Player Matchup

Ganesha
Ganesha
Aocage1
Ganesha
Level 3
God Stats
2W - 0L
1,267 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
YnKrnage
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Bellona
Bellona
Zakiix
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ra
Ra
asdasdadxxx
Ra
Level 29
God Stats
2W - 1L
1,628 SR
Queue Stats
32W - 44L
1,369 Elo+
Solo
Izanami
Izanami
mannell123
Izanami
Level 126
God Stats
1W - 2L
1,267 SR
Queue Stats
14W - 18L
1,315 Elo+
Party 3
Team Averages
Level 33
1,432 SR
1,437 Elo+

VS

Team Averages
Level 14
1,430 SR
1,436 Elo+
Jing Wei
Jing Wei
NeonWolfgames
Jing Wei
Level 29
God Stats
4W - 6L
1,531 SR
Queue Stats
35W - 62L
1,375 Elo+
Party 4
Olorun
Olorun
Nevoso
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
SacredDawn25
Yemoja
Level 28
God Stats
3W - 3L
1,422 SR
Queue Stats
53W - 77L
1,377 Elo+
Party 4
Susano
Susano
dragor69
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
jogoscor35
Guan Yu
Level 5
God Stats
2W - 7L
1,197 SR
Queue Stats
167W - 159L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aocage1
Ganesha
13
1 / 0 / 9
8,904
557
6,656
6,828
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
YnKrnage
Nemesis
14
2 / 1 / 1
8,191
512
4,471
8,297
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Zakiix
Bellona
12
2 / 6 / 3
7,555
472
7,786
10,661
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
10 / 2 / 4
9,800
613
10,782
7,717
2,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
mannell123
Izanami
14
7 / 3 / 2
8,793
550
11,372
12,909
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NeonWolfgames
Jing Wei
11
1 / 3 / 0
6,235
390
8,091
11,073
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Nevoso
Olorun
11
3 / 10 / 1
6,527
408
5,014
12,723
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
1 / 4 / 1
6,797
425
2,029
11,254
7,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
dragor69
Susano
11
1 / 4 / 0
6,934
433
2,085
12,385
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
jogoscor35
Guan Yu
14
5 / 2 / 2
8,454
528
8,909
13,213
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
11
12
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aocage1
Ganesha
1
0
9
5.5
L
Jing Wei
NeonWolfgames
Jing Wei
1
3
0
0.33
L
Olorun
Nevoso
Olorun
3
10
1
0.35
L
Yemoja
1
4
1
0.38
W
Nemesis
YnKrnage
Nemesis
2
1
1
2.5
W
Bellona
Zakiix
Bellona
2
6
3
0.58
W
10
2
4
6
L
Susano
dragor69
Susano
1
4
0
0.25
L
Guan Yu
jogoscor35
Guan Yu
5
2
2
3
W
Izanami
mannell123
Izanami
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
26,128
46,412
Taken
60,648
21,951
Mitigated
30,948
17,431
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aocage1
Ganesha
6,656
702
0
1,556
6,828
5,195
592
916
5,862
21,059
0
L
Jing Wei
NeonWolfgames
Jing Wei
8,091
5,976
0
4,088
11,073
3,255
504
3,567
7,381
0
30,017
L
Olorun
Nevoso
Olorun
5,014
2,913
377
2,573
12,723
4,435
870
5,644
7,029
25,153
0
L
Yemoja
2,029
646
1,361
2,176
11,254
7,644
234
3,479
7,750
14,900
0
W
Nemesis
YnKrnage
Nemesis
4,471
1,758
0
3,445
8,297
2,923
0
1,436
6,861
0
48,567
W
Bellona
Zakiix
Bellona
7,786
3,566
0
788
10,661
7,230
493
1,759
8,663
0
29,038
W
10,782
899
1,150
3,788
7,717
2,911
1,968
1,949
5,693
53,369
0
L
Susano
dragor69
Susano
2,085
323
0
4,447
12,385
4,176
0
3,153
9,232
0
40,146
L
Guan Yu
jogoscor35
Guan Yu
8,909
1,133
22
5,264
13,213
11,438
364
1,595
11,237
0
44,714
W
Izanami
mannell123
Izanami
11,372
6,589
0
6,704
12,909
3,692
1,696
983
11,776
0
62,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
34,947
350
Minions Killed
232
0
Camps Cleared
0
1,577,361
Distance Traveled
1,244,468
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,904
557
10
1
0
338,034
3
L
Jing Wei
6,235
390
48
3
0
275,126
3
L
Olorun
6,527
408
25
2
0
199,617
0
L
Yemoja
6,797
425
25
2
0
210,874
0
W
Nemesis
8,191
512
90
6
0
343,390
0
W
Bellona
7,555
472
48
3
0
335,664
0
W
Ra
9,800
613
86
5
0
300,876
0
L
Susano
6,934
433
65
4
0
243,569
0
L
Guan Yu
8,454
528
69
4
0
315,282
2
W
Izanami
8,793
550
116
7
0
259,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role