Player Matchup

Tsukuyomi
Tsukuyomi
Brendiche
Tsukuyomi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,277 Elo+
Solo
Chaac
Chaac
SavageHunterLE
Chaac
Level 51
God Stats
7W - 0L
1,877 SR
Queue Stats
60W - 49L
1,564 Elo+
Solo
Izanami
Izanami
Temqwaa
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Xraydragons
Fafnir
Level 66
God Stats
31W - 18L
1,671 SR
Queue Stats
331W - 258L
1,612 Elo+
Solo
Anubis
Anubis
hazoke
Anubis
Level 112
God Stats
15W - 11L
1,840 SR
Queue Stats
272W - 244L
1,668 Elo+
Solo
Team Averages
Level 79
1,678 SR
1,524 Elo+

VS

Team Averages
Level 92
1,444 SR
1,418 Elo+
Ymir
Ymir
BbonTen
Ymir
Level 88
God Stats
73W - 74L
1,495 SR
Queue Stats
223W - 241L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
Black4iNi
Tsukuyomi
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
171W - 167L
1,389 Elo+
Party 1
Rama
Rama
Breyking
Rama
Level 87
God Stats
0W - 2L
1,300 SR
Queue Stats
277W - 254L
1,357 Elo+
Party 1
Horus
Horus
SlevinTheBeast
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TundraBuccaneer
Hel
Level 138
God Stats
2W - 4L
1,424 SR
Queue Stats
129W - 124L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brendiche
Tsukuyomi
11
4 / 1 / 2
6,778
565
5,977
8,023
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 1
7,171
598
8,348
10,545
9,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Temqwaa
Izanami
11
2 / 2 / 4
6,456
538
5,704
8,232
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
10
2 / 0 / 7
6,855
571
4,486
7,461
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
hazoke
Anubis
12
3 / 0 / 3
7,010
584
5,267
4,948
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BbonTen
Ymir
9
1 / 3 / 0
5,676
473
2,497
8,127
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Black4iNi
Tsukuyomi
10
2 / 3 / 1
5,983
499
5,788
9,327
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
10
1 / 4 / 0
5,523
460
5,676
9,048
2,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,728
394
1,847
8,487
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 1
5,910
493
6,220
7,649
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
5
5
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
BbonTen
Ymir
1
3
0
0.33
L
Tsukuyomi
Black4iNi
Tsukuyomi
2
3
1
0.83
W
Tsukuyomi
Brendiche
Tsukuyomi
4
1
2
5
L
Rama
1
4
0
0.25
W
5
2
1
2.75
L
0
5
0
0
W
Izanami
Temqwaa
Izanami
2
2
4
2
L
1
1
1
1.5
W
Fafnir
2
0
7
5.5
W
Anubis
hazoke
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,782
Damage
22,028
39,209
Taken
42,638
22,668
Mitigated
13,738
17,485
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BbonTen
Ymir
2,497
215
344
1,697
8,127
3,149
0
2,251
5,818
20,193
0
L
Tsukuyomi
Black4iNi
Tsukuyomi
5,788
1,562
0
2,190
9,327
2,757
0
1,505
7,745
0
25,325
W
Tsukuyomi
Brendiche
Tsukuyomi
5,977
1,807
0
2,584
8,023
2,660
0
1,666
6,257
0
41,637
L
Rama
5,676
4,539
0
2,931
9,048
2,135
52
1,523
7,485
0
32,063
W
8,348
1,886
0
5,455
10,545
9,406
554
1,760
8,727
0
33,028
L
1,847
970
168
1,130
8,487
3,579
0
1,159
7,288
0
9,903
W
Izanami
Temqwaa
Izanami
5,704
4,023
0
3,516
8,232
2,353
729
433
7,799
0
44,659
L
6,220
327
862
3,217
7,649
2,118
0
2,877
4,549
33,089
0
W
Fafnir
4,486
1,283
0
2,690
7,461
6,247
185
1,615
5,766
12,623
0
W
Anubis
hazoke
Anubis
5,267
781
0
3,240
4,948
2,002
513
2,765
1,943
36,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
27,820
309
Minions Killed
232
0
Camps Cleared
0
1,053,310
Distance Traveled
1,066,454
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,676
473
35
3
0
224,197
2
L
Tsukuyomi
5,983
499
52
4
0
231,760
2
W
Tsukuyomi
6,778
565
75
6
0
247,430
5
L
Rama
5,523
460
63
5
0
196,136
2
W
Chaac
7,171
598
57
5
0
186,679
0
L
Horus
4,728
394
14
1
0
188,607
1
W
Izanami
6,456
538
79
7
0
202,203
1
L
Hel
5,910
493
68
6
0
225,754
1
W
Fafnir
6,855
571
20
2
0
242,339
1
W
Anubis
7,010
584
78
7
0
174,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role