Player Matchup

Achilles
Achilles
Silver II
Levzard
Achilles
Silver II
Level 158
God Stats
0W - 1L
1,191 SR
Queue Stats
38W - 44L
1,319 MMR
Solo
Janus
Janus
Bronze IV
Santtos
Janus
Bronze IV
Level 127
God Stats
0W - 2L
1,419 SR
Queue Stats
16W - 22L
1,321 MMR
Solo
Bellona
Bellona
Silver I
TomasFreytes
Bellona
Silver I
Level 129
God Stats
1W - 1L
1,777 SR
Queue Stats
78W - 97L
1,299 MMR
Solo
Heimdallr
Heimdallr
Gold II
Yrving
Heimdallr
Gold II
Level 146
God Stats
3W - 8L
1,525 SR
Queue Stats
242W - 234L
1,547 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
xlMaaartires
Ao Kuang
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,482 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,445 SR
1,390 MMR
Cu Chulainn
Cu Chulainn
Gold V
ISapoCego
Cu Chulainn
Gold V
Level 69
God Stats
17W - 12L
1,447 SR
Queue Stats
202W - 195L
1,321 MMR
Solo
Thanatos
Thanatos
Gold V
JotaViitor
Thanatos
Gold V
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,307 MMR
Solo
Rama
Rama
Silver IV
Khiryn
Rama
Silver IV
Level 123
God Stats
1W - 0L
1,280 SR
Queue Stats
25W - 33L
1,322 MMR
Solo
Persephone
Persephone
Gold IV
KycooXI
Persephone
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
PEPEelGUAPO
Cerberus
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Levzard
Achilles
15
1 / 4 / 3
9,514
453
6,344
17,416
21,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Santtos
Janus
16
4 / 4 / 6
10,428
497
12,972
15,943
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TomasFreytes
Bellona
13
2 / 7 / 4
9,041
431
6,391
16,636
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Yrving
Heimdallr
16
2 / 5 / 0
9,590
457
6,392
12,886
5,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
xlMaaartires
Ao Kuang
17
5 / 6 / 6
10,926
520
9,873
17,235
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
DanzaburouSetTsukuyomiScyllaNu Wa

VS

Bans
ApolloCthulhuNemesisHun BatzMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ISapoCego
Cu Chulainn
18
6 / 1 / 6
11,956
569
14,303
17,009
16,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
JotaViitor
Thanatos
19
9 / 4 / 7
12,628
601
11,152
16,900
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Khiryn
Rama
17
4 / 3 / 11
11,421
544
12,000
13,614
5,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Persephone
KycooXI
Persephone
17
4 / 4 / 6
11,478
547
11,455
11,228
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
PEPEelGUAPO
Cerberus
16
3 / 3 / 16
11,437
545
11,756
16,838
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
14
Kills
26
26
Deaths
15
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ISapoCego
Cu Chulainn
6
1
6
9
W
Thanatos
JotaViitor
Thanatos
9
4
7
3.13
W
Rama
Khiryn
Rama
4
3
11
3.17
W
Persephone
KycooXI
Persephone
4
4
6
1.75
L
Achilles
Levzard
Achilles
1
4
3
0.63
W
Cerberus
PEPEelGUAPO
Cerberus
3
3
16
3.67
L
Janus
Santtos
Janus
4
4
6
1.75
L
Bellona
TomasFreytes
Bellona
2
7
4
0.57
L
Heimdallr
Yrving
Heimdallr
2
5
0
0.4
L
Ao Kuang
xlMaaartires
Ao Kuang
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,972
Damage
60,666
80,116
Taken
75,589
52,497
Mitigated
48,806
18,894
Healing
34,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ISapoCego
Cu Chulainn
14,303
1,649
0
4,563
17,009
16,214
1,756
4,084
12,485
7,836
73,097
W
Thanatos
JotaViitor
Thanatos
11,152
3,855
0
17,627
16,900
6,935
1,016
5,175
11,550
0
76,208
W
Rama
Khiryn
Rama
12,000
7,573
0
6,687
13,614
5,142
5,379
3,502
9,930
0
75,368
W
Persephone
KycooXI
Persephone
11,455
216
0
1,995
11,228
4,133
929
4,587
6,421
71,786
0
L
Achilles
Levzard
Achilles
6,344
1,092
0
3,477
17,416
21,464
543
5,987
11,266
0
51,601
W
Cerberus
PEPEelGUAPO
Cerberus
11,756
704
0
3,504
16,838
16,382
286
4,643
11,843
46,549
0
L
Janus
Santtos
Janus
12,972
419
0
2,462
15,943
4,388
0
6,041
9,694
72,492
0
L
Bellona
TomasFreytes
Bellona
6,391
567
0
2,097
16,636
15,122
0
7,446
9,002
0
32,328
L
Heimdallr
Yrving
Heimdallr
6,392
3,225
0
3,594
12,886
5,259
84
1,853
10,989
0
63,105
L
Ao Kuang
xlMaaartires
Ao Kuang
9,873
2,488
0
7,264
17,235
6,264
0
3,439
13,596
55,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
58,920
526
Minions Killed
559
0
Camps Cleared
0
2,022,364
Distance Traveled
2,129,457
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,956
569
124
6
0
456,172
6
W
Thanatos
12,628
601
107
5
0
435,714
6
W
Rama
11,421
544
133
6
0
383,768
4
W
Persephone
11,478
547
118
6
0
430,728
4
L
Achilles
9,514
453
106
5
0
393,208
1
W
Cerberus
11,437
545
77
4
0
423,075
3
L
Janus
10,428
497
144
7
0
445,681
6
L
Bellona
9,041
431
56
3
0
385,221
4
L
Heimdallr
9,590
457
121
6
0
389,208
7
L
Ao Kuang
10,926
520
99
5
0
409,046
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role