Player Matchup

Discordia
Discordia
Platinum V
DaLurgyDisher
Discordia
Platinum V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 109L
1,768 MMR
Solo
Heimdallr
Heimdallr
Platinum V
EIoBully
Heimdallr
Platinum V
Level 125
God Stats
17W - 5L
1,686 SR
Queue Stats
46W - 41L
1,759 MMR
Solo
Cthulhu
Cthulhu
Platinum III
King Babatola
Cthulhu
Platinum III
Level 158
God Stats
21W - 17L
1,744 SR
Queue Stats
368W - 367L
1,720 MMR
Party 1
Fenrir
Fenrir
Platinum IV
TheExecutionerSH
Fenrir
Platinum IV
Level 149
God Stats
5W - 0L
1,966 SR
Queue Stats
405W - 402L
1,768 MMR
Solo
Amaterasu
Amaterasu
Platinum II
oohacherry
Amaterasu
Platinum II
Level 160
God Stats
5W - 6L
1,445 SR
Queue Stats
532W - 545L
1,735 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,668 SR
1,750 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,645 SR
1,751 MMR
Thoth
Thoth
Platinum V
Flamedog670
Thoth
Platinum V
Level 121
God Stats
13W - 12L
1,850 SR
Queue Stats
257W - 240L
1,811 MMR
Party 2
Geb
Geb
Gold IV
JoKeR_NaThaN
Geb
Gold IV
Level 92
God Stats
4W - 2L
1,687 SR
Queue Stats
40W - 35L
1,696 MMR
Party 2
Susano
Susano
Platinum V
Syn3rzy94
Susano
Platinum V
Level 157
God Stats
8W - 8L
1,688 SR
Queue Stats
1,049W - 1,035L
1,727 MMR
Solo
Medusa
Medusa
Gold I
Velryon
Medusa
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,743 MMR
Solo
Jormungandr
Jormungandr
Platinum III
main_man135
Jormungandr
Platinum III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 233L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaLurgyDisher
Discordia
20
5 / 3 / 8
13,071
594
10,472
11,836
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
EIoBully
Heimdallr
20
11 / 1 / 9
14,853
675
23,915
20,454
9,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
20
3 / 1 / 5
13,274
603
11,352
16,904
13,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 5
13,326
606
10,047
20,670
9,640
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
oohacherry
Amaterasu
19
7 / 3 / 15
13,546
616
13,393
24,584
20,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
DanzaburouSetNemesisScyllaJanus

VS

Bans
Nu WaApolloCupidCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,900
450
12,939
11,502
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 8 / 3
7,884
358
5,764
22,240
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Syn3rzy94
Susano
15
4 / 7 / 4
10,253
466
9,314
16,671
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Velryon
Medusa
16
0 / 8 / 3
9,969
453
9,990
15,335
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
main_man135
Jormungandr
16
3 / 3 / 1
10,179
463
16,656
21,405
12,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
31
Kills
10
10
Deaths
31
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaLurgyDisher
Discordia
5
3
8
3
W
Heimdallr
EIoBully
Heimdallr
11
1
9
15.5
L
3
5
4
1
L
0
8
3
0.19
W
Cthulhu
3
1
5
5.5
L
Susano
Syn3rzy94
Susano
4
7
4
0.86
W
5
2
5
3.75
L
Medusa
Velryon
Medusa
0
8
3
0.19
L
Jormungandr
main_man135
Jormungandr
3
3
1
1.17
W
Amaterasu
oohacherry
Amaterasu
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,179
Damage
54,663
94,448
Taken
87,153
58,057
Mitigated
42,304
48,873
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaLurgyDisher
Discordia
10,472
1,035
0
3,337
11,836
4,212
504
4,605
7,017
86,656
0
W
Heimdallr
EIoBully
Heimdallr
23,915
17,094
0
14,427
20,454
9,960
8,686
4,848
15,574
0
144,765
L
12,939
450
0
745
11,502
4,132
148
5,442
6,060
67,088
0
L
5,764
1,131
0
3,003
22,240
13,154
0
5,017
17,125
19,115
0
W
Cthulhu
11,352
1,883
1,185
8,960
16,904
13,878
233
8,698
8,135
85,377
0
L
Susano
Syn3rzy94
Susano
9,314
1,664
0
4,366
16,671
6,744
0
3,359
13,312
0
62,167
W
10,047
2,003
0
12,359
20,670
9,640
164
6,261
14,183
0
112,834
L
Medusa
Velryon
Medusa
9,990
5,414
0
2,729
15,335
5,560
0
1,666
13,669
0
68,024
L
Jormungandr
main_man135
Jormungandr
16,656
2,153
0
4,408
21,405
12,714
0
6,819
14,586
72,683
0
W
Amaterasu
oohacherry
Amaterasu
13,393
5,752
0
8,605
24,584
20,367
1,623
10,556
13,698
4,380
48,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,070
Gold Earned
48,185
721
Minions Killed
536
0
Camps Cleared
0
2,289,657
Distance Traveled
2,117,095
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,071
594
136
6
0
422,549
8
W
Heimdallr
14,853
675
199
9
0
404,376
9
L
Thoth
9,900
450
146
7
0
405,969
5
L
Geb
7,884
358
19
1
0
454,434
12
W
Cthulhu
13,274
603
178
8
0
465,318
2
L
Susano
10,253
466
125
6
0
444,517
2
W
Fenrir
13,326
606
152
7
0
522,530
6
L
Medusa
9,969
453
118
5
0
384,979
5
L
Jormungandr
10,179
463
128
6
0
427,196
4
W
Amaterasu
13,546
616
56
3
0
474,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role