Player Matchup

Bakasura
Bakasura
BOBINATER 9000
Bakasura
Level 18
God Stats
1W - 8L
1,166 SR
Queue Stats
212W - 201L
1,449 Elo+
Solo
Fafnir
Fafnir
Danne371
Fafnir
Level 26
God Stats
3W - 3L
1,391 SR
Queue Stats
58W - 60L
1,438 Elo+
Solo
Neith
Neith
Sanguines_
Neith
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Pele
Pele
matrix3531
Pele
Level 28
God Stats
6W - 2L
1,746 SR
Queue Stats
86W - 81L
1,495 Elo+
Solo
King Arthur
King Arthur
rorolutz883
King Arthur
Level 18
God Stats
7W - 3L
1,809 SR
Queue Stats
31W - 18L
1,513 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,430 Elo+

VS

Team Averages
Level 26
1,665 SR
1,550 Elo+
Thor
Thor
 
Thor
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Darth_Juan69
Persephone
Level 12
God Stats
3W - 0L
1,851 SR
Queue Stats
38W - 14L
1,754 Elo+
Party 1
Artio
Artio
GhoztlyZero
Artio
Level 27
God Stats
5W - 0L
1,737 SR
Queue Stats
89W - 58L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
RZD-CLUUN
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,279 Elo+
Solo
Medusa
Medusa
dragonheart559
Medusa
Level 41
God Stats
31W - 15L
1,735 SR
Queue Stats
115W - 86L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
1 / 6 / 1
5,271
439
3,554
8,493
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Danne371
Fafnir
10
0 / 1 / 2
6,055
505
3,176
7,788
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
7
3 / 7 / 3
5,685
474
4,296
8,240
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 2
6,815
568
3,937
7,885
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
rorolutz883
King Arthur
8
2 / 5 / 5
5,419
452
5,490
9,119
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 2 / 5
6,763
564
4,476
7,640
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Darth_Juan69
Persephone
12
5 / 1 / 6
7,323
610
6,671
2,919
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 9
6,634
553
6,676
11,278
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
RZD-CLUUN
Sun Wukong
10
7 / 5 / 4
6,400
533
6,070
7,947
4,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 1
7,150
596
2,689
5,602
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
19
19
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
5
3.25
L
Bakasura
1
6
1
0.25
L
Fafnir
Danne371
Fafnir
0
1
2
1
W
Persephone
Darth_Juan69
Persephone
5
1
6
8
W
2
1
9
6.5
W
Sun Wukong
RZD-CLUUN
Sun Wukong
7
5
4
1.8
L
Neith
3
7
3
0.64
W
1
0
1
1.5
L
3
0
2
4
L
King Arthur
rorolutz883
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
26,582
41,525
Taken
35,386
17,457
Mitigated
15,746
10,220
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,476
1,765
0
2,736
7,640
2,319
0
366
7,136
0
32,167
L
Bakasura
3,554
2,934
0
1,698
8,493
2,532
0
2,974
5,350
0
14,393
L
Fafnir
Danne371
Fafnir
3,176
1,195
0
2,085
7,788
5,543
58
2,335
5,357
20,275
0
W
Persephone
Darth_Juan69
Persephone
6,671
761
0
489
2,919
877
40
351
2,542
32,988
0
W
6,676
1,170
910
4,489
11,278
6,182
244
1,244
9,859
25,635
0
W
Sun Wukong
RZD-CLUUN
Sun Wukong
6,070
3,365
0
1,589
7,947
4,583
633
690
7,060
0
16,268
L
Neith
4,296
2,219
0
1,837
8,240
2,223
365
4,061
4,045
0
17,043
W
2,689
1,528
0
3,967
5,602
1,785
1,383
525
5,052
0
44,435
L
3,937
919
0
3,324
7,885
2,441
160
2,003
5,836
0
38,398
L
King Arthur
rorolutz883
King Arthur
5,490
1,418
246
1,030
9,119
4,718
204
1,495
7,590
0
12,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
34,270
189
Minions Killed
298
0
Camps Cleared
0
1,100,892
Distance Traveled
1,132,268
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,763
564
68
6
0
205,595
1
L
Bakasura
5,271
439
32
3
0
214,213
0
L
Fafnir
6,055
505
29
2
0
230,203
2
W
Persephone
7,323
610
84
7
0
225,699
1
W
Artio
6,634
553
35
3
0
262,298
1
W
Sun Wukong
6,400
533
21
2
0
216,134
0
L
Neith
5,685
474
31
3
0
192,188
0
W
Medusa
7,150
596
90
8
0
222,542
0
L
Pele
6,815
568
78
7
0
235,013
0
L
King Arthur
5,419
452
19
2
0
229,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role