Player Matchup

Horus
Horus
F3LlPE
Horus
Level 99
God Stats
0W - 1L
1,547 SR
Queue Stats
18W - 17L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Morouz
Kukulkan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,549 Elo+
Party 1
Serqet
Serqet
Nikita889
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 68L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
Puuch
Baba Yaga
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 98L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
werxanss
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,464 Elo+

VS

Team Averages
Level 116
1,493 SR
1,475 Elo+
Heimdallr
Heimdallr
HIEROGLYPH文字
Heimdallr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kazumba
Scylla
Level 148
God Stats
23W - 16L
1,561 SR
Queue Stats
76W - 88L
1,421 Elo+
Solo
Loki
Loki
Kizoni69
Loki
Level 125
God Stats
1W - 2L
1,307 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Neith
Neith
Skynanduil
Neith
Level 56
God Stats
3W - 1L
1,600 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 2
Ra
Ra
mortui16
Ra
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 40L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
F3LlPE
Horus
11
0 / 5 / 0
5,939
540
2,258
12,799
8,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Morouz
Kukulkan
13
0 / 4 / 1
6,689
608
7,045
6,332
2,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Nikita889
Serqet
11
1 / 7 / 0
6,816
620
4,022
9,413
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Puuch
Baba Yaga
12
0 / 2 / 0
6,285
571
3,584
8,375
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
werxanss
Cernunnos
13
0 / 5 / 0
6,643
604
3,113
8,665
3,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
10 / 0 / 9
11,015
1,001
17,660
7,868
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Kazumba
Scylla
15
6 / 0 / 2
8,980
816
6,295
4,744
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 0 / 11
8,044
731
2,981
4,638
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
14
3 / 1 / 9
8,700
791
7,641
5,720
2,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 8
8,445
768
4,889
5,243
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
23
23
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
F3LlPE
Horus
0
5
0
0
W
Heimdallr
10
0
9
14.5
W
Scylla
Kazumba
Scylla
6
0
2
7
W
Loki
1
0
11
6.5
L
Kukulkan
Morouz
Kukulkan
0
4
1
0.13
L
Serqet
Nikita889
Serqet
1
7
0
0.14
L
Baba Yaga
Puuch
Baba Yaga
0
2
0
0
W
Neith
3
1
9
7.5
W
3
0
8
7
L
Cernunnos
werxanss
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
39,466
45,584
Taken
28,213
23,347
Mitigated
11,801
4,827
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
F3LlPE
Horus
2,258
1,283
536
1,417
12,799
8,944
0
2,217
10,582
0
8,164
W
Heimdallr
17,660
11,293
0
4,633
7,868
3,596
1,349
3,463
4,283
0
49,131
W
Scylla
Kazumba
Scylla
6,295
158
0
111
4,744
1,550
714
1,456
2,645
29,946
0
W
Loki
2,981
1,250
0
443
4,638
2,304
0
1,000
3,393
0
14,631
L
Kukulkan
Morouz
Kukulkan
7,045
165
0
0
6,332
2,683
0
3,862
2,470
26,504
0
L
Serqet
Nikita889
Serqet
4,022
271
0
256
9,413
4,926
0
2,736
6,666
0
7,956
L
Baba Yaga
Puuch
Baba Yaga
3,584
668
0
1,821
8,375
3,341
0
767
7,608
17,800
0
W
Neith
7,641
2,055
0
1,803
5,720
2,237
2,071
2,344
3,118
0
33,010
W
4,889
665
3,326
1,875
5,243
2,114
0
2,431
2,258
22,447
0
L
Cernunnos
werxanss
Cernunnos
3,113
1,326
0
797
8,665
3,453
1
1,698
6,967
0
24,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
45,184
187
Minions Killed
278
3
Camps Cleared
14
934,478
Distance Traveled
1,046,335
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,939
540
11
1
0
182,131
4
W
Heimdallr
11,015
1,001
80
7
8
201,000
0
W
Scylla
8,980
816
51
5
3
201,947
1
W
Loki
8,044
731
19
2
2
229,997
1
L
Kukulkan
6,689
608
56
5
1
182,675
4
L
Serqet
6,816
620
14
1
1
193,996
4
L
Baba Yaga
6,285
571
45
4
0
186,254
0
W
Neith
8,700
791
75
7
1
183,544
3
W
Ra
8,445
768
53
5
0
229,847
0
L
Cernunnos
6,643
604
61
6
1
189,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role