
God Stats
10W - 5L
1,665 SR
Queue Stats
11W - 5L
1,696 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Venymys
Ah Muzen Cab
Level 7
God Stats
21W - 18L
1,285 SR
Queue Stats
38W - 46L
1,473 Elo+
Solo
King Arthur
King Arthur
plutoee
King Arthur
Level 16
God Stats
6W - 3L
1,713 SR
Queue Stats
101W - 81L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,975
499
8,413
16,653
18,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
DssIV
Loki
15
3 / 7 / 3
10,298
515
8,444
18,445
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 9 / 3
10,653
533
11,662
14,363
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NutsMoist
Cupid
16
5 / 4 / 2
9,451
473
12,340
12,634
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Yurah
Khepri
15
2 / 4 / 7
8,723
436
7,965
11,383
5,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bichuu
Persephone
16
4 / 5 / 9
10,355
518
7,014
10,406
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 11
10,067
503
6,273
15,864
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Soçk
Erlang Shen
20
16 / 3 / 3
13,461
673
20,836
16,561
11,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Venymys
Ah Muzen Cab
15
1 / 4 / 2
9,104
455
3,843
11,896
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
plutoee
King Arthur
19
8 / 1 / 6
12,084
604
17,647
24,771
23,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
17
Kills
29
29
Deaths
17
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
Bichuu
Persephone
4
5
9
1.7
L
1
5
6
0.8
L
Loki
DssIV
Loki
3
7
3
0.64
L
6
9
3
0.83
W
0
4
11
1.38
L
Cupid
NutsMoist
Cupid
5
4
2
1.5
W
Erlang Shen
Soçk
Erlang Shen
16
3
3
5.83
W
Ah Muzen Cab
Venymys
Ah Muzen Cab
1
4
2
0.5
L
Khepri
Yurah
Khepri
2
4
7
1.38
W
King Arthur
plutoee
King Arthur
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
55,613
73,478
Taken
79,498
40,877
Mitigated
53,040
18,559
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Bichuu
Persephone
7,014
1,208
0
270
10,406
3,982
339
3,126
7,096
44,342
0
L
8,413
2,060
0
3,373
16,653
18,478
0
1,787
14,866
0
54,913
L
Loki
DssIV
Loki
8,444
3,050
0
4,891
18,445
7,821
0
3,575
14,870
0
59,677
L
11,662
1,376
234
2,293
14,363
4,693
29
3,709
10,276
60,224
0
W
6,273
312
0
2,064
15,864
10,880
0
5,159
10,505
36,849
0
L
Cupid
NutsMoist
Cupid
12,340
7,757
1,985
4,298
12,634
4,137
1,040
1,733
10,901
0
71,556
W
Erlang Shen
Soçk
Erlang Shen
20,836
13,557
0
3,258
16,561
11,238
1,816
3,860
12,484
0
103,187
W
Ah Muzen Cab
Venymys
Ah Muzen Cab
3,843
2,173
246
5,657
11,896
3,757
2,766
2,941
8,863
0
49,452
L
Khepri
Yurah
Khepri
7,965
1,047
401
1,084
11,383
5,748
170
2,483
8,900
30,698
0
W
King Arthur
plutoee
King Arthur
17,647
1,885
0
9,052
24,771
23,183
8
3,622
20,923
0
85,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
55,071
508
Minions Killed
550
0
Camps Cleared
0
1,804,583
Distance Traveled
1,948,844
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,355
518
90
5
0
355,988
2
L
Bellona
9,975
499
134
7
0
412,401
6
L
Loki
10,298
515
85
4
0
378,878
2
L
Nu Wa
10,653
533
108
5
0
304,681
0
W
Ganesha
10,067
503
33
2
0
379,602
3
L
Cupid
9,451
473
126
6
0
315,815
5
W
Erlang Shen
13,461
673
157
8
0
426,612
5
W
Ah Muzen Cab
9,104
455
111
6
0
358,858
6
L
Khepri
8,723
436
55
3
0
392,808
8
W
King Arthur
12,084
604
159
8
0
427,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role