Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver IV
Fy Onimike
Terra
Silver IV
Level 135
God Stats
31W - 29L
1,727 SR
Queue Stats
128W - 154L
1,453 MMR
Solo
Medusa
Medusa
Gold III
LxSinon
Medusa
Gold III
Level 160
God Stats
10W - 3L
1,500 SR
Queue Stats
223W - 192L
1,450 MMR
Solo
King Arthur
King Arthur
Silver III
SEZO-KING
King Arthur
Silver III
Level 109
God Stats
11W - 8L
1,637 SR
Queue Stats
43W - 43L
1,450 MMR
Solo
Bellona
Bellona
Gold III
bfc187
Bellona
Gold III
Level 128
God Stats
2W - 3L
1,620 SR
Queue Stats
129W - 125L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,597 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,523 SR
1,462 MMR
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Arcangel_BJP69
Hercules
Gold V
Level 115
God Stats
23W - 24L
1,609 SR
Queue Stats
252W - 246L
1,447 MMR
Solo
Cernunnos
Cernunnos
Gold IV
EveryasT_HUN
Cernunnos
Gold IV
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 73L
1,455 MMR
Solo
Hun Batz
Hun Batz
Gold IV
InfiniteRegress-
Hun Batz
Gold IV
Level 109
God Stats
0W - 2L
1,382 SR
Queue Stats
747W - 739L
1,458 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
JGoddard-
Zhong Kui
Gold I
Level 123
God Stats
2W - 2L
1,625 SR
Queue Stats
121W - 119L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 4 / 5
13,816
628
15,807
13,703
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
16
1 / 1 / 13
11,725
533
7,293
14,985
14,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
LxSinon
Medusa
20
7 / 1 / 5
14,536
661
16,861
16,850
7,321
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SEZO-KING
King Arthur
19
6 / 3 / 5
12,986
590
17,598
22,790
21,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
bfc187
Bellona
19
3 / 3 / 7
12,584
572
11,938
16,452
13,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
NemesisJanusNu WaCu ChulainnScylla

VS

Bans
DanzaburouTsukuyomiGuan YuSetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
1 / 2 / 3
10,579
481
7,871
11,315
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
1 / 8 / 3
8,003
364
4,922
21,119
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
EveryasT_HUN
Cernunnos
17
0 / 3 / 0
9,394
427
7,696
17,934
5,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 1
11,136
506
12,353
19,065
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
JGoddard-
Zhong Kui
17
1 / 7 / 2
10,797
491
15,303
23,900
16,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
25
Kills
12
12
Deaths
25
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
4
5
2.63
L
Persephone
 
Persephone
1
2
3
1.25
L
Hercules
1
8
3
0.31
L
Cernunnos
EveryasT_HUN
Cernunnos
0
3
0
0
W
Terra
1
1
13
7.5
L
9
5
1
1.9
L
Zhong Kui
JGoddard-
Zhong Kui
1
7
2
0.29
W
Medusa
LxSinon
Medusa
7
1
5
9.5
W
King Arthur
SEZO-KING
King Arthur
6
3
5
2.83
W
Bellona
bfc187
Bellona
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,497
Damage
48,145
84,780
Taken
93,333
61,506
Mitigated
50,254
34,527
Healing
28,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,807
487
0
3,761
13,703
5,383
2,519
3,517
10,186
99,347
0
L
Persephone
 
Persephone
7,871
635
0
2,720
11,315
3,777
0
5,009
6,304
70,777
0
L
Hercules
4,922
1,229
0
3,919
21,119
15,939
0
7,288
13,615
0
18,807
L
Cernunnos
EveryasT_HUN
Cernunnos
7,696
3,637
0
8,418
17,934
5,840
0
3,517
14,417
0
70,971
W
Terra
7,293
722
3,510
6,007
14,985
14,230
467
3,269
11,716
22,294
0
L
12,353
2,221
0
2,458
19,065
8,101
0
4,718
14,347
0
71,142
L
Zhong Kui
JGoddard-
Zhong Kui
15,303
1,940
0
11,168
23,900
16,597
1,897
2,721
21,179
80,246
0
W
Medusa
LxSinon
Medusa
16,861
8,422
0
10,542
16,850
7,321
8,762
3,315
13,535
0
136,900
W
King Arthur
SEZO-KING
King Arthur
17,598
3,332
0
6,898
22,790
21,293
255
11,016
11,774
154
77,276
W
Bellona
bfc187
Bellona
11,938
5,556
0
3,809
16,452
13,279
3,459
3,642
12,810
0
106,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,647
Gold Earned
49,909
635
Minions Killed
547
0
Camps Cleared
0
2,219,919
Distance Traveled
1,851,782
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,816
628
150
7
0
411,862
4
L
Persephone
10,579
481
130
6
0
412,629
6
L
Hercules
8,003
364
30
1
0
343,266
8
L
Cernunnos
9,394
427
117
5
0
347,200
2
W
Terra
11,725
533
29
1
0
462,058
5
L
Hun Batz
11,136
506
103
5
0
403,558
2
L
Zhong Kui
10,797
491
167
8
0
345,129
0
W
Medusa
14,536
661
191
9
0
407,867
7
W
King Arthur
12,986
590
125
6
0
448,855
3
W
Bellona
12,584
572
140
6
0
489,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role