Player Matchup

Freya
Freya
FKpaw
Freya
Level 26
God Stats
2W - 4L
1,497 SR
Queue Stats
48W - 39L
1,631 Elo+
Party 1
Anhur
Anhur
Pömpölö
Anhur
Level 10
God Stats
11W - 7L
1,788 SR
Queue Stats
22W - 15L
1,686 Elo+
Solo
Artio
Artio
Svulti
Artio
Level 18
God Stats
5W - 8L
1,403 SR
Queue Stats
49W - 39L
1,631 Elo+
Party 1
Ullr
Ullr
Tadaoki
Ullr
Level 30
God Stats
0W - 4L
1,717 SR
Queue Stats
47W - 38L
1,631 Elo+
Party 1
Xing Tian
Xing Tian
peti09
Xing Tian
Level 8
God Stats
2W - 4L
1,497 SR
Queue Stats
17W - 20L
1,584 Elo+
Solo
Team Averages
Level 18
1,580 SR
1,633 Elo+

VS

Team Averages
Level 29
1,633 SR
1,687 Elo+
Cerberus
Cerberus
Barchelo
Cerberus
Level 35
God Stats
2W - 1L
1,566 SR
Queue Stats
32W - 21L
1,691 Elo+
Party 2
Hachiman
Hachiman
Diablixxx
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,670 Elo+
Party 2
Apollo
Apollo
Dtakul
Apollo
Level 27
God Stats
17W - 10L
1,800 SR
Queue Stats
161W - 85L
1,800 Elo+
Solo
Cu Chulainn
Cu Chulainn
REDuuu
Cu Chulainn
Level 28
God Stats
13W - 2L
1,796 SR
Queue Stats
69W - 56L
1,591 Elo+
Party 2
Ao Kuang
Ao Kuang
WorstArtemisEU
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FKpaw
Freya
9
0 / 10 / 1
5,919
370
5,406
14,709
6,385
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
12
3 / 4 / 4
7,309
457
9,575
13,732
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Svulti
Artio
12
1 / 5 / 4
6,845
428
3,060
13,470
10,168
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Tadaoki
Ullr
14
8 / 6 / 3
8,845
553
6,628
14,924
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
peti09
Xing Tian
10
1 / 9 / 7
6,774
423
5,484
15,956
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barchelo
Cerberus
13
4 / 4 / 13
9,566
598
11,440
13,576
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Diablixxx
Hachiman
14
6 / 4 / 7
9,855
616
11,308
10,323
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Dtakul
Apollo
18
14 / 1 / 4
12,029
752
15,463
12,764
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
REDuuu
Cu Chulainn
15
3 / 3 / 8
9,870
617
14,260
11,157
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
14
7 / 3 / 3
9,607
600
5,979
10,819
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
13
Kills
34
34
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Barchelo
Cerberus
4
4
13
2.63
W
Hachiman
Diablixxx
Hachiman
6
4
7
2.38
W
Apollo
Dtakul
Apollo
14
1
4
16
L
Freya
FKpaw
Freya
0
10
1
0.05
L
Anhur
3
4
4
1.25
W
Cu Chulainn
REDuuu
Cu Chulainn
3
3
8
2.33
L
Artio
Svulti
Artio
1
5
4
0.6
L
Ullr
Tadaoki
Ullr
8
6
3
1.58
W
Ao Kuang
7
3
3
2.83
L
Xing Tian
peti09
Xing Tian
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
58,450
72,791
Taken
58,639
32,747
Mitigated
33,919
14,382
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Barchelo
Cerberus
11,440
772
0
3,595
13,576
9,339
398
3,979
9,547
22,352
0
W
Hachiman
Diablixxx
Hachiman
11,308
6,386
0
4,490
10,323
3,141
1,283
2,223
8,075
0
58,035
W
Apollo
Dtakul
Apollo
15,463
9,161
0
9,320
12,764
5,592
7,013
2,549
10,215
0
97,384
L
Freya
FKpaw
Freya
5,406
1,809
0
3,203
14,709
6,385
0
2,495
12,214
25,313
0
L
Anhur
9,575
3,915
0
3,537
13,732
3,809
0
4,634
9,098
0
33,519
W
Cu Chulainn
REDuuu
Cu Chulainn
14,260
2,300
0
3,110
11,157
9,963
375
3,574
7,275
6,764
48,009
L
Artio
Svulti
Artio
3,060
351
754
4,465
13,470
10,168
0
2,986
10,484
19,499
0
L
Ullr
Tadaoki
Ullr
6,628
2,952
0
1,684
14,924
4,601
0
3,919
11,005
0
26,212
W
Ao Kuang
5,979
1,784
0
2,535
10,819
5,884
753
1,220
9,577
49,215
9,471
L
Xing Tian
peti09
Xing Tian
5,484
909
0
739
15,956
7,784
0
5,343
10,613
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
50,927
210
Minions Killed
468
0
Camps Cleared
0
1,333,479
Distance Traveled
1,414,254
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,566
598
38
2
0
279,796
1
W
Hachiman
9,855
616
108
7
0
263,581
0
W
Apollo
12,029
752
136
9
0
304,102
5
L
Freya
5,919
370
40
3
0
225,285
1
L
Anhur
7,309
457
50
3
0
274,724
2
W
Cu Chulainn
9,870
617
95
6
0
275,001
0
L
Artio
6,845
428
52
3
0
257,053
2
L
Ullr
8,845
553
47
3
0
298,614
3
W
Ao Kuang
9,607
600
91
6
0
291,774
3
L
Xing Tian
6,774
423
21
1
0
277,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role