Player Matchup

Nemesis
Nemesis
II INF1NI7Y II
Nemesis
Level 4
God Stats
2W - 10L
1,382 SR
Queue Stats
2W - 16L
1,303 Elo+
Party 1
Nu Wa
Nu Wa
IziPapa8607
Nu Wa
Level 17
God Stats
5W - 8L
1,710 SR
Queue Stats
146W - 143L
1,712 Elo+
Solo
Xbalanque
Xbalanque
Mategaming15
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
SHELL XI
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Stone333
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,518 SR
1,503 Elo+

VS

Team Averages
Level 13
1,627 SR
1,561 Elo+
Loki
Loki
Daddy9011
Loki
Level 4
God Stats
8W - 14L
1,538 SR
Queue Stats
10W - 17L
1,495 Elo+
Solo
Susano
Susano
First Artemi
Susano
Level 8
God Stats
3W - 0L
1,838 SR
Queue Stats
4W - 1L
1,724 Elo+
Solo
Thanatos
Thanatos
Name4567890
Thanatos
Level 4
God Stats
7W - 8L
1,465 SR
Queue Stats
9W - 10L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Rainbowmizzy
Zhong Kui
Level 26
God Stats
24W - 26L
1,584 SR
Queue Stats
206W - 204L
1,618 Elo+
Solo
Hades
Hades
StrumaticBoot9
Hades
Level 22
God Stats
28W - 11L
1,709 SR
Queue Stats
180W - 139L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
9,022
902
1,632
14,156
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
10 / 6 / 1
12,134
1,213
22,791
18,086
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Mategaming15
Xbalanque
17
0 / 8 / 6
10,034
1,003
5,388
17,890
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
SHELL XI
Bellona
14
0 / 7 / 2
8,629
863
1,718
14,246
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
Stone333
Kukulkan
13
0 / 4 / 1
8,380
838
1,548
3,765
1,088
Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 5 / 10
9,960
996
9,717
10,515
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
17
14 / 0 / 7
12,315
1,232
15,345
5,211
1,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Name4567890
Thanatos
17
7 / 3 / 14
10,830
1,083
10,641
9,496
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
Rainbowmizzy
Zhong Kui
17
4 / 3 / 17
11,491
1,149
14,286
10,502
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 22
11,526
1,153
12,456
7,343
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
11
Kills
34
34
Deaths
11
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Loki
3
5
10
1.6
W
Susano
14
0
7
17.5
L
1
9
3
0.28
L
10
6
1
1.75
L
Xbalanque
Mategaming15
Xbalanque
0
8
6
0.38
W
Thanatos
Name4567890
Thanatos
7
3
14
4.67
W
Zhong Kui
Rainbowmizzy
Zhong Kui
4
3
17
4.17
L
Bellona
SHELL XI
Bellona
0
7
2
0.14
L
Kukulkan
Stone333
Kukulkan
0
4
1
0.13
W
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
62,445
68,143
Taken
43,067
26,303
Mitigated
18,064
3,641
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,717
3,224
0
758
10,515
3,438
0
5,356
4,834
0
23,097
W
Susano
15,345
4,945
0
689
5,211
1,711
0
3,539
1,492
0
38,178
L
1,632
1,004
0
835
14,156
4,324
0
5,691
8,465
0
9,846
L
22,791
5,609
54
2,135
18,086
5,258
0
8,835
9,251
35,486
0
L
Xbalanque
Mategaming15
Xbalanque
5,388
2,603
0
116
17,890
7,327
0
7,444
10,446
0
12,307
W
Thanatos
Name4567890
Thanatos
10,641
3,385
0
5,881
9,496
3,217
0
5,924
3,242
0
24,758
W
Zhong Kui
Rainbowmizzy
Zhong Kui
14,286
161
312
2,522
10,502
6,100
0
4,550
5,814
36,426
0
L
Bellona
SHELL XI
Bellona
1,718
278
0
501
14,246
8,306
0
3,525
10,721
0
8,929
L
Kukulkan
Stone333
Kukulkan
1,548
501
0
0
3,765
1,088
0
1,247
2,518
4,042
0
W
12,456
2,285
599
2,794
7,343
3,598
0
3,984
3,108
34,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
56,122
87
Minions Killed
211
1
Camps Cleared
8
623,399
Distance Traveled
913,609
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,960
996
26
3
2
188,603
1
W
Susano
12,315
1,232
58
6
0
182,137
0
L
Nemesis
9,022
902
18
2
0
154,315
2
L
Nu Wa
12,134
1,213
40
4
1
139,210
1
L
Xbalanque
10,034
1,003
10
1
0
148,415
1
W
Thanatos
10,830
1,083
19
2
0
195,689
0
W
Zhong Kui
11,491
1,149
55
6
6
169,435
1
L
Bellona
8,629
863
15
2
0
132,490
1
L
Kukulkan
8,380
838
4
0
0
48,969
0
W
Hades
11,526
1,153
53
5
0
177,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role