Player Matchup

Chronos
Chronos
Fish With Leg
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,722 Elo+
Solo
Set
Set
LiIonardo
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,347 Elo+
Solo
Athena
Athena
Nhamer11
Athena
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 36L
1,560 Elo+
Solo
Izanami
Izanami
potpotpie20
Izanami
Level 11
God Stats
4W - 1L
1,837 SR
Queue Stats
6W - 4L
1,730 Elo+
Solo
Vamana
Vamana
reiner134test
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,701 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,612 Elo+

VS

Team Averages
Level 21
1,731 SR
1,659 Elo+
Skadi
Skadi
BustErHyme69
Skadi
Level 11
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 36L
1,736 Elo+
Solo
Chernobog
Chernobog
GongerJin
Chernobog
Level 27
God Stats
4W - 0L
1,729 SR
Queue Stats
85W - 86L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
Llewess
Ao Kuang
Level 18
God Stats
7W - 1L
2,023 SR
Queue Stats
34W - 14L
1,810 Elo+
Solo
Vamana
Vamana
Lokococo21
Vamana
Level 29
God Stats
6W - 3L
1,702 SR
Queue Stats
223W - 219L
1,541 Elo+
Solo
Ymir
Ymir
stilted253straw
Ymir
Level 20
God Stats
17W - 9L
1,701 SR
Queue Stats
65W - 84L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
2 / 3 / 2
5,957
496
4,195
7,715
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 4
5,317
443
2,453
6,423
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Nhamer11
Athena
7
1 / 6 / 3
5,092
424
2,034
9,316
2,827
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
potpotpie20
Izanami
8
2 / 2 / 2
5,694
475
4,096
3,850
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 8 / 3
5,305
442
2,530
11,162
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,713
643
2,134
6,517
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
GongerJin
Chernobog
13
6 / 2 / 8
8,440
703
10,804
5,776
2,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Llewess
Ao Kuang
14
9 / 0 / 2
9,018
752
10,701
12,113
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
Lokococo21
Vamana
12
1 / 2 / 3
7,863
655
1,327
4,613
1,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 8
7,861
655
3,163
6,447
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
20
21
Deaths
7
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Chronos
2
3
2
1
W
Chernobog
GongerJin
Chernobog
6
2
8
5
L
0
2
4
1
W
Ao Kuang
Llewess
Ao Kuang
9
0
2
10
W
Vamana
Lokococo21
Vamana
1
2
3
1.25
L
Athena
Nhamer11
Athena
1
6
3
0.42
L
Izanami
potpotpie20
Izanami
2
2
2
1.5
L
2
8
3
0.44
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
28,129
38,466
Taken
35,466
12,563
Mitigated
14,647
6,304
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,134
1,022
0
2,321
6,517
2,201
2,068
2,096
4,396
0
40,987
L
Chronos
4,195
1,277
0
1,826
7,715
2,244
176
2,053
5,637
28,429
0
W
Chernobog
GongerJin
Chernobog
10,804
6,550
0
2,030
5,776
2,443
3,967
1,059
4,717
0
54,099
L
2,453
1,135
0
2,136
6,423
2,050
0
1,335
5,088
0
20,829
W
Ao Kuang
Llewess
Ao Kuang
10,701
2,462
0
7,431
12,113
3,707
1,564
2,664
7,866
57,500
0
W
Vamana
Lokococo21
Vamana
1,327
203
0
388
4,613
1,826
3,896
0
3,489
0
31,933
L
Athena
Nhamer11
Athena
2,034
1,003
197
556
9,316
2,827
0
5,043
4,273
11,546
0
L
Izanami
potpotpie20
Izanami
4,096
2,893
0
1,157
3,850
913
0
2,063
1,787
0
16,672
L
2,530
1,049
0
432
11,162
4,529
0
3,370
7,767
0
9,632
W
3,163
843
453
1,714
6,447
4,470
1,162
410
5,895
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
40,895
174
Minions Killed
393
0
Camps Cleared
0
817,158
Distance Traveled
1,155,198
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,713
643
88
7
0
208,419
0
L
Chronos
5,957
496
65
5
0
148,678
2
W
Chernobog
8,440
703
91
8
0
226,022
5
L
Set
5,317
443
49
4
0
135,884
2
W
Ao Kuang
9,018
752
99
8
0
263,391
0
W
Vamana
7,863
655
82
7
0
214,544
0
L
Athena
5,092
424
25
2
0
176,866
2
L
Izanami
5,694
475
28
2
0
128,086
1
L
Vamana
5,305
442
7
1
0
227,644
1
W
Ymir
7,861
655
33
3
0
242,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role