Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
DualShock225
Anhur
Gold IV
Level 121
God Stats
3W - 12L
1,542 SR
Queue Stats
297W - 292L
1,509 MMR
Solo
Izanami
Izanami
Bronze III
MJrg4l
Izanami
Bronze III
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Vzft
Thoth
Bronze III
Level 83
God Stats
8W - 6L
1,598 SR
Queue Stats
433W - 420L
1,500 MMR
Solo
Pele
Pele
Bronze III
swagerboy4000
Pele
Bronze III
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,528 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,557 SR
1,506 MMR
Ganesha
Ganesha
Silver II
FearMyMoneys
Ganesha
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,504 MMR
Party 2
Fenrir
Fenrir
Silver IV
Starkiz92
Fenrir
Silver IV
Level 108
God Stats
5W - 3L
1,200 SR
Queue Stats
33W - 30L
1,449 MMR
Party 1
Bellona
Bellona
Silver I
Tagx3
Bellona
Silver I
Level 109
God Stats
22W - 11L
1,788 SR
Queue Stats
38W - 34L
1,589 MMR
Party 1
Artemis
Artemis
Gold IV
UnluckySte
Artemis
Gold IV
Level 85
God Stats
2W - 0L
1,796 SR
Queue Stats
65W - 58L
1,528 MMR
Solo
Kukulkan
Kukulkan
Bronze III
mimagras
Kukulkan
Bronze III
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 5 / 8
7,679
480
5,731
15,994
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 2
7,670
479
6,016
10,592
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MJrg4l
Izanami
13
2 / 10 / 0
8,357
522
4,310
10,616
3,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Vzft
Thoth
13
1 / 6 / 7
8,145
509
7,242
9,188
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 7 / 2
8,624
539
4,596
13,237
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ScyllaCu ChulainnCthulhuTyrNu Wa

VS

Bans
SetArachneTsukuyomiBakasuraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FearMyMoneys
Ganesha
14
0 / 4 / 20
8,695
543
7,858
10,150
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Starkiz92
Fenrir
16
11 / 3 / 8
10,183
636
9,843
11,617
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Tagx3
Bellona
16
14 / 1 / 3
10,723
670
12,514
13,358
12,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
UnluckySte
Artemis
16
2 / 1 / 0
9,107
569
4,868
7,382
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
mimagras
Kukulkan
15
5 / 4 / 5
8,937
559
10,294
8,553
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
13
Kills
32
32
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
8
1.2
L
2
4
2
0.75
W
Ganesha
FearMyMoneys
Ganesha
0
4
20
2.5
L
Izanami
MJrg4l
Izanami
2
10
0
0.2
W
Fenrir
Starkiz92
Fenrir
11
3
8
5
W
Bellona
Tagx3
Bellona
14
1
3
15.5
W
Artemis
UnluckySte
Artemis
2
1
0
2
L
Thoth
Vzft
Thoth
1
6
7
0.75
W
Kukulkan
mimagras
Kukulkan
5
4
5
1.88
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
45,377
59,627
Taken
51,060
23,275
Mitigated
27,962
10,073
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,731
1,353
0
3,164
15,994
9,207
0
7,622
8,372
31,121
0
L
6,016
2,029
0
1,932
10,592
3,461
0
1,521
9,071
0
41,048
W
Ganesha
FearMyMoneys
Ganesha
7,858
825
0
1,134
10,150
5,782
208
2,754
7,144
23,422
0
L
Izanami
MJrg4l
Izanami
4,310
3,320
0
972
10,616
3,303
990
1,274
9,342
0
35,776
W
Fenrir
Starkiz92
Fenrir
9,843
2,238
0
4,046
11,617
4,814
0
2,163
9,402
0
62,509
W
Bellona
Tagx3
Bellona
12,514
3,580
0
5,605
13,358
12,044
1,120
2,857
10,433
9,415
53,746
W
Artemis
UnluckySte
Artemis
4,868
2,727
0
3,529
7,382
2,010
1,890
656
6,726
0
55,674
L
Thoth
Vzft
Thoth
7,242
229
0
440
9,188
2,857
0
5,195
3,993
38,234
0
W
Kukulkan
mimagras
Kukulkan
10,294
549
0
303
8,553
3,312
148
3,953
4,382
66,497
0
L
4,596
1,492
0
3,565
13,237
4,447
0
4,509
8,728
0
44,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
47,645
390
Minions Killed
500
0
Camps Cleared
0
1,350,793
Distance Traveled
1,457,115
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,679
480
39
2
0
273,797
5
L
Anhur
7,670
479
87
5
0
263,048
4
W
Ganesha
8,695
543
16
1
0
297,141
5
L
Izanami
8,357
522
76
5
0
265,796
2
W
Fenrir
10,183
636
115
7
0
331,279
0
W
Bellona
10,723
670
139
9
0
313,020
3
W
Artemis
9,107
569
117
7
0
269,507
6
L
Thoth
8,145
509
98
6
0
264,002
4
W
Kukulkan
8,937
559
113
7
0
246,168
3
L
Pele
8,624
539
90
6
0
284,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role