Player Matchup

Sylvanus
Sylvanus
King_K52
Sylvanus
Level 160
God Stats
12W - 2L
1,761 SR
Queue Stats
110W - 104L
1,511 Elo+
Party 1
Zeus
Zeus
SentientMango40
Zeus
Level 157
God Stats
3W - 2L
1,914 SR
Queue Stats
23W - 27L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oG_K-Dog1225
Ah Muzen Cab
Level 153
God Stats
3W - 1L
1,729 SR
Queue Stats
313W - 260L
1,616 Elo+
Party 1
Team Averages
Level 157
1,802 SR
1,564 Elo+

VS

Team Averages
Level 129
1,551 SR
1,462 Elo+
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KAYEMONSTER
Medusa
Level 87
God Stats
1W - 5L
1,653 SR
Queue Stats
1W - 6L
1,340 Elo+
Party 2
Cerberus
Cerberus
THE ACHlLLES
Cerberus
Level 145
God Stats
7W - 9L
1,499 SR
Queue Stats
120W - 105L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
King_K52
Sylvanus
15
5 / 2 / 11
11,633
684
8,358
12,229
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 7
12,338
726
8,029
6,717
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
oG_K-Dog1225
Ah Muzen Cab
16
5 / 3 / 12
11,911
701
16,015
12,180
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 7 / 2
9,680
569
6,773
11,977
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
5 / 6 / 0
10,953
644
11,733
13,775
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
THE ACHlLLES
Cerberus
13
0 / 4 / 5
9,969
586
5,642
15,125
12,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
6
6
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
7
2
0.29
L
Medusa
5
6
0
0.83
W
Sylvanus
King_K52
Sylvanus
5
2
11
5.25
W
7
1
7
10.5
L
Cerberus
THE ACHlLLES
Cerberus
0
4
5
0.63
W
Ah Muzen Cab
oG_K-Dog1225
Ah Muzen Cab
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
24,148
31,126
Taken
40,877
16,093
Mitigated
21,604
8,502
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,773
248
0
1,024
11,977
3,355
0
4,495
7,482
52,034
0
L
Medusa
11,733
5,127
280
865
13,775
6,192
126
7,542
6,233
0
37,707
W
Sylvanus
King_K52
Sylvanus
8,358
1,111
2,460
2,847
12,229
9,579
796
3,255
8,820
26,490
4,935
W
8,029
298
0
843
6,717
2,305
683
3,044
3,623
63,103
0
L
Cerberus
THE ACHlLLES
Cerberus
5,642
122
0
3,578
15,125
12,057
0
4,233
10,892
32,911
0
W
Ah Muzen Cab
oG_K-Dog1225
Ah Muzen Cab
16,015
3,802
0
2,352
12,180
4,209
1,767
6,148
5,807
0
55,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
30,602
204
Minions Killed
219
0
Camps Cleared
0
839,598
Distance Traveled
832,189
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,680
569
86
5
0
263,678
8
L
Medusa
10,953
644
61
4
0
273,774
1
W
Sylvanus
11,633
684
26
2
0
250,015
1
W
Zeus
12,338
726
106
6
0
308,349
4
L
Cerberus
9,969
586
72
4
0
294,737
5
W
Ah Muzen Cab
11,911
701
72
4
0
281,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role