Player Matchup

Nemesis
Nemesis
Oclura
Nemesis
Level 18
God Stats
0W - 2L
1,850 SR
Queue Stats
3W - 9L
1,201 Elo+
Party 1
Artemis
Artemis
XxpatotectivexX
Artemis
Level 18
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
robot5467
Hercules
Level 26
God Stats
11W - 10L
1,582 SR
Queue Stats
138W - 167L
1,376 Elo+
Party 1
Team Averages
Level 21
1,703 SR
1,359 Elo+

VS

Team Averages
Level 29
1,782 SR
1,599 Elo+
Arachne
Arachne
MetaYoshiVT
Arachne
Level 48
God Stats
25W - 13L
1,834 SR
Queue Stats
333W - 362L
1,585 Elo+
Party 2
Ah Puch
Ah Puch
Taylor51815
Ah Puch
Level 12
God Stats
28W - 10L
1,827 SR
Queue Stats
33W - 15L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
ViciousAntix
Danzaburou
Level 28
God Stats
59W - 41L
1,685 SR
Queue Stats
142W - 129L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oclura
Nemesis
15
6 / 7 / 5
11,280
705
10,812
18,065
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 8 / 6
9,261
579
6,089
12,542
4,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
robot5467
Hercules
14
4 / 3 / 5
11,108
694
7,992
25,103
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MetaYoshiVT
Arachne
16
9 / 1 / 5
12,341
771
14,582
12,353
8,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Taylor51815
Ah Puch
13
0 / 6 / 11
10,205
638
8,486
10,749
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ViciousAntix
Danzaburou
16
9 / 4 / 5
12,701
794
21,404
13,837
5,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
18
18
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
MetaYoshiVT
Arachne
9
1
5
11.5
L
Nemesis
Oclura
Nemesis
6
7
5
1.21
W
Ah Puch
Taylor51815
Ah Puch
0
6
11
0.92
W
Danzaburou
ViciousAntix
Danzaburou
9
4
5
2.88
L
1
8
6
0.5
L
Hercules
robot5467
Hercules
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
44,472
55,710
Taken
36,939
29,183
Mitigated
17,373
17,451
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
MetaYoshiVT
Arachne
14,582
8,985
0
5,456
12,353
8,420
371
29
12,324
0
57,990
L
Nemesis
Oclura
Nemesis
10,812
5,162
396
2,331
18,065
8,724
707
1,315
16,750
0
24,495
W
Ah Puch
Taylor51815
Ah Puch
8,486
640
0
774
10,749
3,440
617
0
10,749
29,852
0
W
Danzaburou
ViciousAntix
Danzaburou
21,404
12,412
609
3,962
13,837
5,513
1,704
0
13,837
0
77,279
L
6,089
1,393
1,331
1,014
12,542
4,522
400
2,737
9,805
0
24,942
L
Hercules
robot5467
Hercules
7,992
2,367
1,108
11,271
25,103
15,937
358
4,462
20,641
0
33,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
35,247
145
Minions Killed
211
0
Camps Cleared
0
779,596
Distance Traveled
723,473
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,341
771
72
5
0
254,635
1
L
Nemesis
11,280
705
30
2
0
272,228
0
W
Ah Puch
10,205
638
40
3
0
210,641
0
W
Danzaburou
12,701
794
99
6
0
258,197
0
L
Artemis
9,261
579
68
4
0
192,230
0
L
Hercules
11,108
694
47
3
0
315,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role