Player Matchup

Cabrakan
Cabrakan
Silver I
CLJB12
Cabrakan
Silver I
Level 152
God Stats
1W - 1L
1,525 SR
Queue Stats
24W - 22L
1,502 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
HagStriker
Cu Chulainn
Silver I
Level 59
God Stats
9W - 10L
1,678 SR
Queue Stats
62W - 65L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
OldManBear92
Hou Yi
Silver I
Level 63
God Stats
0W - 1L
1,528 SR
Queue Stats
9W - 10L
1,498 MMR
Solo
Anubis
Anubis
Bronze III
Petboldt
Anubis
Bronze III
Level 81
God Stats
1W - 3L
1,747 SR
Queue Stats
8W - 19L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
TopThanny
Tsukuyomi
Gold IV
Level 86
God Stats
2W - 7L
1,423 SR
Queue Stats
103W - 95L
1,498 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,580 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,458 SR
1,500 MMR
Fenrir
Fenrir
Gold V
BLeRoy
Fenrir
Gold V
Level 86
God Stats
3W - 3L
1,865 SR
Queue Stats
244W - 243L
1,340 MMR
Party 1
Medusa
Medusa
Bronze III
Cambelnaa
Medusa
Bronze III
Level 65
God Stats
1W - 0L
1,089 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
JuanCarlos312
Tyr
Gold IV
Level 82
God Stats
2W - 1L
1,337 SR
Queue Stats
112W - 129L
1,495 MMR
Solo
Artio
Artio
Bronze III
Rebowned8446
Artio
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,496 MMR
Solo
Merlin
Merlin
Gold II
l Faces v2 l
Merlin
Gold II
Level 126
God Stats
9W - 8L
1,500 SR
Queue Stats
306W - 304L
1,666 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CLJB12
Cabrakan
14
2 / 4 / 5
8,763
417
9,174
28,148
20,709
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
HagStriker
Cu Chulainn
17
4 / 4 / 1
10,477
499
14,071
17,034
16,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
15
3 / 6 / 1
9,343
445
8,007
16,364
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Petboldt
Anubis
15
1 / 10 / 4
9,400
448
9,721
16,771
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TopThanny
Tsukuyomi
19
4 / 5 / 2
10,987
523
10,068
15,733
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
SetNu WaGuan YuScyllaDanzaburou

VS

Bans
Erlang ShenApolloCupidHeimdallrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLeRoy
Fenrir
17
7 / 4 / 6
11,255
536
11,017
17,015
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Cambelnaa
Medusa
16
2 / 4 / 5
10,007
477
10,893
13,654
5,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 8
11,813
563
12,199
16,823
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 3 / 11
11,210
534
16,240
22,653
25,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
8 / 1 / 11
12,587
599
18,091
6,188
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
14
Kills
28
29
Deaths
14
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BLeRoy
Fenrir
7
4
6
2.5
L
Cabrakan
CLJB12
Cabrakan
2
4
5
1.13
W
Medusa
Cambelnaa
Medusa
2
4
5
1.13
L
Cu Chulainn
HagStriker
Cu Chulainn
4
4
1
1.13
W
5
2
8
4.5
L
Hou Yi
3
6
1
0.58
L
Anubis
Petboldt
Anubis
1
10
4
0.3
W
6
3
11
3.83
L
Tsukuyomi
TopThanny
Tsukuyomi
4
5
2
1
W
Merlin
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,041
Damage
68,440
94,050
Taken
76,333
55,696
Mitigated
60,184
30,775
Healing
30,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BLeRoy
Fenrir
11,017
3,090
0
5,742
17,015
7,467
0
5,033
11,982
0
73,801
L
Cabrakan
CLJB12
Cabrakan
9,174
1,032
307
10,664
28,148
20,709
0
12,535
15,329
39,594
0
W
Medusa
Cambelnaa
Medusa
10,893
4,696
0
3,529
13,654
5,499
616
3,453
10,201
0
81,389
L
Cu Chulainn
HagStriker
Cu Chulainn
14,071
2,413
0
4,236
17,034
16,070
648
2,337
14,156
6,036
56,189
W
12,199
1,015
0
7,735
16,823
19,562
0
1,326
15,497
0
68,723
L
Hou Yi
8,007
2,894
0
6,101
16,364
5,616
776
4,981
11,246
0
44,185
L
Anubis
Petboldt
Anubis
9,721
86
0
4,456
16,771
6,536
0
9,437
6,809
57,036
0
W
16,240
1,152
2,384
9,146
22,653
25,137
50
8,773
13,880
37,907
0
L
Tsukuyomi
TopThanny
Tsukuyomi
10,068
1,889
0
5,011
15,733
6,765
0
4,085
11,482
0
87,920
W
Merlin
18,091
1,073
0
1,921
6,188
2,519
231
2,445
3,743
100,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
56,872
505
Minions Killed
580
0
Camps Cleared
0
1,824,273
Distance Traveled
1,988,864
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,255
536
116
6
0
432,350
3
L
Cabrakan
8,763
417
50
2
0
417,404
13
W
Medusa
10,007
477
103
5
0
361,652
7
L
Cu Chulainn
10,477
499
123
6
0
365,349
4
W
Tyr
11,813
563
137
7
0
405,940
4
L
Hou Yi
9,343
445
76
4
0
318,248
6
L
Anubis
9,400
448
103
5
0
302,769
3
W
Artio
11,210
534
39
2
0
397,183
3
L
Tsukuyomi
10,987
523
153
7
0
420,503
8
W
Merlin
12,587
599
185
9
0
391,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role