Player Matchup

Hel
Hel
FrituurPan72
Hel
Level 64
God Stats
1W - 0L
1,808 SR
Queue Stats
4W - 6L
1,525 Elo+
Party 1
Ganesha
Ganesha
GijsvanDuijn
Ganesha
Level 24
God Stats
1W - 0L
1,495 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 1
Tyr
Tyr
GoOsKeIjZeR
Tyr
Level 45
God Stats
1W - 1L
1,453 SR
Queue Stats
20W - 18L
1,914 Elo+
Party 1
Team Averages
Level 44
1,586 SR
1,615 Elo+

VS

Team Averages
Level 16
1,477 SR
1,464 Elo+
Danzaburou
Danzaburou
CAPTAINCN
Danzaburou
Level 7
God Stats
1W - 4L
1,432 SR
Queue Stats
4W - 9L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
D1saster13
Baron Samedi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
metasovs
Khepri
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
11,466
603
9,887
9,936
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
GijsvanDuijn
Ganesha
13
0 / 0 / 5
10,231
538
2,966
8,934
8,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 2
11,570
609
14,088
16,479
8,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAPTAINCN
Danzaburou
12
1 / 3 / 0
10,854
571
9,274
9,267
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
D1saster13
Baron Samedi
14
0 / 3 / 1
9,882
520
7,991
10,832
7,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
metasovs
Khepri
14
0 / 0 / 1
11,135
586
8,059
10,394
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CAPTAINCN
Danzaburou
1
3
0
0.33
L
Baron Samedi
D1saster13
Baron Samedi
0
3
1
0.17
W
2
1
4
4
W
Ganesha
GijsvanDuijn
Ganesha
0
0
5
2.5
W
4
0
2
5
L
Khepri
metasovs
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
25,324
35,349
Taken
30,493
21,919
Mitigated
22,822
20,730
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CAPTAINCN
Danzaburou
9,274
5,512
0
226
9,267
4,017
0
2,801
6,332
0
67,533
L
Baron Samedi
D1saster13
Baron Samedi
7,991
442
782
950
10,832
7,507
0
5,070
5,394
33,804
0
W
9,887
601
10,201
6,311
9,936
4,644
444
4,497
5,439
64,444
0
W
Ganesha
GijsvanDuijn
Ganesha
2,966
183
828
1,050
8,934
8,892
408
6,172
2,762
20,393
0
W
14,088
2,323
0
2,340
16,479
8,383
2,305
5,491
10,988
0
67,036
L
Khepri
metasovs
Khepri
8,059
516
0
830
10,394
11,298
0
4,240
5,910
30,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
31,871
214
Minions Killed
184
0
Camps Cleared
0
943,955
Distance Traveled
1,003,834
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,854
571
97
5
0
292,997
3
L
Baron Samedi
9,882
520
39
2
0
360,854
5
W
Hel
11,466
603
124
7
0
336,322
2
W
Ganesha
10,231
538
4
0
0
255,460
1
W
Tyr
11,570
609
86
5
0
352,173
4
L
Khepri
11,135
586
48
3
0
349,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role