Player Matchup

Kali
Kali
Gold V
Henisir
Kali
Gold V
Level 128
God Stats
8W - 8L
1,385 SR
Queue Stats
294W - 295L
1,233 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
IchBinBenno
Sun Wukong
Gold I
Level 84
God Stats
28W - 17L
1,555 SR
Queue Stats
389W - 366L
1,385 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
P4wNeZ
Hou Yi
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Timbo360
Ymir
Bronze III
Level 71
God Stats
2W - 5L
1,438 SR
Queue Stats
3W - 7L
1,365 MMR
Party 2
Ra
Ra
Silver I
takger
Ra
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,476 SR
1,397 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,498 SR
1,362 MMR
Osiris
Osiris
Bronze III
Arckevo11YT
Osiris
Bronze III
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
86W - 108L
1,309 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Bathilisc
Tsukuyomi
Bronze III
Level 85
God Stats
0W - 1L
1,464 SR
Queue Stats
10W - 11L
1,365 MMR
Party 3
Khepri
Khepri
Bronze III
Migueldelsalva
Khepri
Bronze III
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 113L
1,315 MMR
Solo
Janus
Janus
Bronze III
Saamboodei
Janus
Bronze III
Level 129
God Stats
1W - 3L
1,526 SR
Queue Stats
35W - 28L
1,324 MMR
Party 3
Cupid
Cupid
Bronze IV
Satkar
Cupid
Bronze IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Henisir
Kali
16
4 / 2 / 3
8,960
560
7,508
10,487
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
IchBinBenno
Sun Wukong
16
5 / 1 / 1
9,828
614
13,229
12,728
7,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
P4wNeZ
Hou Yi
12
0 / 2 / 2
7,179
449
4,111
8,466
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
2 / 1 / 0
7,402
463
3,121
8,783
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
17
1 / 0 / 2
9,544
597
5,847
7,242
3,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetNu WaPersephoneCu Chulainn

VS

Bans
ApolloDanzaburouScyllaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 3 / 0
7,491
468
5,779
12,756
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Bathilisc
Tsukuyomi
12
2 / 4 / 2
7,548
472
6,199
8,889
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 3
6,874
430
3,220
10,752
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
14
1 / 1 / 0
8,437
527
5,359
6,098
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Satkar
Cupid
12
1 / 2 / 3
7,102
444
8,015
8,619
2,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
6
6
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
0
0.33
L
Tsukuyomi
Bathilisc
Tsukuyomi
2
4
2
0.75
W
Kali
Henisir
Kali
4
2
3
2.75
W
Sun Wukong
IchBinBenno
Sun Wukong
5
1
1
5.5
L
1
2
3
1.25
W
Hou Yi
P4wNeZ
Hou Yi
0
2
2
0.5
L
Janus
1
1
0
1
L
Cupid
Satkar
Cupid
1
2
3
1.25
W
Ymir
2
1
0
2
W
Ra
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
28,572
47,706
Taken
47,114
23,770
Mitigated
26,619
21,393
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,779
1,870
0
3,304
12,756
10,841
0
0
12,756
0
46,001
L
Tsukuyomi
Bathilisc
Tsukuyomi
6,199
1,428
0
356
8,889
5,442
0
1,360
7,529
0
46,262
W
Kali
Henisir
Kali
7,508
3,097
0
4,239
10,487
6,521
0
2,713
7,628
0
68,051
W
Sun Wukong
IchBinBenno
Sun Wukong
13,229
4,220
0
5,645
12,728
7,459
76
297
12,431
0
66,153
L
3,220
383
0
2,501
10,752
5,460
0
2,057
8,695
16,144
0
W
Hou Yi
P4wNeZ
Hou Yi
4,111
1,511
0
2,305
8,466
2,372
810
992
7,474
0
39,089
L
Janus
5,359
550
0
835
6,098
1,915
0
2,631
3,467
66,905
0
L
Cupid
Satkar
Cupid
8,015
3,306
146
3,824
8,619
2,961
342
2,920
5,699
0
42,101
W
Ymir
3,121
522
0
2,496
8,783
3,876
340
1,369
7,382
20,959
0
W
Ra
5,847
435
787
5,921
7,242
3,542
437
2,816
4,212
87,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
37,452
525
Minions Killed
397
0
Camps Cleared
0
1,526,488
Distance Traveled
1,514,515
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,491
468
83
5
0
298,281
5
L
Tsukuyomi
7,548
472
78
5
0
327,120
3
W
Kali
8,960
560
116
7
0
325,732
3
W
Sun Wukong
9,828
614
138
9
0
312,562
5
L
Khepri
6,874
430
14
1
0
292,416
6
W
Hou Yi
7,179
449
77
5
0
261,617
1
L
Janus
8,437
527
148
9
0
344,704
3
L
Cupid
7,102
444
74
5
0
251,994
3
W
Ymir
7,402
463
24
2
0
296,048
9
W
Ra
9,544
597
170
11
0
330,529
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role