Player Matchup

Hera
Hera
Fanatrila
Hera
Level 86
God Stats
3W - 0L
1,349 SR
Queue Stats
27W - 17L
1,828 Elo+
Party 1
Danzaburou
Danzaburou
Katante
Danzaburou
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,689 Elo+
Party 1
Terra
Terra
Shayoko
Terra
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 11L
1,535 Elo+
Party 1
Thanatos
Thanatos
ZaZiggi
Thanatos
Level 158
God Stats
3W - 1L
1,677 SR
Queue Stats
78W - 29L
1,884 Elo+
Party 1
Team Averages
Level 128
1,506 SR
1,734 Elo+

VS

Team Averages
Level 81
1,460 SR
1,538 Elo+
Aphrodite
Aphrodite
SnapBack_bloke
Aphrodite
Level 67
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
V3g3tal
Chaac
Level 17
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
abascaln7
Nu Wa
Level 132
God Stats
15W - 11L
1,658 SR
Queue Stats
135W - 158L
1,448 Elo+
Solo
Danzaburou
Danzaburou
retr33erfrasz
Danzaburou
Level 107
God Stats
0W - 1L
1,476 SR
Queue Stats
4W - 2L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 1 / 5
7,655
766
3,862
2,788
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Katante
Danzaburou
13
1 / 2 / 2
7,844
784
3,866
5,644
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Shayoko
Terra
13
1 / 2 / 7
8,076
808
4,034
7,871
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
ZaZiggi
Thanatos
15
10 / 1 / 2
9,422
942
10,775
9,287
4,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SnapBack_bloke
Aphrodite
13
1 / 2 / 2
7,628
763
4,308
6,752
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
V3g3tal
Chaac
11
0 / 5 / 0
6,503
650
998
8,674
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
abascaln7
Nu Wa
14
5 / 2 / 1
8,131
813
6,931
5,651
1,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
retr33erfrasz
Danzaburou
13
0 / 4 / 3
7,457
746
3,570
7,693
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
5
3.5
W
Danzaburou
Katante
Danzaburou
1
2
2
1
W
Terra
Shayoko
Terra
1
2
7
2.25
L
Aphrodite
SnapBack_bloke
Aphrodite
1
2
2
1
L
Chaac
V3g3tal
Chaac
0
5
0
0
W
Thanatos
ZaZiggi
Thanatos
10
1
2
11
L
Nu Wa
abascaln7
Nu Wa
5
2
1
2.75
L
Danzaburou
retr33erfrasz
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
15,807
25,590
Taken
28,770
13,373
Mitigated
12,259
14,411
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,862
846
0
432
2,788
849
1,204
1,316
1,422
32,409
0
W
Danzaburou
Katante
Danzaburou
3,866
1,044
0
2,094
5,644
2,132
522
3,201
2,443
0
34,982
W
Terra
Shayoko
Terra
4,034
299
894
2,857
7,871
5,727
72
2,860
5,011
18,574
0
L
Aphrodite
SnapBack_bloke
Aphrodite
4,308
484
2,065
3,534
6,752
2,967
71
2,588
4,074
23,869
0
L
Chaac
V3g3tal
Chaac
998
153
0
844
8,674
5,485
49
2,014
6,532
0
6,397
W
Thanatos
ZaZiggi
Thanatos
10,775
5,221
0
8,134
9,287
4,665
1,725
4,472
4,741
0
31,277
L
Nu Wa
abascaln7
Nu Wa
6,931
1,835
0
1,550
5,651
1,314
122
2,363
3,274
29,596
0
L
Danzaburou
retr33erfrasz
Danzaburou
3,570
1,257
0
798
7,693
2,493
138
1,182
6,511
0
23,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
29,719
207
Minions Killed
166
12
Camps Cleared
6
734,841
Distance Traveled
633,613
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,655
766
65
7
1
178,390
3
W
Danzaburou
7,844
784
77
8
3
171,468
1
W
Terra
8,076
808
18
2
0
189,774
0
L
Aphrodite
7,628
763
62
6
0
173,271
3
L
Chaac
6,503
650
18
2
1
133,965
0
W
Thanatos
9,422
942
47
5
8
195,209
1
L
Nu Wa
8,131
813
35
4
4
163,213
2
L
Danzaburou
7,457
746
51
5
1
163,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role