Player Matchup

Rama
Rama
G4K_GHOSTY
Rama
Level 86
God Stats
1W - 4L
1,752 SR
Queue Stats
371W - 365L
1,438 Elo+
Solo
Kukulkan
Kukulkan
PelmeniFighter
Kukulkan
Level 108
God Stats
2W - 5L
1,614 SR
Queue Stats
53W - 63L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
arturoyglesias59
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,522 Elo+
Solo
Cthulhu
Cthulhu
eduardomottac
Cthulhu
Level 63
God Stats
0W - 1L
1,736 SR
Queue Stats
13W - 17L
1,410 Elo+
Solo
Bellona
Bellona
krausekai
Bellona
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 23L
1,675 Elo+
Solo
Team Averages
Level 88
1,620 SR
1,481 Elo+

VS

Team Averages
Level 66
1,428 SR
1,404 Elo+
Janus
Janus
RAFAPT3
Janus
Level 89
God Stats
13W - 19L
1,767 SR
Queue Stats
270W - 246L
1,544 Elo+
Solo
Anubis
Anubis
Schmitz-07
Anubis
Level 89
God Stats
21W - 21L
1,500 SR
Queue Stats
127W - 121L
1,327 Elo+
Party 1
Nike
Nike
Steve2303
Nike
Level 27
God Stats
4W - 8L
1,337 SR
Queue Stats
135W - 126L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
stein-kerckhoffs
Cthulhu
Level 22
God Stats
21W - 32L
1,112 SR
Queue Stats
99W - 124L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
thymagination
Danzaburou
Level 105
God Stats
19W - 21L
1,426 SR
Queue Stats
162W - 150L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,030
606
1,000
2,570
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
5
0 / 1 / 1
3,223
645
780
1,830
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

5
1 / 1 / 0
3,403
681
569
2,231
467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
1
0 / 0 / 0
927
185
0
0
0
Bellona
krausekai
Bellona
6
1 / 0 / 0
3,559
712
1,351
3,070
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RAFAPT3
Janus
7
3 / 1 / 0
4,054
811
2,291
1,644
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Schmitz-07
Anubis
5
0 / 0 / 1
3,315
663
246
1,350
444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
5
0 / 1 / 0
3,177
635
1,624
2,993
1,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 1
3,302
660
429
2,156
735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
thymagination
Danzaburou
5
0 / 0 / 2
3,393
679
312
1,403
253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Kukulkan
0
1
1
0.5
W
Janus
RAFAPT3
Janus
3
1
0
3
W
Anubis
Schmitz-07
Anubis
0
0
1
0.5
W
Nike
0
1
0
0
L
1
1
0
1
L
Cthulhu
0
0
0
0
L
Bellona
krausekai
Bellona
1
0
0
1
W
0
0
1
0.5
W
Danzaburou
thymagination
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,700
Damage
4,902
9,701
Taken
9,546
2,735
Mitigated
3,035
4,570
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,000
819
0
1,242
2,570
591
0
1,049
1,489
0
11,229
L
Kukulkan
780
182
0
250
1,830
462
0
844
862
10,435
0
W
Janus
RAFAPT3
Janus
2,291
343
0
519
1,644
430
0
937
707
13,766
0
W
Anubis
Schmitz-07
Anubis
246
140
0
1,026
1,350
444
0
161
1,189
8,010
0
W
Nike
1,624
244
0
1,090
2,993
1,173
0
0
2,993
0
9,692
L
569
81
0
1,054
2,231
467
0
885
1,314
9,270
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
krausekai
Bellona
1,351
131
0
2,024
3,070
1,215
0
0
2,820
0
11,872
W
429
0
0
491
2,156
735
0
251
1,905
6,708
0
W
Danzaburou
thymagination
Danzaburou
312
61
0
581
1,403
253
100
0
1,403
0
13,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,142
Gold Earned
17,241
94
Minions Killed
114
0
Camps Cleared
0
352,661
Distance Traveled
485,493
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,030
606
20
4
0
73,337
0
L
Kukulkan
3,223
645
25
5
0
84,131
2
W
Janus
4,054
811
26
5
0
106,001
1
W
Anubis
3,315
663
27
5
0
97,526
0
W
Nike
3,177
635
21
4
0
97,219
1
L
Ao Kuang
3,403
681
28
6
0
102,447
1
L
Cthulhu
927
185
0
0
0
0
0
L
Bellona
3,559
712
21
4
0
92,746
1
W
Cthulhu
3,302
660
16
3
0
97,312
0
W
Danzaburou
3,393
679
24
5
0
87,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role