Player Matchup

Thor
Thor
Bellymonth
Thor
Level 136
God Stats
20W - 19L
1,421 SR
Queue Stats
83W - 65L
1,553 Elo+
Solo
Zeus
Zeus
Charlie Tuna804
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,800 Elo+
Solo
Scylla
Scylla
JSLACK123
Scylla
Level 87
God Stats
9W - 9L
1,718 SR
Queue Stats
23W - 26L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Soufboi Jay
Danzaburou
Level 126
God Stats
12W - 8L
1,627 SR
Queue Stats
20W - 18L
1,749 Elo+
Solo
Hachiman
Hachiman
lokcim
Hachiman
Level 121
God Stats
2W - 5L
1,510 SR
Queue Stats
130W - 130L
1,592 Elo+
Solo
Team Averages
Level 108
1,555 SR
1,642 Elo+

VS

Team Averages
Level 108
1,536 SR
1,535 Elo+
Janus
Janus
HeyHelix
Janus
Level 118
God Stats
16W - 14L
1,652 SR
Queue Stats
146W - 130L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Lilystiffa
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sehun8729
Nu Wa
Level 108
God Stats
17W - 14L
1,607 SR
Queue Stats
126W - 137L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Skellers93
Hou Yi
Level 85
God Stats
1W - 0L
1,168 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ThomFoole
Fenrir
Level 100
God Stats
7W - 0L
1,752 SR
Queue Stats
55W - 28L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,550
735
10,777
14,826
6,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 7 / 6
9,142
703
8,659
11,871
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
JSLACK123
Scylla
14
1 / 4 / 2
8,072
621
4,106
8,036
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Soufboi Jay
Danzaburou
16
3 / 3 / 1
9,887
761
6,669
12,709
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
lokcim
Hachiman
14
0 / 4 / 3
7,423
571
4,774
13,295
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HeyHelix
Janus
18
2 / 1 / 15
10,514
809
11,788
6,861
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Lilystiffa
Hun Batz
15
1 / 2 / 5
8,831
679
5,847
9,330
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Sehun8729
Nu Wa
18
9 / 1 / 7
11,976
921
20,928
6,477
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Skellers93
Hou Yi
19
4 / 4 / 4
10,752
827
9,367
12,265
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
ThomFoole
Fenrir
16
6 / 3 / 4
10,439
803
7,325
11,595
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
11
Kills
22
22
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
2
7
6
0.71
W
Janus
HeyHelix
Janus
2
1
15
9.5
L
Scylla
JSLACK123
Scylla
1
4
2
0.5
W
Hun Batz
Lilystiffa
Hun Batz
1
2
5
1.75
W
Nu Wa
Sehun8729
Nu Wa
9
1
7
12.5
W
Hou Yi
Skellers93
Hou Yi
4
4
4
1.5
L
Danzaburou
Soufboi Jay
Danzaburou
3
3
1
1.17
W
Fenrir
ThomFoole
Fenrir
6
3
4
2.67
L
Hachiman
lokcim
Hachiman
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,985
Damage
55,255
60,737
Taken
46,528
25,888
Mitigated
22,366
5,531
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,777
2,661
0
495
14,826
6,222
0
7,139
7,079
0
29,227
L
8,659
870
0
825
11,871
5,795
1
5,278
6,127
36,733
0
W
Janus
HeyHelix
Janus
11,788
231
0
1,412
6,861
2,492
370
1,312
5,379
33,471
0
L
Scylla
JSLACK123
Scylla
4,106
270
0
400
8,036
2,381
0
5,071
2,563
20,438
0
W
Hun Batz
Lilystiffa
Hun Batz
5,847
1,758
0
500
9,330
3,531
443
2,809
6,448
0
31,613
W
Nu Wa
Sehun8729
Nu Wa
20,928
2,909
0
393
6,477
2,401
2,309
3,251
3,175
41,887
0
W
Hou Yi
Skellers93
Hou Yi
9,367
4,366
0
2,714
12,265
5,139
257
2,373
9,621
0
55,692
L
Danzaburou
Soufboi Jay
Danzaburou
6,669
2,067
255
1,901
12,709
6,413
0
5,722
6,459
0
36,752
W
Fenrir
ThomFoole
Fenrir
7,325
1,116
0
786
11,595
8,803
1,102
3,594
7,907
0
21,945
L
Hachiman
lokcim
Hachiman
4,774
1,960
0
1,655
13,295
5,077
0
7,161
5,712
0
21,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
52,512
269
Minions Killed
347
5
Camps Cleared
12
1,062,068
Distance Traveled
1,310,740
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,550
735
45
3
1
230,099
1
L
Zeus
9,142
703
81
6
3
192,828
0
W
Janus
10,514
809
74
6
1
277,823
0
L
Scylla
8,072
621
43
3
0
189,065
0
W
Hun Batz
8,831
679
64
5
2
259,742
0
W
Nu Wa
11,976
921
51
4
3
273,902
2
W
Hou Yi
10,752
827
124
10
4
241,507
4
L
Danzaburou
9,887
761
71
5
1
227,988
4
W
Fenrir
10,439
803
34
3
2
257,766
5
L
Hachiman
7,423
571
29
2
0
222,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role