Player Matchup

Xbalanque
Xbalanque
Chemistry43
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
F2L_juani
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
PATILOL10
Sun Wukong
Level 10
God Stats
7W - 10L
1,510 SR
Queue Stats
60W - 76L
1,360 Elo+
Party 2
Zeus
Zeus
XxpatroyetxX
Zeus
Level 15
God Stats
4W - 4L
1,744 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
naruto_tyront
Zhong Kui
Level 28
God Stats
0W - 3L
1,748 SR
Queue Stats
130W - 193L
1,513 Elo+
Party 2
Team Averages
Level 13
1,600 SR
1,475 Elo+

VS

Team Averages
Level 15
1,589 SR
1,436 Elo+
Thor
Thor
EagerVessel4453
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LikableAlloy
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1
Neith
Neith
NERDAVI1576
Neith
Level 24
God Stats
10W - 4L
1,685 SR
Queue Stats
142W - 179L
1,415 Elo+
Solo
Izanami
Izanami
SWINCHU
Izanami
Level 27
God Stats
2W - 0L
1,693 SR
Queue Stats
21W - 13L
1,419 Elo+
Solo
Anubis
Anubis
reves-nueve
Anubis
Level 17
God Stats
7W - 5L
1,566 SR
Queue Stats
40W - 31L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chemistry43
Xbalanque
15
2 / 11 / 7
9,866
448
6,683
17,269
6,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
F2L_juani
Olorun
14
3 / 13 / 6
8,912
405
8,690
20,374
6,424
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PATILOL10
Sun Wukong
15
5 / 8 / 4
9,955
453
5,498
20,253
14,376
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 12 / 2
8,914
405
7,740
18,302
9,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
naruto_tyront
Zhong Kui
16
20 / 9 / 2
12,656
575
18,873
18,915
10,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 14 / 3
9,544
434
1,316
16,558
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
13
0 / 16 / 6
9,695
441
4,673
21,911
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
13 / 3 / 9
14,434
656
20,604
16,322
8,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
SWINCHU
Izanami
20
9 / 4 / 17
14,405
655
23,252
17,422
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
27 / 2 / 7
15,635
711
29,879
17,549
9,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
31
Kills
51
53
Deaths
39
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Chemistry43
Xbalanque
2
11
7
0.5
W
2
14
3
0.25
L
Olorun
F2L_juani
Olorun
3
13
6
0.46
W
Fenrir
0
16
6
0.19
W
13
3
9
5.83
L
Sun Wukong
PATILOL10
Sun Wukong
5
8
4
0.88
W
Izanami
SWINCHU
Izanami
9
4
17
4.38
L
1
12
2
0.17
L
Zhong Kui
naruto_tyront
Zhong Kui
20
9
2
2.33
W
Anubis
27
2
7
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,484
Damage
79,724
95,113
Taken
89,762
48,078
Mitigated
37,641
16,308
Healing
33,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Chemistry43
Xbalanque
6,683
4,053
222
2,009
17,269
6,734
956
7,883
9,386
0
38,561
W
1,316
379
0
759
16,558
5,525
1,037
3,780
12,778
0
19,469
L
Olorun
F2L_juani
Olorun
8,690
5,775
1,329
4,376
20,374
6,424
2,826
6,278
14,096
38,713
0
W
Fenrir
4,673
2,731
0
3,593
21,911
7,443
336
8,405
13,506
0
33,383
W
20,604
8,688
0
9,054
16,322
8,707
5,872
9,863
6,459
0
90,759
L
Sun Wukong
PATILOL10
Sun Wukong
5,498
1,502
0
789
20,253
14,376
1,387
4,102
16,151
0
42,526
W
Izanami
SWINCHU
Izanami
23,252
14,124
0
9,413
17,422
6,859
4,354
6,829
10,593
0
130,724
L
7,740
1,596
433
2,935
18,302
9,703
710
7,083
11,219
53,569
0
L
Zhong Kui
naruto_tyront
Zhong Kui
18,873
5,757
0
4,215
18,915
10,841
944
4,533
14,382
47,478
0
W
Anubis
29,879
1,765
196
10,593
17,549
9,107
1,697
6,426
11,123
115,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
63,713
369
Minions Killed
581
0
Camps Cleared
0
1,469,824
Distance Traveled
1,816,390
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,866
448
77
4
0
303,255
7
W
Thor
9,544
434
28
1
0
354,553
0
L
Olorun
8,912
405
72
3
0
276,003
0
W
Fenrir
9,695
441
45
2
0
357,708
3
W
Neith
14,434
656
158
7
0
330,801
1
L
Sun Wukong
9,955
453
76
3
0
355,426
1
W
Izanami
14,405
655
188
9
0
379,165
3
L
Zeus
8,914
405
88
4
0
267,781
0
L
Zhong Kui
12,656
575
56
3
0
267,359
0
W
Anubis
15,635
711
162
7
0
394,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role