Player Matchup

Scylla
Scylla
BuZzN1710
Scylla
Level 23
God Stats
0W - 2L
1,251 SR
Queue Stats
15W - 7L
1,296 Elo+
Solo
Cu Chulainn
Cu Chulainn
EnsterMonergy
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,587 Elo+
Solo
Loki
Loki
KaziPll
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,361 Elo+
Solo
Cthulhu
Cthulhu
LewlewIsAbot
Cthulhu
Level 21
God Stats
2W - 2L
1,531 SR
Queue Stats
99W - 134L
1,436 Elo+
Solo
Fenrir
Fenrir
XtremeMeasures
Fenrir
Level 18
God Stats
11W - 11L
1,337 SR
Queue Stats
195W - 255L
1,376 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,411 Elo+

VS

Team Averages
Level 12
1,534 SR
1,470 Elo+
Izanami
Izanami
BiDiRam
Izanami
Level 10
God Stats
7W - 11L
1,412 SR
Queue Stats
17W - 26L
1,388 Elo+
Solo
Achilles
Achilles
CourtOfAnubis
Achilles
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,399 Elo+
Solo
Hades
Hades
KeLL20
Hades
Level 21
God Stats
5W - 1L
1,942 SR
Queue Stats
19W - 11L
1,609 Elo+
Solo
Discordia
Discordia
Ozeanphönix
Discordia
Level 6
God Stats
2W - 1L
1,265 SR
Queue Stats
6W - 11L
1,282 Elo+
Solo
Jormungandr
Jormungandr
Zaraku1
Jormungandr
Level 4
God Stats
6W - 3L
1,551 SR
Queue Stats
19W - 15L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BuZzN1710
Scylla
19
7 / 8 / 6
14,149
1,011
30,947
16,679
6,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
EnsterMonergy
Cu Chulainn
20
8 / 8 / 9
14,887
1,063
27,236
30,699
29,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
KaziPll
Loki
18
2 / 10 / 6
11,975
855
7,521
22,045
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LewlewIsAbot
Cthulhu
20
1 / 4 / 14
14,242
1,017
22,896
25,936
36,125
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 8 / 2
11,556
825
6,795
19,317
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiDiRam
Izanami
20
8 / 2 / 18
14,454
1,032
26,020
20,916
10,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
CourtOfAnubis
Achilles
20
9 / 6 / 18
14,706
1,050
21,453
28,769
30,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
KeLL20
Hades
20
11 / 2 / 15
15,260
1,090
24,454
19,228
12,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Ozeanphönix
Discordia
19
1 / 7 / 20
12,816
915
11,433
11,590
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Zaraku1
Jormungandr
20
9 / 2 / 21
15,731
1,124
23,485
22,153
29,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
130
19
Kills
38
38
Deaths
19
37
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Izanami
BiDiRam
Izanami
8
2
18
8.5
L
Scylla
BuZzN1710
Scylla
7
8
6
1.25
W
Achilles
CourtOfAnubis
Achilles
9
6
18
3
L
Cu Chulainn
EnsterMonergy
Cu Chulainn
8
8
9
1.56
L
Loki
KaziPll
Loki
2
10
6
0.5
W
Hades
KeLL20
Hades
11
2
15
9.25
L
Cthulhu
LewlewIsAbot
Cthulhu
1
4
14
2
W
Discordia
Ozeanphönix
Discordia
1
7
20
1.57
L
1
8
2
0.25
W
Jormungandr
Zaraku1
Jormungandr
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,395
Damage
106,845
114,676
Taken
102,656
87,800
Mitigated
87,450
5,334
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BiDiRam
Izanami
26,020
17,717
0
386
20,916
10,107
0
12,389
8,527
0
41,398
L
Scylla
BuZzN1710
Scylla
30,947
3,022
0
0
16,679
6,401
0
10,663
5,816
56,644
0
W
Achilles
CourtOfAnubis
Achilles
21,453
6,870
0
1,794
28,769
30,201
0
14,460
14,309
4,101
43,545
L
Cu Chulainn
EnsterMonergy
Cu Chulainn
27,236
5,055
0
535
30,699
29,559
0
14,007
16,243
11,377
46,163
L
Loki
KaziPll
Loki
7,521
2,748
0
819
22,045
8,168
0
15,461
6,213
0
15,624
W
Hades
KeLL20
Hades
24,454
2,789
1,009
5,662
19,228
12,690
0
12,210
7,018
35,023
0
L
Cthulhu
LewlewIsAbot
Cthulhu
22,896
977
573
2,682
25,936
36,125
0
11,194
14,413
52,834
0
W
Discordia
Ozeanphönix
Discordia
11,433
1,618
0
0
11,590
5,141
0
6,211
5,379
20,878
0
L
6,795
1,203
0
725
19,317
7,547
0
9,545
9,417
0
20,534
W
Jormungandr
Zaraku1
Jormungandr
23,485
6,515
0
0
22,153
29,311
0
12,990
9,163
67,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,809
Gold Earned
72,967
265
Minions Killed
249
3
Camps Cleared
5
1,362,417
Distance Traveled
1,237,164
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,454
1,032
38
3
1
244,506
0
L
Scylla
14,149
1,011
74
5
1
228,412
0
W
Achilles
14,706
1,050
70
5
1
264,191
3
L
Cu Chulainn
14,887
1,063
55
4
0
284,566
1
L
Loki
11,975
855
9
1
0
271,732
0
W
Hades
15,260
1,090
33
2
1
274,208
0
L
Cthulhu
14,242
1,017
96
7
0
279,755
1
W
Discordia
12,816
915
25
2
2
205,271
2
L
Fenrir
11,556
825
31
2
2
297,952
2
W
Jormungandr
15,731
1,124
83
6
0
248,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role