Player Matchup

Rama
Rama
BUILDHORIZONTAL
Rama
Level 22
God Stats
4W - 5L
1,519 SR
Queue Stats
61W - 41L
1,597 Elo+
Party 1
Discordia
Discordia
Barraccudo
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
DMenorFirst
Ne Zha
Level 126
God Stats
2W - 3L
1,750 SR
Queue Stats
60W - 56L
1,554 Elo+
Party 1
Fafnir
Fafnir
W0LFACER
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
samuel2278
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,554 SR
1,536 Elo+

VS

Team Averages
Level 93
1,532 SR
1,725 Elo+
Artio
Artio
BeiIinson
Artio
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 260L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElTrollJurekon
Tsukuyomi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Laki085
Danzaburou
Level 160
God Stats
4W - 0L
1,861 SR
Queue Stats
356W - 165L
1,802 Elo+
Party 3
Anubis
Anubis
StephanEdwards6
Anubis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 114L
1,658 Elo+
Party 3
Nemesis
Nemesis
xMyZzz
Nemesis
Level 43
God Stats
4W - 0L
1,301 SR
Queue Stats
109W - 11L
2,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 0
10,317
516
2,053
13,293
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Barraccudo
Discordia
15
0 / 5 / 1
8,766
438
7,077
10,669
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
1 / 5 / 9
9,645
482
7,944
17,927
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
W0LFACER
Fafnir
14
3 / 6 / 5
9,482
474
5,343
18,949
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
samuel2278
Hercules
17
6 / 4 / 1
10,602
530
12,481
17,610
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BeiIinson
Artio
17
4 / 1 / 11
10,657
533
4,595
10,911
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ElTrollJurekon
Tsukuyomi
18
6 / 5 / 8
11,717
586
16,002
15,785
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Laki085
Danzaburou
20
4 / 1 / 5
13,021
651
12,479
11,900
4,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 2 / 13
11,617
581
14,850
12,671
7,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
xMyZzz
Nemesis
19
5 / 2 / 4
12,030
602
9,823
13,435
10,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
23
23
Deaths
11
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Discordia
Barraccudo
Discordia
0
5
1
0.1
W
Artio
BeiIinson
Artio
4
1
11
9.5
L
Ne Zha
1
5
9
1.1
W
Tsukuyomi
ElTrollJurekon
Tsukuyomi
6
5
8
2
W
Danzaburou
Laki085
Danzaburou
4
1
5
6.5
W
4
2
13
5.25
L
Fafnir
W0LFACER
Fafnir
3
6
5
0.92
L
Hercules
samuel2278
Hercules
6
4
1
1.63
W
Nemesis
xMyZzz
Nemesis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
57,749
78,448
Taken
64,702
40,170
Mitigated
37,791
23,970
Healing
29,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,053
1,839
0
5,094
13,293
4,812
1,020
1,162
12,131
0
75,099
L
Discordia
Barraccudo
Discordia
7,077
572
104
2,781
10,669
2,957
0
3,395
7,274
68,177
0
W
Artio
BeiIinson
Artio
4,595
787
1,003
2,880
10,911
8,691
826
2,854
7,861
39,134
3,016
L
Ne Zha
7,944
1,958
0
6,365
17,927
5,450
0
5,590
12,337
0
58,540
W
Tsukuyomi
ElTrollJurekon
Tsukuyomi
16,002
4,328
0
6,133
15,785
6,684
1,187
3,254
12,282
0
83,594
W
Danzaburou
Laki085
Danzaburou
12,479
5,897
0
7,647
11,900
4,996
5,146
1,563
10,307
0
119,575
W
14,850
1,081
0
8,042
12,671
7,241
2,481
3,016
9,317
72,949
0
L
Fafnir
W0LFACER
Fafnir
5,343
1,175
0
4,216
18,949
16,491
0
5,018
13,931
13,074
0
L
Hercules
samuel2278
Hercules
12,481
5,179
0
5,410
17,610
10,460
328
4,151
13,459
748
51,026
W
Nemesis
xMyZzz
Nemesis
9,823
4,042
0
3,879
13,435
10,179
1,486
1,842
11,414
0
68,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
59,042
516
Minions Killed
633
0
Camps Cleared
0
1,775,489
Distance Traveled
1,999,932
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,317
516
159
8
0
358,289
1
L
Discordia
8,766
438
138
7
0
370,780
10
W
Artio
10,657
533
55
3
0
418,881
2
L
Ne Zha
9,645
482
100
5
0
360,000
2
W
Tsukuyomi
11,717
586
121
6
0
447,454
2
W
Danzaburou
13,021
651
194
10
0
370,423
7
W
Anubis
11,617
581
131
7
0
351,049
9
L
Fafnir
9,482
474
9
0
0
362,610
6
L
Hercules
10,602
530
110
6
0
323,810
2
W
Nemesis
12,030
602
132
7
0
412,125
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role