Player Matchup

Bellona
Bellona
GhostreaperZA
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ra
Ra
Kadiprdelka
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 2
Arachne
Arachne
doktor007852
Arachne
Level 17
God Stats
1W - 2L
1,341 SR
Queue Stats
6W - 12L
1,225 Elo+
Party 2
Anhur
Anhur
infestation2
Anhur
Level 27
God Stats
5W - 10L
1,445 SR
Queue Stats
10W - 14L
1,349 Elo+
Party 2
Ymir
Ymir
soupieee
Ymir
Level 25
God Stats
8W - 12L
1,475 SR
Queue Stats
59W - 79L
1,263 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,351 Elo+

VS

Team Averages
Level 8
1,440 SR
1,306 Elo+
Hel
Hel
LeNebbzy
Hel
Level 6
God Stats
28W - 33L
1,081 SR
Queue Stats
122W - 166L
997 Elo+
Party 3
Guan Yu
Guan Yu
Malmoutyz
Guan Yu
Level 4
God Stats
2W - 0L
1,823 SR
Queue Stats
4W - 1L
1,579 Elo+
Party 1
Loki
Loki
Rautoxm
Loki
Level 4
God Stats
2W - 0L
1,823 SR
Queue Stats
4W - 1L
1,579 Elo+
Party 1
Izanami
Izanami
TheTubbzy
Izanami
Level 8
God Stats
2W - 8L
1,078 SR
Queue Stats
117W - 163L
997 Elo+
Party 3
Ra
Ra
guillepe05
Ra
Level 17
God Stats
2W - 2L
1,394 SR
Queue Stats
7W - 8L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 6 / 3
7,482
299
660
8,192
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

17
7 / 8 / 10
11,287
451
22,781
16,558
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
doktor007852
Arachne
15
1 / 9 / 7
9,810
392
9,001
22,073
7,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 10 / 5
11,829
473
15,580
18,601
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
7 / 6 / 11
11,947
478
16,145
23,919
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 12
9,427
377
2,291
10,630
3,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
Malmoutyz
Guan Yu
20
12 / 1 / 16
13,441
538
15,234
21,513
22,118
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
Rautoxm
Loki
18
14 / 4 / 16
13,342
534
20,779
19,592
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
TheTubbzy
Izanami
16
2 / 8 / 11
10,505
420
15,837
19,850
6,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 6 / 8
12,058
482
16,353
19,586
7,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
21
Kills
38
39
Deaths
24
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
3
0.25
L
7
8
10
1.5
W
1
5
12
1.4
W
Guan Yu
Malmoutyz
Guan Yu
12
1
16
20
W
Loki
Rautoxm
Loki
14
4
16
5.5
W
Izanami
TheTubbzy
Izanami
2
8
11
0.94
L
Arachne
doktor007852
Arachne
1
9
7
0.5
W
9
6
8
2.17
L
6
10
5
0.85
L
Ymir
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,167
Damage
70,494
89,343
Taken
91,171
39,959
Mitigated
47,983
20,851
Healing
45,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
660
140
0
797
8,192
5,845
38
2,092
5,822
0
7,342
L
22,781
1,502
3,553
4,029
16,558
5,647
350
3,525
12,727
79,425
0
W
2,291
601
13,546
4,477
10,630
3,926
266
6,314
4,316
8,170
0
W
Guan Yu
Malmoutyz
Guan Yu
15,234
1,460
4,366
8,639
21,513
22,118
1,598
8,363
13,100
0
66,646
W
Loki
Rautoxm
Loki
20,779
4,893
0
5,864
19,592
7,130
192
4,468
15,024
0
94,233
W
Izanami
TheTubbzy
Izanami
15,837
11,532
0
3,117
19,850
6,914
2,330
12,779
7,046
0
66,782
L
Arachne
doktor007852
Arachne
9,001
6,671
171
5,578
22,073
7,395
204
5,221
16,585
0
36,986
W
16,353
2,318
2,193
3,564
19,586
7,895
1,170
9,711
9,850
74,599
0
L
15,580
6,350
1,059
2,436
18,601
5,535
3,281
3,297
14,999
0
65,756
L
Ymir
16,145
1,107
826
2,402
23,919
15,537
378
4,334
19,261
59,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,355
Gold Earned
58,773
393
Minions Killed
477
0
Camps Cleared
0
1,874,428
Distance Traveled
2,268,165
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,482
299
19
1
0
184,316
4
L
Ra
11,287
451
125
5
0
431,977
4
W
Hel
9,427
377
15
1
0
449,676
1
W
Guan Yu
13,441
538
107
4
0
482,256
4
W
Loki
13,342
534
116
5
0
523,700
3
W
Izanami
10,505
420
103
4
0
392,430
0
L
Arachne
9,810
392
63
3
0
398,902
3
W
Ra
12,058
482
136
5
0
420,103
0
L
Anhur
11,829
473
119
5
0
430,346
2
L
Ymir
11,947
478
67
3
0
428,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role