Player Matchup

Yemoja
Yemoja
ElChicoHermoso
Yemoja
Level 28
God Stats
2W - 7L
1,235 SR
Queue Stats
8W - 14L
1,265 Elo+
Party 2
Arachne
Arachne
JOHNmckeun
Arachne
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PetiteSirenedu93
Cu Chulainn
Level 27
God Stats
2W - 1L
1,753 SR
Queue Stats
9W - 17L
1,265 Elo+
Party 2
Team Averages
Level 28
1,496 SR
1,344 Elo+

VS

Team Averages
Level 38
1,506 SR
1,404 Elo+
Olorun
Olorun
BigBlackHuIk
Olorun
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
538W - 561L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
LightsOn D F
Cthulhu
Level 28
God Stats
4W - 4L
1,366 SR
Queue Stats
189W - 242L
1,330 Elo+
Party 1
Fenrir
Fenrir
SoulC4tcher7
Fenrir
Level 42
God Stats
16W - 8L
1,652 SR
Queue Stats
285W - 326L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
15,713
604
20,019
28,781
22,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
JOHNmckeun
Arachne
20
10 / 6 / 7
17,873
687
19,085
25,964
15,095
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
PetiteSirenedu93
Cu Chulainn
19
3 / 10 / 13
15,422
593
21,644
25,192
20,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 5 / 13
16,933
651
26,962
26,678
11,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
LightsOn D F
Cthulhu
20
3 / 9 / 13
16,049
617
22,351
25,837
17,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
13 / 4 / 8
18,370
707
18,150
20,418
9,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
18
Kills
21
21
Deaths
18
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
5
13
2.3
L
5
5
8
1.8
L
Arachne
JOHNmckeun
Arachne
10
6
7
2.25
W
Cthulhu
LightsOn D F
Cthulhu
3
9
13
1.06
L
Cu Chulainn
PetiteSirenedu93
Cu Chulainn
3
10
13
0.95
W
Fenrir
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,748
Damage
67,463
79,937
Taken
72,933
58,416
Mitigated
39,597
19,583
Healing
34,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
26,962
18,695
218
14,940
26,678
11,961
1,705
9,839
16,514
102,278
0
L
20,019
4,448
2,646
5,851
28,781
22,322
576
21,231
7,550
64,427
0
L
Arachne
JOHNmckeun
Arachne
19,085
12,890
0
8,810
25,964
15,095
28
12,742
13,222
0
99,508
W
Cthulhu
LightsOn D F
Cthulhu
22,351
2,424
567
8,430
25,837
17,922
255
7,848
17,524
81,719
0
L
Cu Chulainn
PetiteSirenedu93
Cu Chulainn
21,644
6,371
0
2,276
25,192
20,999
840
15,452
9,740
0
61,344
W
Fenrir
18,150
10,755
0
9,987
20,418
9,714
39
2,519
17,649
0
108,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
51,352
237
Minions Killed
315
0
Camps Cleared
0
1,384,176
Distance Traveled
1,237,455
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,933
651
131
5
0
362,546
3
L
Yemoja
15,713
604
55
2
0
387,953
5
L
Arachne
17,873
687
113
4
0
527,766
8
W
Cthulhu
16,049
617
87
3
0
404,859
0
L
Cu Chulainn
15,422
593
69
3
0
468,457
0
W
Fenrir
18,370
707
97
4
0
470,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role