Player Matchup

Cupid
Cupid
JM2Good4You
Cupid
Level 107
God Stats
15W - 15L
1,635 SR
Queue Stats
57W - 40L
1,678 Elo+
Party 1
Sun Wukong
Sun Wukong
SkakLordOfDaHunt
Sun Wukong
Level 93
God Stats
17W - 9L
1,727 SR
Queue Stats
228W - 198L
1,576 Elo+
Solo
Nike
Nike
StockMarrow7703
Nike
Level 125
God Stats
14W - 10L
1,122 SR
Queue Stats
450W - 482L
1,428 Elo+
Solo
Aphrodite
Aphrodite
TacoKing925
Aphrodite
Level 121
God Stats
8W - 10L
1,730 SR
Queue Stats
269W - 288L
1,266 Elo+
Party 1
Scylla
Scylla
WolfosPlays
Scylla
Level 157
God Stats
4W - 0L
1,752 SR
Queue Stats
398W - 390L
1,516 Elo+
Party 1
Team Averages
Level 121
1,593 SR
1,493 Elo+

VS

Team Averages
Level 127
1,412 SR
1,524 Elo+
Neith
Neith
Binarian
Neith
Level 139
God Stats
0W - 3L
1,288 SR
Queue Stats
195W - 179L
1,527 Elo+
Solo
Pele
Pele
SNllPERGANG
Pele
Level 123
God Stats
2W - 4L
1,468 SR
Queue Stats
169W - 155L
1,542 Elo+
Solo
Amaterasu
Amaterasu
SirElegantJew
Amaterasu
Level 91
God Stats
6W - 5L
1,241 SR
Queue Stats
306W - 296L
1,464 Elo+
Solo
Ra
Ra
darkV-1994
Ra
Level 135
God Stats
2W - 4L
1,560 SR
Queue Stats
172W - 187L
1,541 Elo+
Solo
Geb
Geb
elica9286
Geb
Level 146
God Stats
3W - 4L
1,502 SR
Queue Stats
328W - 331L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,606
472
2,776
11,853
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
SkakLordOfDaHunt
Sun Wukong
14
2 / 0 / 2
8,522
609
7,922
12,086
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 5
8,121
580
4,796
10,110
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
TacoKing925
Aphrodite
12
0 / 1 / 3
6,283
449
2,506
6,939
3,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
17
7 / 0 / 2
10,002
714
6,173
3,887
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Binarian
Neith
12
2 / 2 / 1
7,041
503
9,565
5,912
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
6,843
489
2,865
9,758
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SirElegantJew
Amaterasu
12
0 / 2 / 0
6,938
496
7,648
10,546
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 0
7,837
560
3,931
7,122
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,621
473
4,891
5,286
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Binarian
Neith
2
2
1
1.25
W
0
2
3
0.75
L
0
4
2
0.25
L
Amaterasu
SirElegantJew
Amaterasu
0
2
0
0
W
Sun Wukong
SkakLordOfDaHunt
Sun Wukong
2
0
2
3
W
3
1
5
5.5
W
Aphrodite
TacoKing925
Aphrodite
0
1
3
1.5
W
Scylla
7
0
2
8
L
2
3
0
0.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
28,900
44,875
Taken
38,624
18,886
Mitigated
18,825
20,345
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Binarian
Neith
9,565
3,838
0
1,714
5,912
3,004
340
2,206
3,706
0
53,295
W
2,776
1,563
121
3,537
11,853
3,685
828
2,188
9,665
0
35,488
L
2,865
452
0
1,085
9,758
3,115
0
1,630
7,909
0
50,571
L
Amaterasu
SirElegantJew
Amaterasu
7,648
4,443
0
2,492
10,546
6,829
0
382
10,106
0
41,661
W
Sun Wukong
SkakLordOfDaHunt
Sun Wukong
7,922
2,040
0
4,267
12,086
4,965
40
1,361
10,725
0
52,096
W
4,796
281
0
2,674
10,110
5,571
0
2,520
7,590
0
44,490
W
Aphrodite
TacoKing925
Aphrodite
2,506
122
3,820
3,680
6,939
3,439
210
1,991
4,948
30,617
0
W
Scylla
6,173
890
0
2,246
3,887
1,226
190
762
3,125
71,314
0
L
3,931
145
282
2,157
7,122
2,450
0
2,898
4,036
58,790
0
L
4,891
126
0
1,643
5,286
3,427
0
1,323
3,938
23,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
35,280
476
Minions Killed
429
0
Camps Cleared
0
1,362,199
Distance Traveled
1,381,969
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,041
503
107
8
0
228,800
4
W
Cupid
6,606
472
79
6
0
257,138
1
L
Pele
6,843
489
92
7
0
295,631
4
L
Amaterasu
6,938
496
77
6
0
286,458
0
W
Sun Wukong
8,522
609
113
8
0
271,366
3
W
Nike
8,121
580
82
6
0
276,174
2
W
Aphrodite
6,283
449
47
3
0
263,066
6
W
Scylla
10,002
714
155
11
0
294,455
3
L
Ra
7,837
560
117
8
0
267,134
4
L
Geb
6,621
473
36
3
0
303,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role