Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Escanor-TheOne1
Heimdallr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,474 Elo+
Party 1
Fenrir
Fenrir
MARCOPRO5441
Fenrir
Level 65
God Stats
16W - 10L
1,222 SR
Queue Stats
365W - 327L
1,490 Elo+
Solo
Ares
Ares
SoL_Diego27
Ares
Level 105
God Stats
62W - 41L
1,579 SR
Queue Stats
355W - 322L
1,501 Elo+
Solo
Hel
Hel
reemers11
Hel
Level 87
God Stats
2W - 4L
1,498 SR
Queue Stats
102W - 101L
1,473 Elo+
Solo
Team Averages
Level 109
1,460 SR
1,487 Elo+

VS

Team Averages
Level 94
1,483 SR
1,454 Elo+
Danzaburou
Danzaburou
DeeJayColin
Danzaburou
Level 65
God Stats
7W - 11L
1,251 SR
Queue Stats
192W - 181L
1,531 Elo+
Solo
Ymir
Ymir
King Kia 76
Ymir
Level 118
God Stats
12W - 14L
1,400 SR
Queue Stats
321W - 334L
1,465 Elo+
Solo
Anhur
Anhur
Reaperz_iraX17
Anhur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,229 Elo+
Solo
Ah Puch
Ah Puch
Stormsailin
Ah Puch
Level 97
God Stats
4W - 11L
1,500 SR
Queue Stats
307W - 344L
1,442 Elo+
Solo
Bastet
Bastet
ThommasTheCat
Bastet
Level 84
God Stats
8W - 8L
1,764 SR
Queue Stats
151W - 130L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 0
3,831
766
858
2,374
1,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Escanor-TheOne1
Heimdallr
5
0 / 0 / 0
3,152
630
1,083
1,484
344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
5
0 / 0 / 0
3,356
671
0
2,779
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
2,983
597
390
2,658
841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,410
682
530
1,314
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeeJayColin
Danzaburou
4
0 / 0 / 0
2,865
573
910
2,318
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,671
534
191
1,258
376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,444
489
0
40
6
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ah Puch
Stormsailin
Ah Puch
6
0 / 0 / 0
3,185
637
99
1,382
441
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
3,250
650
1,474
3,169
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Danzaburou
DeeJayColin
Danzaburou
0
0
0
0
W
Heimdallr
Escanor-TheOne1
Heimdallr
0
0
0
0
L
0
0
0
0
W
Fenrir
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Ah Puch
Stormsailin
Ah Puch
0
0
0
0
L
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,861
Damage
2,674
10,609
Taken
8,167
3,239
Mitigated
1,890
5,677
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
858
115
0
1,060
2,374
1,119
0
0
2,374
0
14,150
L
Danzaburou
DeeJayColin
Danzaburou
910
339
0
601
2,318
393
0
87
2,231
0
8,945
W
Heimdallr
Escanor-TheOne1
Heimdallr
1,083
565
0
739
1,484
344
0
79
1,405
0
10,646
L
191
63
0
660
1,258
376
0
282
976
2,714
0
W
Fenrir
0
0
0
1,727
2,779
694
0
0
2,779
0
11,944
L
0
0
0
7
40
6
0
0
40
0
282
W
390
101
0
1,078
2,658
841
0
112
2,546
8,082
0
L
Ah Puch
Stormsailin
Ah Puch
99
0
0
282
1,382
441
0
530
852
8,251
0
L
1,474
332
0
1,388
3,169
674
0
21
3,048
0
10,896
W
530
0
466
607
1,314
241
0
99
1,215
12,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,732
Gold Earned
14,415
131
Minions Killed
70
0
Camps Cleared
0
438,117
Distance Traveled
315,107
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,831
766
30
6
0
79,527
2
L
Danzaburou
2,865
573
13
3
0
81,536
0
W
Heimdallr
3,152
630
22
4
0
84,086
0
L
Ymir
2,671
534
9
2
0
32,181
0
W
Fenrir
3,356
671
33
7
0
79,751
1
L
Anhur
2,444
489
0
0
0
10,952
0
W
Ares
2,983
597
11
2
0
102,982
2
L
Ah Puch
3,185
637
19
4
0
71,489
1
L
Bastet
3,250
650
29
6
0
118,949
0
W
Hel
3,410
682
35
7
0
91,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role