Player Matchup

Osiris
Osiris
SupremeRivaL12
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Anubis
Anubis
aRpDjin
Anubis
Level 29
God Stats
3W - 4L
1,629 SR
Queue Stats
13W - 15L
1,473 Elo+
Solo
Hel
Hel
felderpwnz
Hel
Level 17
God Stats
2W - 1L
1,769 SR
Queue Stats
121W - 135L
1,520 Elo+
Solo
Artemis
Artemis
majestic666
Artemis
Level 25
God Stats
9W - 9L
1,639 SR
Queue Stats
61W - 73L
1,451 Elo+
Party 1
Loki
Loki
xMaestro_VL
Loki
Level 14
God Stats
16W - 11L
1,623 SR
Queue Stats
22W - 22L
1,526 Elo+
Party 1
Team Averages
Level 18
1,632 SR
1,450 Elo+

VS

Team Averages
Level 24
1,634 SR
1,468 Elo+
Hel
Hel
AnnaH15
Hel
Level 28
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 4L
1,211 Elo+
Solo
Set
Set
DragoonKiller
Set
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,519 Elo+
Solo
Bastet
Bastet
Harakirî
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IronOwl
Anhur
Level 6
God Stats
1W - 0L
1,833 SR
Queue Stats
3W - 3L
1,439 Elo+
Solo
Chronos
Chronos
WorkAtSpar
Chronos
Level 29
God Stats
14W - 0L
2,078 SR
Queue Stats
57W - 33L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,623
385
2,264
8,876
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
aRpDjin
Anubis
10
0 / 2 / 0
5,668
472
3,017
5,508
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 2
5,197
433
3,018
3,102
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
majestic666
Artemis
10
3 / 4 / 1
5,811
484
5,471
7,777
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 3 / 0
5,723
477
2,704
8,180
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
1 / 4 / 1
5,408
451
795
4,430
785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 6
6,851
571
5,396
6,095
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
Harakirî
Bastet
12
6 / 1 / 4
7,356
613
5,554
8,002
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
IronOwl
Anhur
10
0 / 0 / 3
5,890
491
1,839
6,232
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
WorkAtSpar
Chronos
13
7 / 0 / 4
8,166
681
7,715
7,154
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
17
17
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
1
4
1
0.38
W
3
0
6
6
W
Bastet
Harakirî
Bastet
6
1
4
8
W
Anhur
IronOwl
Anhur
0
0
3
1.5
L
0
6
0
0
W
Chronos
WorkAtSpar
Chronos
7
0
4
9
L
Anubis
aRpDjin
Anubis
0
2
0
0
L
0
2
2
0.5
L
Artemis
majestic666
Artemis
3
4
1
0.88
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
21,299
33,443
Taken
31,913
13,875
Mitigated
10,086
8,717
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
795
139
358
1,337
4,430
785
414
821
3,584
12,702
0
W
5,396
1,982
0
1,828
6,095
3,149
306
2,223
3,797
0
31,185
W
Bastet
Harakirî
Bastet
5,554
2,457
0
3,533
8,002
2,417
0
1,183
6,769
0
32,895
W
Anhur
IronOwl
Anhur
1,839
1,213
0
3,239
6,232
1,452
734
700
5,532
0
21,277
L
2,264
372
0
489
8,876
5,422
0
2,245
6,510
0
14,809
W
Chronos
WorkAtSpar
Chronos
7,715
3,351
0
3,373
7,154
2,283
1,717
1,108
5,946
55,680
0
L
Anubis
aRpDjin
Anubis
3,017
0
0
1,517
5,508
2,865
0
1,997
3,436
27,968
0
L
3,018
308
880
1,032
3,102
862
0
707
2,395
20,134
0
L
Artemis
majestic666
Artemis
5,471
2,106
0
2,385
7,777
2,145
0
2,719
5,033
0
31,182
L
2,704
1,135
0
2,414
8,180
2,581
0
842
7,238
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
33,671
225
Minions Killed
288
0
Camps Cleared
0
1,078,318
Distance Traveled
1,126,026
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,408
451
22
2
0
179,576
1
W
Set
6,851
571
60
5
0
259,703
4
W
Bastet
7,356
613
63
5
0
251,084
3
W
Anhur
5,890
491
40
3
0
201,455
1
L
Osiris
4,623
385
27
2
0
241,117
3
W
Chronos
8,166
681
103
9
0
234,208
5
L
Anubis
5,668
472
64
5
0
177,472
3
L
Hel
5,197
433
33
3
0
210,860
5
L
Artemis
5,811
484
46
4
0
188,562
3
L
Loki
5,723
477
55
5
0
260,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role