Player Matchup

Sylvanus
Sylvanus
CountryGuy1026
Sylvanus
Level 54
God Stats
3W - 4L
1,544 SR
Queue Stats
19W - 21L
1,427 Elo+
Party 2
Medusa
Medusa
III1sIII
Medusa
Level 8
God Stats
7W - 4L
1,511 SR
Queue Stats
27W - 38L
1,439 Elo+
Party 3
Bellona
Bellona
IIIG O Dlll8686
Bellona
Level 11
God Stats
34W - 33L
1,541 SR
Queue Stats
40W - 42L
1,462 Elo+
Party 3
Poseidon
Poseidon
Simpin Snihi
Poseidon
Level 6
God Stats
2W - 1L
1,505 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 2
Hun Batz
Hun Batz
tooclutch15
Hun Batz
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 67L
1,445 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,441 Elo+

VS

Team Averages
Level 14
1,448 SR
1,320 Elo+
Cerberus
Cerberus
Boifita
Cerberus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 59L
1,304 Elo+
Solo
Guan Yu
Guan Yu
LordExecutoner67
Guan Yu
Level 5
God Stats
4W - 7L
1,442 SR
Queue Stats
4W - 9L
1,329 Elo+
Solo
Ra
Ra
Patrick_Sation
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 1
Agni
Agni
Taichimaru210
Agni
Level 29
God Stats
4W - 13L
1,273 SR
Queue Stats
133W - 221L
1,339 Elo+
Party 1
Ganesha
Ganesha
WillDaBeast574
Ganesha
Level 21
God Stats
97W - 113L
1,526 SR
Queue Stats
119W - 150L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
8 / 0 / 31
14,620
1,218
12,533
10,556
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
III1sIII
Medusa
19
15 / 5 / 12
13,022
1,085
30,536
14,128
5,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 1 / 17
12,928
1,077
19,446
13,743
10,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Simpin Snihi
Poseidon
19
2 / 2 / 24
11,940
995
13,071
11,100
4,062
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
tooclutch15
Hun Batz
18
14 / 3 / 11
12,708
1,059
21,396
15,630
5,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boifita
Cerberus
17
1 / 10 / 6
11,120
927
6,605
32,546
18,871
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 5 / 0
9,205
767
2,114
6,187
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 19 / 6
10,703
892
13,520
24,794
10,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 12 / 2
12,825
1,069
20,424
19,015
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 3 / 7
11,430
953
14,031
26,951
29,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
32
48
Kills
11
11
Deaths
49
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Boifita
Cerberus
1
10
6
0.4
W
Sylvanus
8
0
31
23.5
W
Medusa
III1sIII
Medusa
15
5
12
4.2
W
9
1
17
17.5
L
0
5
0
0
L
0
19
6
0.16
W
Poseidon
Simpin Snihi
Poseidon
2
2
24
7
L
8
12
2
0.75
L
2
3
7
1.83
W
Hun Batz
tooclutch15
Hun Batz
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,982
Damage
56,694
65,157
Taken
109,493
37,380
Mitigated
70,852
21,997
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Boifita
Cerberus
6,605
600
0
8,598
32,546
18,871
0
7,383
24,847
27,775
0
W
Sylvanus
12,533
3,009
12,883
7,685
10,556
11,086
0
8,807
1,749
22,435
0
W
Medusa
III1sIII
Medusa
30,536
23,833
0
0
14,128
5,764
0
11,849
2,254
0
47,032
W
19,446
11,821
0
994
13,743
10,881
0
9,783
3,885
0
43,602
L
2,114
789
0
438
6,187
4,023
0
2,169
3,874
0
6,183
L
13,520
2,157
606
584
24,794
10,847
0
3,287
21,497
49,300
0
W
Poseidon
Simpin Snihi
Poseidon
13,071
3,563
0
435
11,100
4,062
0
10,244
831
25,400
0
L
20,424
3,683
0
0
19,015
7,218
0
6,144
12,751
44,396
0
L
14,031
1,461
0
0
26,951
29,893
0
5,731
20,920
21,757
0
W
Hun Batz
tooclutch15
Hun Batz
21,396
12,654
0
0
15,630
5,587
0
13,897
1,708
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,218
Gold Earned
55,283
171
Minions Killed
212
3
Camps Cleared
3
944,860
Distance Traveled
799,574
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,120
927
58
5
2
170,994
0
W
Sylvanus
14,620
1,218
15
1
2
194,817
0
W
Medusa
13,022
1,085
39
3
0
150,765
0
W
Bellona
12,928
1,077
57
5
0
212,210
1
L
Guan Yu
9,205
767
15
1
0
56,571
0
L
Ra
10,703
892
78
7
0
161,462
0
W
Poseidon
11,940
995
31
3
1
175,018
0
L
Agni
12,825
1,069
58
5
1
177,020
0
L
Ganesha
11,430
953
3
0
0
233,527
1
W
Hun Batz
12,708
1,059
29
2
0
212,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role