Player Matchup

Eset
Eset
 
Eset
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CVFE
Ne Zha
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 13L
1,494 Elo+
Solo
Anhur
Anhur
I Chaise I
Anhur
Level 8
God Stats
2W - 7L
1,116 SR
Queue Stats
56W - 59L
1,493 Elo+
Party 3
Bellona
Bellona
Kunshina
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,522 Elo+
Party 3
Poseidon
Poseidon
qİx
Poseidon
Level 17
God Stats
19W - 15L
1,612 SR
Queue Stats
41W - 47L
1,453 Elo+
Party 3
Team Averages
Level 16
1,446 SR
1,492 Elo+

VS

Team Averages
Level 42
1,479 SR
1,581 Elo+
Loki
Loki
AUsedTire
Loki
Level 3
God Stats
15W - 10L
1,504 SR
Queue Stats
131W - 93L
1,665 Elo+
Party 1
Apollo
Apollo
AustinGotFlava
Apollo
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
129W - 133L
1,541 Elo+
Party 2
Janus
Janus
ReedValorey
Janus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,635 Elo+
Solo
Cthulhu
Cthulhu
TAYTAYSTONER559
Cthulhu
Level 144
God Stats
4W - 7L
1,490 SR
Queue Stats
332W - 272L
1,600 Elo+
Party 1
Thanatos
Thanatos
TenaciousTan
Thanatos
Level 29
God Stats
21W - 22L
1,404 SR
Queue Stats
149W - 176L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 8 / 0
5,476
391
1,663
8,037
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
CVFE
Ne Zha
7
0 / 7 / 0
5,311
379
1,300
11,424
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
5
1 / 6 / 1
5,219
373
2,932
7,237
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Kunshina
Bellona
10
1 / 5 / 0
6,371
455
4,419
9,702
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
qİx
Poseidon
13
2 / 7 / 1
7,851
561
2,929
7,532
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 1 / 3
8,102
579
3,544
7,493
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 1 / 6
8,718
623
3,257
7,049
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 0 / 6
9,248
661
8,893
5,408
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 4
8,424
602
9,802
6,366
5,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
TenaciousTan
Thanatos
13
6 / 1 / 4
8,228
588
3,372
9,288
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
33
33
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
8
0
0
W
Loki
6
1
3
7.5
W
6
1
6
9
L
Ne Zha
CVFE
Ne Zha
0
7
0
0
L
Anhur
1
6
1
0.25
L
Bellona
Kunshina
Bellona
1
5
0
0.2
W
8
0
6
11
W
7
1
4
9
W
Thanatos
TenaciousTan
Thanatos
6
1
4
8
L
Poseidon
qİx
Poseidon
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,243
Damage
28,868
43,932
Taken
35,604
15,881
Mitigated
14,898
5,691
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,663
286
0
201
8,037
2,633
0
5,700
1,981
20,128
0
W
Loki
3,544
830
0
2,153
7,493
2,269
265
283
7,154
0
52,468
W
3,257
1,421
0
1,969
7,049
2,092
2,207
1,912
4,959
0
40,416
L
Ne Zha
CVFE
Ne Zha
1,300
210
0
2,295
11,424
3,240
0
3,753
7,496
0
18,520
L
Anhur
2,932
1,581
0
858
7,237
1,707
0
1,521
5,611
0
14,045
L
Bellona
Kunshina
Bellona
4,419
1,713
0
1,724
9,702
6,399
0
5,436
3,870
0
28,855
W
8,893
860
0
1,767
5,408
1,648
1,374
922
4,486
50,304
0
W
9,802
416
426
1,162
6,366
5,653
0
138
6,228
38,826
0
W
Thanatos
TenaciousTan
Thanatos
3,372
943
0
7,507
9,288
3,236
0
1,063
8,185
0
44,510
L
Poseidon
qİx
Poseidon
2,929
588
0
613
7,532
1,902
1,068
1,181
6,279
41,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
42,720
249
Minions Killed
418
0
Camps Cleared
0
1,248,674
Distance Traveled
1,497,158
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,476
391
35
3
0
259,055
0
W
Loki
8,102
579
87
6
0
307,018
0
W
Apollo
8,718
623
72
5
0
282,285
3
L
Ne Zha
5,311
379
36
3
0
293,976
0
L
Anhur
5,219
373
17
1
0
182,782
0
L
Bellona
6,371
455
61
4
0
236,745
1
W
Janus
9,248
661
106
8
0
288,644
1
W
Cthulhu
8,424
602
73
5
0
295,986
1
W
Thanatos
8,228
588
80
6
0
323,225
3
L
Poseidon
7,851
561
100
7
0
276,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role