Player Matchup

Cu Chulainn
Cu Chulainn
Grindlewug
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 170L
1,578 Elo+
Party 1
Janus
Janus
JesusChrib
Janus
Level 77
God Stats
2W - 6L
1,417 SR
Queue Stats
233W - 230L
1,536 Elo+
Party 1
Ares
Ares
Kaos90
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 66L
1,635 Elo+
Party 3
Arachne
Arachne
Maicho
Arachne
Level 59
God Stats
10W - 5L
1,605 SR
Queue Stats
62W - 48L
1,626 Elo+
Party 3
Hachiman
Hachiman
Marc154
Hachiman
Level 35
God Stats
3W - 7L
1,393 SR
Queue Stats
10W - 25L
1,249 Elo+
Solo
Team Averages
Level 45
1,483 SR
1,525 Elo+

VS

Team Averages
Level 64
1,640 SR
1,548 Elo+
Zhong Kui
Zhong Kui
Gaderne
Zhong Kui
Level 58
God Stats
1W - 0L
1,468 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MrProfessorFirex
Ymir
Level 49
God Stats
18W - 3L
1,986 SR
Queue Stats
92W - 44L
1,718 Elo+
Solo
Danzaburou
Danzaburou
YungClap
Danzaburou
Level 38
God Stats
33W - 24L
1,553 SR
Queue Stats
125W - 110L
1,533 Elo+
Solo
Neith
Neith
imperchaos
Neith
Level 153
God Stats
1W - 2L
1,314 SR
Queue Stats
13W - 14L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
zNarvs
Tsukuyomi
Level 24
God Stats
11W - 9L
1,879 SR
Queue Stats
147W - 171L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grindlewug
Cu Chulainn
10
1 / 3 / 0
6,395
457
4,746
8,604
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
11
3 / 5 / 2
7,204
515
6,440
8,415
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Kaos90
Ares
9
0 / 4 / 7
6,286
449
5,079
12,217
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Maicho
Arachne
13
6 / 5 / 3
7,919
566
6,562
11,155
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Marc154
Hachiman
10
0 / 4 / 1
6,262
447
3,187
6,523
1,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gaderne
Zhong Kui
13
6 / 2 / 4
8,060
576
5,921
7,821
4,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 10
8,484
606
6,654
12,560
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
YungClap
Danzaburou
13
6 / 2 / 4
8,563
612
8,561
6,985
2,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
14
5 / 1 / 2
9,051
647
7,247
8,088
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
zNarvs
Tsukuyomi
12
1 / 3 / 4
7,654
547
5,182
9,382
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
21
21
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Gaderne
Zhong Kui
6
2
4
4
L
Cu Chulainn
Grindlewug
Cu Chulainn
1
3
0
0.33
L
Janus
3
5
2
0.8
L
Ares
Kaos90
Ares
0
4
7
0.88
L
Arachne
Maicho
Arachne
6
5
3
1.5
L
Hachiman
Marc154
Hachiman
0
4
1
0.13
W
3
2
10
4
W
Danzaburou
YungClap
Danzaburou
6
2
4
4
W
Neith
5
1
2
6
W
Tsukuyomi
zNarvs
Tsukuyomi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,014
Damage
33,565
46,914
Taken
44,836
22,354
Mitigated
21,505
9,177
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Gaderne
Zhong Kui
5,921
156
0
3,183
7,821
4,671
511
3,344
4,104
38,271
0
L
Cu Chulainn
Grindlewug
Cu Chulainn
4,746
778
0
2,000
8,604
5,930
0
850
7,754
1,735
28,297
L
Janus
6,440
335
0
613
8,415
2,782
374
3,681
4,734
37,939
0
L
Ares
Kaos90
Ares
5,079
389
0
3,740
12,217
8,105
0
5,014
7,203
14,457
0
L
Arachne
Maicho
Arachne
6,562
5,139
0
1,581
11,155
3,929
224
1,871
9,284
0
37,235
L
Hachiman
Marc154
Hachiman
3,187
1,634
0
1,243
6,523
1,608
0
1,159
5,364
0
34,398
W
6,654
1,510
0
3,845
12,560
8,145
0
4,525
7,947
35,274
0
W
Danzaburou
YungClap
Danzaburou
8,561
4,690
0
3,230
6,985
2,308
774
1,474
5,471
0
49,002
W
Neith
7,247
3,140
0
2,053
8,088
2,822
1,206
1,411
6,364
0
48,791
W
Tsukuyomi
zNarvs
Tsukuyomi
5,182
1,185
0
3,472
9,382
3,559
423
738
8,595
0
52,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
41,812
281
Minions Killed
371
0
Camps Cleared
0
1,327,553
Distance Traveled
1,352,978
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,060
576
68
5
0
283,826
2
L
Cu Chulainn
6,395
457
60
4
0
264,043
0
L
Janus
7,204
515
64
5
0
262,194
1
L
Ares
6,286
449
11
1
0
271,534
7
L
Arachne
7,919
566
71
5
0
275,642
8
L
Hachiman
6,262
447
75
5
0
254,140
2
W
Ymir
8,484
606
46
3
0
255,634
1
W
Danzaburou
8,563
612
77
6
0
263,439
0
W
Neith
9,051
647
95
7
0
236,411
4
W
Tsukuyomi
7,654
547
85
6
0
313,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role