Player Matchup

Ymir
Ymir
DGnSxD
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LeBenett
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,092 Elo+
Solo
Vulcan
Vulcan
V-Sleezyyy
Vulcan
Level 42
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 5L
1,675 Elo+
Party 3
Neith
Neith
Zsweeti
Neith
Level 3
God Stats
1W - 7L
1,465 SR
Queue Stats
2W - 8L
1,405 Elo+
Party 3
Kali
Kali
bolychev
Kali
Level 29
God Stats
31W - 25L
1,880 SR
Queue Stats
97W - 111L
1,498 Elo+
Solo
Team Averages
Level 21
1,609 SR
1,434 Elo+

VS

Team Averages
Level 45
1,481 SR
1,353 Elo+
Cu Chulainn
Cu Chulainn
FeyCursebreaker
Cu Chulainn
Level 2
God Stats
14W - 18L
1,500 SR
Queue Stats
90W - 153L
1,500 Elo+
Party 1
Ares
Ares
SergentTipps
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,325 Elo+
Party 2
Nemesis
Nemesis
TartanNaru
Nemesis
Level 3
God Stats
7W - 9L
1,141 SR
Queue Stats
109W - 155L
1,102 Elo+
Party 1
Skadi
Skadi
TropicalSouldier
Skadi
Level 120
God Stats
2W - 1L
1,762 SR
Queue Stats
213W - 199L
1,393 Elo+
Party 1
Sol
Sol
Zantako
Sol
Level 96
God Stats
15W - 10L
1,500 SR
Queue Stats
765W - 739L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DGnSxD
Ymir
12
1 / 10 / 1
8,604
391
6,512
21,605
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
LeBenett
Guan Yu
11
1 / 15 / 1
8,344
379
4,741
17,483
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
V-Sleezyyy
Vulcan
15
3 / 10 / 3
9,909
450
10,607
14,396
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Zsweeti
Neith
15
3 / 10 / 1
9,514
432
7,934
17,056
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
19
9 / 8 / 2
12,528
569
12,686
26,051
12,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FeyCursebreaker
Cu Chulainn
16
1 / 7 / 2
11,400
518
5,193
15,981
10,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 3 / 16
13,267
603
8,867
19,111
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TartanNaru
Nemesis
20
13 / 3 / 9
14,251
648
16,353
16,454
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 3 / 5
15,256
693
19,804
12,939
5,441
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
19
14 / 2 / 11
13,881
631
22,272
15,956
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
17
Kills
53
53
Deaths
18
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
DGnSxD
Ymir
1
10
1
0.15
W
Cu Chulainn
FeyCursebreaker
Cu Chulainn
1
7
2
0.29
L
Guan Yu
LeBenett
Guan Yu
1
15
1
0.1
W
8
3
16
5.33
W
Nemesis
TartanNaru
Nemesis
13
3
9
5.83
W
17
3
5
6.5
L
Vulcan
V-Sleezyyy
Vulcan
3
10
3
0.45
W
Sol
14
2
11
9.75
L
Neith
Zsweeti
Neith
3
10
1
0.35
L
Kali
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,480
Damage
72,489
96,591
Taken
80,441
44,020
Mitigated
50,476
15,252
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DGnSxD
Ymir
6,512
1,563
0
1,275
21,605
11,085
160
12,543
9,062
41,571
0
W
Cu Chulainn
FeyCursebreaker
Cu Chulainn
5,193
1,211
0
942
15,981
10,138
264
2,747
13,234
7,599
38,868
L
Guan Yu
LeBenett
Guan Yu
4,741
1,550
0
1,134
17,483
8,421
0
5,231
12,252
0
22,326
W
8,867
895
0
4,729
19,111
19,798
1,117
5,683
13,353
26,906
0
W
Nemesis
TartanNaru
Nemesis
16,353
10,920
0
6,007
16,454
8,977
0
2,617
13,666
0
90,842
W
19,804
10,942
0
1,260
12,939
5,441
4,379
3,043
9,771
0
122,312
L
Vulcan
V-Sleezyyy
Vulcan
10,607
2,279
0
0
14,396
5,998
2,492
3,040
11,356
58,317
0
W
Sol
22,272
10,492
0
11,619
15,956
6,122
10,612
4,910
11,021
99,799
0
L
Neith
Zsweeti
Neith
7,934
4,791
0
3,022
17,056
5,874
3,681
8,757
8,299
0
52,044
L
Kali
12,686
8,411
0
9,821
26,051
12,642
32
2,948
23,103
0
77,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,899
Gold Earned
68,055
402
Minions Killed
545
0
Camps Cleared
0
1,757,484
Distance Traveled
1,953,734
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,604
391
51
2
0
363,984
0
W
Cu Chulainn
11,400
518
94
4
0
337,617
0
L
Guan Yu
8,344
379
31
1
0
320,129
0
W
Ares
13,267
603
19
1
0
408,394
12
W
Nemesis
14,251
648
123
6
0
428,452
0
W
Skadi
15,256
693
157
7
0
394,276
1
L
Vulcan
9,909
450
109
5
0
392,960
1
W
Sol
13,881
631
152
7
0
384,995
1
L
Neith
9,514
432
76
3
0
321,590
1
L
Kali
12,528
569
135
6
0
358,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role