Player Matchup

Cthulhu
Cthulhu
OsuLord
Cthulhu
Level 25
God Stats
4W - 1L
1,524 SR
Queue Stats
10W - 17L
1,344 Elo+
Solo
Ne Zha
Ne Zha
gerardok15
Ne Zha
Level 12
God Stats
1W - 3L
1,279 SR
Queue Stats
6W - 13L
1,419 Elo+
Party 1
Hades
Hades
javierH116
Hades
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,253 Elo+
Party 1
Team Averages
Level 20
1,434 SR
1,338 Elo+

VS

Team Averages
Level 18
1,341 SR
1,206 Elo+
Cerberus
Cerberus
CLTDSTRYR
Cerberus
Level 19
God Stats
14W - 29L
1,279 SR
Queue Stats
18W - 40L
1,194 Elo+
Party 2
Skadi
Skadi
Emiline
Skadi
Level 18
God Stats
1W - 9L
1,245 SR
Queue Stats
21W - 39L
1,212 Elo+
Solo
Yemoja
Yemoja
StalkerEye
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OsuLord
Cthulhu
15
4 / 0 / 5
10,673
628
10,201
15,780
17,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
gerardok15
Ne Zha
15
4 / 1 / 4
10,901
641
8,700
8,966
3,563
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
13
1 / 0 / 7
10,182
599
11,604
5,570
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CLTDSTRYR
Cerberus
12
0 / 2 / 1
9,779
575
6,020
16,706
17,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Emiline
Skadi
12
1 / 3 / 0
9,881
581
5,165
7,345
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
StalkerEye
Yemoja
13
0 / 4 / 1
9,606
565
3,033
11,070
6,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CLTDSTRYR
Cerberus
0
2
1
0.25
L
Skadi
Emiline
Skadi
1
3
0
0.33
W
Cthulhu
OsuLord
Cthulhu
4
0
5
6.5
L
Yemoja
StalkerEye
Yemoja
0
4
1
0.13
W
Ne Zha
gerardok15
Ne Zha
4
1
4
6
W
Hades
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,505
Damage
14,218
30,316
Taken
35,121
25,576
Mitigated
27,097
8,207
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CLTDSTRYR
Cerberus
6,020
700
0
2,632
16,706
17,871
0
8,789
7,492
32,529
0
L
Skadi
Emiline
Skadi
5,165
2,980
0
570
7,345
2,583
1,004
5,767
1,403
0
28,957
W
Cthulhu
OsuLord
Cthulhu
10,201
430
270
3,508
15,780
17,600
0
2,992
12,062
36,873
0
L
Yemoja
StalkerEye
Yemoja
3,033
364
1,099
80
11,070
6,643
81
6,381
4,514
40,052
0
W
Ne Zha
gerardok15
Ne Zha
8,700
4,616
0
2,935
8,966
3,563
2,217
3,775
4,974
0
34,720
W
Hades
11,604
1,913
320
1,174
5,570
4,413
502
1,414
4,156
41,811
4,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
29,266
157
Minions Killed
169
0
Camps Cleared
0
838,037
Distance Traveled
745,363
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,779
575
49
3
0
283,681
0
L
Skadi
9,881
581
63
4
0
264,654
0
W
Cthulhu
10,673
628
40
2
0
314,293
0
L
Yemoja
9,606
565
57
3
0
197,028
2
W
Ne Zha
10,901
641
53
3
0
278,075
0
W
Hades
10,182
599
64
4
0
245,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role