Player Matchup

Anubis
Anubis
Deathdude189
Anubis
Level 61
God Stats
24W - 32L
1,355 SR
Queue Stats
61W - 105L
1,359 Elo+
Party 1
Apollo
Apollo
Fiery274
Apollo
Level 46
God Stats
14W - 8L
1,629 SR
Queue Stats
42W - 37L
1,479 Elo+
Solo
Hou Yi
Hou Yi
NutellaBall69
Hou Yi
Level 48
God Stats
10W - 14L
1,692 SR
Queue Stats
272W - 258L
1,364 Elo+
Party 1
Ao Kuang
Ao Kuang
TheCHOsenOne92
Ao Kuang
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
524W - 531L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
baconninja21
Cthulhu
Level 32
God Stats
1W - 1L
1,299 SR
Queue Stats
18W - 40L
1,296 Elo+
Party 1
Team Averages
Level 47
1,495 SR
1,363 Elo+

VS

Team Averages
Level 102
1,494 SR
1,465 Elo+
Heimdallr
Heimdallr
Bobing555
Heimdallr
Level 109
God Stats
17W - 9L
1,589 SR
Queue Stats
189W - 176L
1,585 Elo+
Solo
Fenrir
Fenrir
ImEdstah
Fenrir
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
289W - 265L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MAKEDONSKY13
Tsukuyomi
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 206L
1,372 Elo+
Solo
Athena
Athena
NwordzInParis
Athena
Level 147
God Stats
8W - 10L
1,404 SR
Queue Stats
60W - 77L
1,317 Elo+
Party 2
Merlin
Merlin
SheBest
Merlin
Level 60
God Stats
9W - 6L
1,476 SR
Queue Stats
87W - 83L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 2 / 0
7,362
526
3,687
4,868
2,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Fiery274
Apollo
17
6 / 0 / 0
10,039
717
10,939
10,751
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 2 / 4
7,868
562
7,160
9,420
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
11
5 / 1 / 0
7,266
519
4,675
8,132
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
baconninja21
Cthulhu
11
0 / 2 / 5
6,615
473
4,314
8,052
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bobing555
Heimdallr
12
4 / 4 / 0
7,497
536
5,832
11,357
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ImEdstah
Fenrir
13
1 / 3 / 1
7,077
506
7,467
12,035
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MAKEDONSKY13
Tsukuyomi
11
0 / 1 / 0
6,282
449
785
6,446
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 4
6,306
450
2,269
10,720
3,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SheBest
Merlin
13
2 / 3 / 1
7,270
519
4,078
5,946
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
14
Kills
7
7
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bobing555
Heimdallr
4
4
0
1
W
Anubis
0
2
0
0
W
Apollo
Fiery274
Apollo
6
0
0
6
L
Fenrir
ImEdstah
Fenrir
1
3
1
0.5
L
Tsukuyomi
MAKEDONSKY13
Tsukuyomi
0
1
0
0
W
3
2
4
2.5
L
0
3
4
0.67
L
Merlin
SheBest
Merlin
2
3
1
0.83
W
Ao Kuang
5
1
0
5
W
Cthulhu
baconninja21
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
20,431
41,223
Taken
46,504
17,711
Mitigated
19,247
17,079
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bobing555
Heimdallr
5,832
2,319
0
2,721
11,357
3,880
0
3,544
7,551
0
38,076
W
Anubis
3,687
56
0
1,655
4,868
2,159
0
1,808
2,898
42,005
0
W
Apollo
Fiery274
Apollo
10,939
7,000
0
6,477
10,751
5,854
1,020
977
9,292
0
68,593
L
Fenrir
ImEdstah
Fenrir
7,467
3,032
0
5,307
12,035
8,242
0
819
11,149
0
40,146
L
Tsukuyomi
MAKEDONSKY13
Tsukuyomi
785
120
0
2,750
6,446
1,843
0
1,141
5,263
0
33,018
W
7,160
2,581
0
3,297
9,420
2,936
480
1,255
8,086
0
44,493
L
2,269
925
279
3,827
10,720
3,593
0
3,567
6,827
25,219
0
L
Merlin
SheBest
Merlin
4,078
334
0
1,103
5,946
1,689
0
2,856
3,038
45,677
0
W
Ao Kuang
4,675
411
0
2,635
8,132
2,482
0
847
7,199
32,460
0
W
Cthulhu
baconninja21
Cthulhu
4,314
301
660
2,355
8,052
4,280
34
1,098
6,926
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
34,432
414
Minions Killed
378
0
Camps Cleared
0
1,418,956
Distance Traveled
1,412,225
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,497
536
71
5
0
237,774
3
W
Anubis
7,362
526
99
7
0
248,028
3
W
Apollo
10,039
717
151
11
0
269,656
5
L
Fenrir
7,077
506
72
5
0
287,690
5
L
Tsukuyomi
6,282
449
84
6
0
327,463
5
W
Hou Yi
7,868
562
82
6
0
288,521
7
L
Athena
6,306
450
56
4
0
301,533
3
L
Merlin
7,270
519
95
7
0
257,765
3
W
Ao Kuang
7,266
519
48
3
0
348,720
5
W
Cthulhu
6,615
473
34
2
0
264,031
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role