Player Matchup

Fenrir
Fenrir
Eliasolof
Fenrir
Level 29
God Stats
4W - 4L
1,119 SR
Queue Stats
227W - 288L
1,433 Elo+
Solo
King Arthur
King Arthur
HatemɂLɂSewasy
King Arthur
Level 4
God Stats
1W - 3L
1,142 SR
Queue Stats
3W - 3L
1,381 Elo+
Solo
Neith
Neith
MrR3liable
Neith
Level 18
God Stats
1W - 2L
1,245 SR
Queue Stats
91W - 76L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
Nooops
Nu Wa
Level 27
God Stats
51W - 50L
1,529 SR
Queue Stats
144W - 131L
1,502 Elo+
Solo
Fafnir
Fafnir
Wilky93
Fafnir
Level 28
God Stats
4W - 2L
1,648 SR
Queue Stats
64W - 44L
1,522 Elo+
Party 1
Team Averages
Level 21
1,337 SR
1,484 Elo+

VS

Team Averages
Level 17
1,437 SR
1,352 Elo+
Cthulhu
Cthulhu
Aubomidong
Cthulhu
Level 20
God Stats
19W - 20L
1,453 SR
Queue Stats
308W - 316L
1,360 Elo+
Party 2
Janus
Janus
EBRTERRORIST
Janus
Level 18
God Stats
134W - 132L
1,318 SR
Queue Stats
192W - 196L
1,325 Elo+
Party 2
Loki
Loki
FuGYuuki
Loki
Level 6
God Stats
12W - 8L
1,500 SR
Queue Stats
115W - 145L
1,330 Elo+
Solo
Scylla
Scylla
HIRURG100
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 290L
1,365 Elo+
Party 2
Apollo
Apollo
MaJoR1071
Apollo
Level 23
God Stats
33W - 45L
1,416 SR
Queue Stats
166W - 168L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eliasolof
Fenrir
16
5 / 3 / 2
10,768
567
3,397
11,270
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
HatemɂLɂSewasy
King Arthur
14
3 / 3 / 10
9,982
525
8,093
16,949
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
18
8 / 0 / 3
11,571
609
9,222
6,615
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Nooops
Nu Wa
16
6 / 1 / 9
10,504
553
9,568
4,694
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Wilky93
Fafnir
15
1 / 4 / 10
10,522
554
6,361
16,145
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aubomidong
Cthulhu
13
5 / 6 / 6
8,827
465
11,958
19,821
16,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 6 / 7
8,658
456
12,679
10,792
3,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
0 / 6 / 3
7,139
376
2,281
10,390
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
HIRURG100
Scylla
12
3 / 2 / 2
7,817
411
4,572
6,343
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MaJoR1071
Apollo
14
0 / 4 / 0
8,280
436
3,028
8,665
2,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
23
Kills
10
11
Deaths
24
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aubomidong
Cthulhu
5
6
6
1.33
L
2
6
7
0.92
W
Fenrir
Eliasolof
Fenrir
5
3
2
2
L
Loki
0
6
3
0.25
L
Scylla
HIRURG100
Scylla
3
2
2
2
W
King Arthur
HatemɂLɂSewasy
King Arthur
3
3
10
2.67
L
Apollo
MaJoR1071
Apollo
0
4
0
0
W
Neith
8
0
3
9.5
W
Nu Wa
Nooops
Nu Wa
6
1
9
10.5
W
Fafnir
Wilky93
Fafnir
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
34,518
55,673
Taken
56,011
30,413
Mitigated
27,496
18,143
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aubomidong
Cthulhu
11,958
931
272
6,033
19,821
16,364
0
6,651
12,399
37,878
0
L
12,679
2,877
118
742
10,792
3,103
485
3,736
6,702
55,093
0
W
Fenrir
Eliasolof
Fenrir
3,397
1,058
0
3,683
11,270
4,524
0
5,152
5,953
0
60,910
L
Loki
2,281
585
0
3,084
10,390
3,279
0
1,427
8,735
0
35,454
L
Scylla
HIRURG100
Scylla
4,572
150
147
1,152
6,343
1,889
0
2,754
3,351
19,460
0
W
King Arthur
HatemɂLɂSewasy
King Arthur
8,093
1,268
0
6,609
16,949
9,090
319
11,883
4,569
0
28,573
L
Apollo
MaJoR1071
Apollo
3,028
1,344
0
1,354
8,665
2,861
1,168
967
7,649
0
40,888
W
Neith
9,222
4,503
0
3,864
6,615
2,525
3,790
682
5,853
0
88,580
W
Nu Wa
Nooops
Nu Wa
9,568
3,006
0
1,145
4,694
1,431
2,617
2,567
1,962
48,307
0
W
Fafnir
Wilky93
Fafnir
6,361
1,420
0
2,842
16,145
12,843
258
7,667
8,127
40,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
40,721
463
Minions Killed
333
0
Camps Cleared
0
1,744,834
Distance Traveled
1,666,717
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,827
465
46
2
0
350,764
0
L
Janus
8,658
456
85
4
0
308,851
1
W
Fenrir
10,768
567
113
6
0
340,199
2
L
Loki
7,139
376
63
3
0
238,099
0
L
Scylla
7,817
411
34
2
0
373,591
1
W
King Arthur
9,982
525
62
3
0
353,931
3
L
Apollo
8,280
436
105
6
0
395,412
4
W
Neith
11,571
609
136
7
0
349,849
5
W
Nu Wa
10,504
553
96
5
0
355,521
2
W
Fafnir
10,522
554
56
3
0
345,334
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role