Player Matchup

Chang'e
Chang'e
AsmodeoFer
Chang'e
Level 125
God Stats
10W - 3L
1,281 SR
Queue Stats
218W - 171L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
ChuyitoRik0o
Danzaburou
Level 108
God Stats
12W - 3L
1,601 SR
Queue Stats
237W - 153L
1,713 Elo+
Party 1
He Bo
He Bo
Mexsi_
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
479W - 367L
1,640 Elo+
Party 1
Neith
Neith
UrbanMicrobe555
Neith
Level 143
God Stats
3W - 0L
1,829 SR
Queue Stats
144W - 88L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
XxItsmePekoraxX
Sylvanus
Level 24
God Stats
2W - 2L
1,252 SR
Queue Stats
184W - 87L
1,669 Elo+
Party 1
Team Averages
Level 103
1,493 SR
1,649 Elo+

VS

Team Averages
Level 50
1,477 SR
1,597 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BlueToucan7438
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 23L
1,937 Elo+
Party 2
Odin
Odin
Dt_Strangler
Odin
Level 63
God Stats
5W - 6L
1,537 SR
Queue Stats
146W - 132L
1,519 Elo+
Party 3
Chang'e
Chang'e
Tipsy_TTV
Chang'e
Level 28
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
dt___JLACY
Erlang Shen
Level 15
God Stats
0W - 5L
1,497 SR
Queue Stats
106W - 119L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AsmodeoFer
Chang'e
14
4 / 6 / 5
9,811
545
8,164
15,598
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ChuyitoRik0o
Danzaburou
18
10 / 1 / 4
12,166
676
11,552
10,696
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Mexsi_
He Bo
14
4 / 5 / 7
9,465
526
11,826
14,113
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 2 / 7
10,595
589
9,851
13,196
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
16
3 / 2 / 10
10,229
568
9,777
15,805
10,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 9 / 2
7,563
420
5,553
12,515
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
3 / 3 / 6
9,252
514
9,000
14,459
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 2
7,635
424
3,986
11,972
5,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Tipsy_TTV
Chang'e
13
7 / 5 / 1
8,565
476
12,512
13,852
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
dt___JLACY
Erlang Shen
15
2 / 2 / 4
8,475
471
9,656
16,490
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
25
Kills
16
16
Deaths
25
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
9
2
0.22
W
Chang'e
AsmodeoFer
Chang'e
4
6
5
1.08
L
Bakasura
3
3
6
2
W
Danzaburou
ChuyitoRik0o
Danzaburou
10
1
4
12
L
3
6
2
0.67
W
He Bo
Mexsi_
He Bo
4
5
7
1.5
L
Chang'e
Tipsy_TTV
Chang'e
7
5
1
1.5
W
4
2
7
3.75
W
Sylvanus
3
2
10
4
L
Erlang Shen
dt___JLACY
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,170
Damage
40,707
69,408
Taken
69,288
35,231
Mitigated
29,021
28,535
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,553
183
0
410
12,515
3,811
0
3,008
9,352
47,203
0
W
Chang'e
AsmodeoFer
Chang'e
8,164
892
4,736
5,323
15,598
5,411
1,065
3,827
11,041
54,514
0
L
Bakasura
9,000
6,103
0
5,501
14,459
6,097
0
5,411
8,679
0
43,347
W
Danzaburou
ChuyitoRik0o
Danzaburou
11,552
4,952
0
4,658
10,696
4,352
4,742
3,437
6,943
0
82,469
L
3,986
777
0
0
11,972
5,990
0
4,294
7,506
0
26,759
W
He Bo
Mexsi_
He Bo
11,826
181
0
1,022
14,113
7,125
22
5,440
8,319
34,863
0
L
Chang'e
Tipsy_TTV
Chang'e
12,512
557
667
4,524
13,852
4,631
658
6,443
6,953
39,750
0
W
9,851
4,697
0
4,340
13,196
8,022
3,418
1,642
10,240
0
57,403
W
Sylvanus
9,777
2,997
2,589
5,867
15,805
10,321
295
3,195
12,092
63,086
17,567
L
Erlang Shen
dt___JLACY
Erlang Shen
9,656
4,118
0
1,925
16,490
8,492
0
9,059
6,961
0
49,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
41,490
524
Minions Killed
399
0
Camps Cleared
0
1,592,498
Distance Traveled
1,746,715
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,563
420
87
5
0
317,518
0
W
Chang'e
9,811
545
106
6
0
323,034
2
L
Bakasura
9,252
514
113
6
0
346,575
0
W
Danzaburou
12,166
676
144
8
0
349,301
0
L
Odin
7,635
424
42
2
0
373,235
0
W
He Bo
9,465
526
43
2
0
336,461
1
L
Chang'e
8,565
476
63
4
0
339,000
0
W
Neith
10,595
589
109
6
0
259,759
0
W
Sylvanus
10,229
568
122
7
0
323,943
8
L
Erlang Shen
8,475
471
94
5
0
370,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role