Player Matchup

Ra
Ra
Barkstep
Ra
Level 66
God Stats
12W - 16L
1,733 SR
Queue Stats
223W - 208L
1,479 Elo+
Party 1
Medusa
Medusa
CorporalCringe
Medusa
Level 140
God Stats
0W - 6L
1,118 SR
Queue Stats
39W - 50L
1,455 Elo+
Party 1
Thor
Thor
InfiniteCities
Thor
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
280W - 261L
1,526 Elo+
Party 1
Ymir
Ymir
izzyslip
Ymir
Level 125
God Stats
40W - 44L
1,427 SR
Queue Stats
121W - 123L
1,503 Elo+
Party 1
Terra
Terra
kingpin9203
Terra
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
623W - 738L
1,337 Elo+
Solo
Team Averages
Level 105
1,455 SR
1,460 Elo+

VS

Team Averages
Level 108
1,528 SR
1,494 Elo+
He Bo
He Bo
IRxignI
He Bo
Level 108
God Stats
12W - 5L
1,641 SR
Queue Stats
585W - 535L
1,512 Elo+
Solo
Fenrir
Fenrir
RaMuK90
Fenrir
Level 149
God Stats
8W - 3L
1,500 SR
Queue Stats
276W - 261L
1,527 Elo+
Solo
Zeus
Zeus
mikorozis
Zeus
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 105L
1,396 Elo+
Solo
Bacchus
Bacchus
sfdfbbb
Bacchus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,536 Elo+
Solo
Apollo
Apollo
victorvsgalvao
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,657
566
1,496
5,752
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 1 / 1
5,895
590
3,602
5,566
1,711
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
5,253
525
2,863
8,477
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
1 / 3 / 2
5,372
537
3,562
6,729
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 0
4,916
492
1,677
8,281
3,038
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IRxignI
He Bo
11
3 / 0 / 4
6,238
624
3,292
2,756
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
RaMuK90
Fenrir
11
7 / 1 / 0
6,619
662
6,301
6,204
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
12
6 / 2 / 0
6,893
689
6,349
5,214
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
sfdfbbb
Bacchus
8
1 / 3 / 1
5,380
538
1,722
6,198
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 3
5,263
526
4,208
7,401
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
17
17
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
3
1
1
3.5
W
He Bo
IRxignI
He Bo
3
0
4
5
L
1
4
0
0.25
W
Fenrir
RaMuK90
Fenrir
7
1
0
7
L
Ymir
1
3
2
0.67
L
0
5
0
0
W
Zeus
6
2
0
3
W
Bacchus
sfdfbbb
Bacchus
1
3
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
21,872
34,805
Taken
27,773
13,375
Mitigated
10,897
9,522
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,496
53
11
1,327
5,752
2,266
0
3,983
1,769
26,739
0
L
3,602
1,223
0
2,283
5,566
1,711
0
2,561
3,005
0
29,400
W
He Bo
IRxignI
He Bo
3,292
151
0
2,027
2,756
664
0
56
2,700
30,567
0
L
2,863
963
0
2,814
8,477
2,833
0
2,139
6,338
0
26,847
W
Fenrir
RaMuK90
Fenrir
6,301
1,934
0
2,311
6,204
2,061
0
1,677
4,527
0
24,050
L
Ymir
3,562
825
0
1,261
6,729
3,527
0
2,472
4,257
16,601
0
L
1,677
834
70
1,756
8,281
3,038
529
208
8,073
13,567
0
W
Zeus
6,349
767
0
1,659
5,214
1,524
49
1,608
3,454
37,395
0
W
Bacchus
sfdfbbb
Bacchus
1,722
322
0
751
6,198
4,554
0
1,095
5,103
7,197
0
W
4,208
2,891
0
3,530
7,401
2,094
129
2,147
5,254
0
34,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
30,393
222
Minions Killed
277
0
Camps Cleared
0
924,519
Distance Traveled
933,451
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,657
566
61
6
0
184,776
2
L
Medusa
5,895
590
51
5
0
197,675
3
W
He Bo
6,238
624
64
6
0
218,843
5
L
Thor
5,253
525
62
6
0
191,716
1
W
Fenrir
6,619
662
52
5
0
194,225
2
L
Ymir
5,372
537
21
2
0
191,902
3
L
Terra
4,916
492
27
3
0
158,450
0
W
Zeus
6,893
689
78
8
0
177,750
2
W
Bacchus
5,380
538
8
1
0
177,233
0
W
Apollo
5,263
526
75
8
0
165,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role