Player Matchup

Scylla
Scylla
I Hank McCoy I
Scylla
Level 107
God Stats
4W - 9L
1,637 SR
Queue Stats
145W - 165L
1,412 Elo+
Solo
Arachne
Arachne
OCMAFiA
Arachne
Level 106
God Stats
5W - 3L
1,553 SR
Queue Stats
18W - 27L
1,431 Elo+
Solo
Anhur
Anhur
SaikoZay
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,535 Elo+
Solo
Team Averages
Level 96
1,563 SR
1,459 Elo+

VS

Team Averages
Level 131
1,316 SR
1,439 Elo+
Tsukuyomi
Tsukuyomi
Biggboss777
Tsukuyomi
Level 146
God Stats
11W - 5L
1,284 SR
Queue Stats
217W - 270L
1,380 Elo+
Solo
Mulan
Mulan
Nephest Zekeda
Mulan
Level 141
God Stats
2W - 5L
1,395 SR
Queue Stats
261W - 323L
1,469 Elo+
Party 1
Nox
Nox
SwiferWetJet885
Nox
Level 106
God Stats
1W - 1L
1,269 SR
Queue Stats
30W - 53L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 11
19,672
729
25,719
23,803
12,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
OCMAFiA
Arachne
19
8 / 11 / 8
17,037
631
11,675
33,828
16,867
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
SaikoZay
Anhur
19
7 / 14 / 8
18,029
668
20,927
28,240
10,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Biggboss777
Tsukuyomi
20
10 / 9 / 16
20,068
743
27,248
22,733
9,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 8 / 15
20,063
743
26,086
31,596
35,105
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 11 / 11
17,916
664
14,160
20,907
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
72
26
Kills
30
30
Deaths
28
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Biggboss777
Tsukuyomi
10
9
16
2
L
11
5
11
3.3
W
13
8
15
2.56
L
Arachne
OCMAFiA
Arachne
8
11
8
1.09
L
Anhur
SaikoZay
Anhur
7
14
8
0.79
W
7
11
11
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,321
Damage
67,494
85,871
Taken
75,236
40,374
Mitigated
52,384
19,462
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Biggboss777
Tsukuyomi
27,248
6,485
393
4,842
22,733
9,763
458
7,364
15,369
0
102,533
L
25,719
1,892
0
3,861
23,803
12,882
415
3,594
19,959
110,689
0
W
26,086
3,232
0
5,220
31,596
35,105
2,042
11,160
20,436
0
74,095
L
Arachne
OCMAFiA
Arachne
11,675
7,465
195
10,619
33,828
16,867
785
5,287
28,321
0
94,389
L
Anhur
SaikoZay
Anhur
20,927
8,873
0
4,787
28,240
10,625
2,378
5,926
22,039
0
74,634
W
14,160
1,258
1,445
2,025
20,907
7,516
235
7,586
13,321
55,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
58,047
258
Minions Killed
284
0
Camps Cleared
0
1,183,937
Distance Traveled
1,319,610
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
20,068
743
111
4
0
478,797
5
L
Scylla
19,672
729
118
4
0
423,712
0
W
Mulan
20,063
743
87
3
0
447,899
7
L
Arachne
17,037
631
68
3
0
415,592
6
L
Anhur
18,029
668
72
3
0
344,633
0
W
Nox
17,916
664
86
3
0
392,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role