Player Matchup

Hercules
Hercules
FatalOwn
Hercules
Level 27
God Stats
3W - 6L
1,231 SR
Queue Stats
7W - 11L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
PedroSnchzz
Hou Yi
Level 5
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Schindi_711
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 1
Janus
Janus
SupaHotFyre
Janus
Level 29
God Stats
38W - 56L
1,526 SR
Queue Stats
835W - 859L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Swaargal
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,492 Elo+

VS

Team Averages
Level 26
1,571 SR
1,455 Elo+
Anubis
Anubis
Athenasword
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
ToukiLewis
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
YOLOGRIL
Camazotz
Level 25
God Stats
23W - 16L
1,606 SR
Queue Stats
65W - 71L
1,411 Elo+
Party 2
Freya
Freya
byrtasi
Freya
Level 24
God Stats
1W - 0L
1,845 SR
Queue Stats
9W - 7L
1,419 Elo+
Solo
Izanami
Izanami
jettyoes
Izanami
Level 18
God Stats
19W - 16L
1,405 SR
Queue Stats
67W - 73L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FatalOwn
Hercules
10
6 / 2 / 4
6,575
548
6,656
10,301
6,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
10
3 / 3 / 4
6,218
518
4,151
6,227
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Schindi_711
Bellona
7
0 / 4 / 5
5,213
434
1,754
7,739
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 3
6,248
521
5,890
7,528
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Swaargal
Guan Yu
10
5 / 9 / 2
6,261
522
4,241
12,339
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 5 / 3
6,570
548
10,477
6,809
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 5
6,650
554
4,344
10,064
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
YOLOGRIL
Camazotz
12
7 / 2 / 6
7,603
634
7,453
8,448
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
byrtasi
Freya
11
4 / 4 / 6
6,733
561
7,571
8,499
3,169
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
jettyoes
Izanami
11
3 / 3 / 3
6,785
565
3,258
5,838
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
17
Kills
23
23
Deaths
18
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
5
3
1.5
L
Hercules
FatalOwn
Hercules
6
2
4
4
L
Hou Yi
3
3
4
1.67
L
Bellona
Schindi_711
Bellona
0
4
5
0.63
L
3
5
3
0.9
L
Guan Yu
Swaargal
Guan Yu
5
9
2
0.67
W
3
4
5
1.38
W
Camazotz
YOLOGRIL
Camazotz
7
2
6
5
W
Freya
byrtasi
Freya
4
4
6
1.75
W
Izanami
jettyoes
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
33,103
44,134
Taken
39,658
18,854
Mitigated
16,442
7,911
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,477
542
0
1,356
6,809
2,927
803
2,107
4,389
32,416
0
L
Hercules
FatalOwn
Hercules
6,656
3,674
0
3,173
10,301
6,694
0
5,933
4,368
0
21,198
L
Hou Yi
4,151
2,057
0
654
6,227
1,559
0
2,371
3,856
0
21,458
L
Bellona
Schindi_711
Bellona
1,754
661
0
1,111
7,739
3,625
0
3,687
4,052
0
13,194
L
5,890
486
0
722
7,528
1,950
262
3,985
3,543
32,662
0
L
Guan Yu
Swaargal
Guan Yu
4,241
972
657
1,594
12,339
5,026
187
6,416
5,923
0
12,720
W
4,344
760
0
1,310
10,064
5,828
0
929
8,995
10,549
0
W
Camazotz
YOLOGRIL
Camazotz
7,453
2,476
0
4,768
8,448
2,928
52
1,075
7,180
0
39,337
W
Freya
byrtasi
Freya
7,571
2,902
195
2,302
8,499
3,169
274
1,346
7,041
17,910
0
W
Izanami
jettyoes
Izanami
3,258
2,366
0
2,215
5,838
1,590
2,416
0
5,838
0
37,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
34,341
164
Minions Killed
250
0
Camps Cleared
0
1,079,107
Distance Traveled
1,069,762
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,570
548
59
5
0
181,310
1
L
Hercules
6,575
548
25
2
0
253,068
0
L
Hou Yi
6,218
518
36
3
0
207,718
1
L
Bellona
5,213
434
27
2
0
210,066
0
L
Janus
6,248
521
54
5
0
218,608
0
L
Guan Yu
6,261
522
22
2
0
189,647
1
W
Ares
6,650
554
7
1
0
206,637
3
W
Camazotz
7,603
634
72
6
0
265,367
1
W
Freya
6,733
561
32
3
0
197,365
5
W
Izanami
6,785
565
80
7
0
219,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role