Player Matchup

Khepri
Khepri
Acceptionkiller6
Khepri
Level 7
God Stats
0W - 6L
1,247 SR
Queue Stats
2W - 15L
1,010 Elo+
Party 1
Baron Samedi
Baron Samedi
a-fat-guinea-pig
Baron Samedi
Level 8
God Stats
1W - 4L
1,280 SR
Queue Stats
3W - 8L
1,264 Elo+
Party 1
Artemis
Artemis
npo6HbNaKK
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
puck_loek
Chernobog
Level 13
God Stats
0W - 6L
1,483 SR
Queue Stats
9W - 23L
1,186 Elo+
Party 1
Nemesis
Nemesis
reteip16
Nemesis
Level 8
God Stats
2W - 2L
1,323 SR
Queue Stats
4W - 6L
1,230 Elo+
Party 1
Team Averages
Level 7
1,367 SR
1,238 Elo+

VS

Team Averages
Level 26
1,536 SR
1,331 Elo+
Nemesis
Nemesis
Bear-tig
Nemesis
Level 26
God Stats
11W - 11L
1,488 SR
Queue Stats
29W - 24L
1,399 Elo+
Solo
Neith
Neith
CrazyDog13415
Neith
Level 28
God Stats
4W - 2L
1,573 SR
Queue Stats
19W - 26L
1,318 Elo+
Solo
Janus
Janus
TheWelshBlaze
Janus
Level 29
God Stats
5W - 2L
1,935 SR
Queue Stats
42W - 64L
1,394 Elo+
Solo
Thor
Thor
Wdragon-darkW
Thor
Level 21
God Stats
4W - 8L
1,184 SR
Queue Stats
11W - 20L
1,295 Elo+
Party 2
Cupid
Cupid
john-djacui
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 129L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,858
357
1,426
12,777
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
a-fat-guinea-pig
Baron Samedi
15
4 / 12 / 3
9,017
410
11,410
17,641
12,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
npo6HbNaKK
Artemis
10
1 / 12 / 1
7,252
330
3,475
14,959
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
puck_loek
Chernobog
17
7 / 4 / 4
10,492
477
12,227
21,872
9,866
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
reteip16
Nemesis
16
9 / 9 / 2
10,944
497
16,333
18,769
8,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bear-tig
Nemesis
20
22 / 1 / 6
15,679
713
24,518
15,600
10,958
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 0
11,070
503
13,095
14,320
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 4 / 3
12,412
564
12,480
10,642
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 4 / 16
10,396
473
6,463
12,210
4,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 5 / 10
10,586
481
9,392
14,189
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
21
Kills
44
45
Deaths
21
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Nemesis
Bear-tig
Nemesis
22
1
6
25
W
2
7
0
0.29
W
11
4
3
3.13
W
3
4
16
2.75
L
Baron Samedi
a-fat-guinea-pig
Baron Samedi
4
12
3
0.46
W
6
5
10
2.2
L
Artemis
npo6HbNaKK
Artemis
1
12
1
0.13
L
Chernobog
puck_loek
Chernobog
7
4
4
2.25
L
Nemesis
reteip16
Nemesis
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
65,948
86,018
Taken
66,961
42,430
Mitigated
30,027
10,439
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,426
310
0
224
12,777
8,456
150
4,790
7,987
17,856
0
W
Nemesis
Bear-tig
Nemesis
24,518
19,429
0
1,597
15,600
10,958
2,232
1,302
14,298
0
148,018
W
13,095
8,400
0
4,181
14,320
5,352
4,048
295
14,025
0
61,700
W
12,480
681
0
1,120
10,642
3,834
2,360
2,251
8,391
84,530
0
W
6,463
2,249
0
2,453
12,210
4,741
1,129
3,107
9,103
0
30,479
L
Baron Samedi
a-fat-guinea-pig
Baron Samedi
11,410
1,127
327
781
17,641
12,090
304
532
17,109
41,753
0
W
9,392
5,887
301
4,694
14,189
5,142
3,271
5,881
8,308
0
43,961
L
Artemis
npo6HbNaKK
Artemis
3,475
1,637
0
2,332
14,959
3,989
40
2,068
12,891
0
17,809
L
Chernobog
puck_loek
Chernobog
12,227
8,019
0
4,946
21,872
9,866
822
3,054
18,818
0
58,395
L
Nemesis
reteip16
Nemesis
16,333
7,582
0
1,829
18,769
8,029
514
2,036
16,733
0
62,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
60,143
291
Minions Killed
582
0
Camps Cleared
0
1,385,492
Distance Traveled
1,891,486
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,858
357
28
1
0
183,795
0
W
Nemesis
15,679
713
211
10
0
465,303
5
W
Neith
11,070
503
112
5
0
284,633
0
W
Janus
12,412
564
137
6
0
367,007
0
W
Thor
10,396
473
46
2
0
429,389
0
L
Baron Samedi
9,017
410
41
2
0
275,015
0
W
Cupid
10,586
481
76
3
0
345,154
0
L
Artemis
7,252
330
23
1
0
205,792
0
L
Chernobog
10,492
477
104
5
0
344,634
1
L
Nemesis
10,944
497
95
4
0
376,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role