Player Matchup

Chiron
Chiron
Silver II
Dudex22
Chiron
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,399 MMR
Party 3
Nemesis
Nemesis
Silver I
ImZeddy
Nemesis
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver I
LinFei
Hercules
Silver I
Level 43
God Stats
2W - 2L
1,498 SR
Queue Stats
7W - 19L
1,460 MMR
Party 3
Janus
Janus
Gold IV
Ruskete
Janus
Gold IV
Level 141
God Stats
4W - 4L
1,967 SR
Queue Stats
78W - 67L
1,535 MMR
Party 2
Vamana
Vamana
Bronze III
lolipop seibot
Vamana
Bronze III
Level 103
God Stats
0W - 1L
1,493 SR
Queue Stats
64W - 63L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,592 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,478 SR
1,451 MMR
Ah Puch
Ah Puch
Gold III
ElGamma
Ah Puch
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
JuicyAdi
Ymir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
OptïK
Erlang Shen
Silver II
Level 105
God Stats
2W - 2L
1,271 SR
Queue Stats
12W - 14L
1,372 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Siknavickas
Guan Yu
Gold IV
Level 145
God Stats
1W - 1L
1,308 SR
Queue Stats
70W - 60L
1,427 MMR
Solo
Apollo
Apollo
Silver III
pipornhub
Apollo
Silver III
Level 62
God Stats
4W - 1L
1,812 SR
Queue Stats
34W - 34L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dudex22
Chiron
15
2 / 4 / 3
9,031
475
9,330
11,516
4,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ImZeddy
Nemesis
15
2 / 5 / 3
8,869
467
7,955
13,578
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
LinFei
Hercules
12
1 / 2 / 3
7,359
387
3,700
10,172
8,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Ruskete
Janus
16
0 / 4 / 1
9,316
490
6,850
10,760
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 0
8,693
458
5,821
13,066
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Cu ChulainnScyllaThothTsukuyomiSet

VS

Bans
DanzaburouKing ArthurCerberusSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElGamma
Ah Puch
17
3 / 0 / 6
10,214
538
10,704
6,748
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
4 / 2 / 9
10,246
539
5,777
13,290
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
OptïK
Erlang Shen
18
5 / 2 / 8
10,623
559
7,497
12,229
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Siknavickas
Guan Yu
19
6 / 0 / 4
12,245
644
11,684
15,220
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
pipornhub
Apollo
18
2 / 2 / 2
10,760
566
6,455
17,367
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
20
20
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
Dudex22
Chiron
2
4
3
0.88
W
Ah Puch
ElGamma
Ah Puch
3
0
6
6
L
Nemesis
ImZeddy
Nemesis
2
5
3
0.7
W
Ymir
4
2
9
4.25
L
Hercules
LinFei
Hercules
1
2
3
1.25
W
Erlang Shen
OptïK
Erlang Shen
5
2
8
4.5
L
Janus
Ruskete
Janus
0
4
1
0.13
W
Guan Yu
Siknavickas
Guan Yu
6
0
4
8
L
1
5
0
0.2
W
Apollo
pipornhub
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
42,117
59,092
Taken
64,854
27,373
Mitigated
51,850
12,445
Healing
24,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Dudex22
Chiron
9,330
4,079
235
4,063
11,516
4,093
620
1,860
9,567
0
59,182
W
Ah Puch
ElGamma
Ah Puch
10,704
731
0
1,891
6,748
2,819
401
1,832
4,824
69,338
0
L
Nemesis
ImZeddy
Nemesis
7,955
3,180
0
1,337
13,578
5,056
0
4,248
9,151
0
73,666
W
Ymir
5,777
531
0
1,771
13,290
11,395
421
1,102
12,108
33,938
0
L
Hercules
LinFei
Hercules
3,700
1,118
0
1,249
10,172
8,513
0
4,787
5,175
0
20,065
W
Erlang Shen
OptïK
Erlang Shen
7,497
3,021
0
2,168
12,229
9,300
639
1,570
10,559
0
67,878
L
Janus
Ruskete
Janus
6,850
388
0
2,778
10,760
3,508
0
3,400
7,009
75,684
0
W
Guan Yu
Siknavickas
Guan Yu
11,684
907
1,275
7,818
15,220
20,453
1,068
1,487
13,605
0
82,591
L
5,821
2,175
0
2,783
13,066
6,203
0
1,477
11,144
2,080
48,343
W
Apollo
pipornhub
Apollo
6,455
4,498
0
9,106
17,367
7,883
2,462
658
16,685
0
89,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
54,088
548
Minions Killed
637
0
Camps Cleared
0
1,894,177
Distance Traveled
1,964,271
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,031
475
115
6
0
322,752
7
W
Ah Puch
10,214
538
142
7
0
394,733
9
L
Nemesis
8,869
467
118
6
0
411,123
2
W
Ymir
10,246
539
59
3
0
376,245
4
L
Hercules
7,359
387
48
3
0
381,027
4
W
Erlang Shen
10,623
559
112
6
0
427,321
6
L
Janus
9,316
490
162
9
0
395,027
7
W
Guan Yu
12,245
644
173
9
0
423,038
2
L
Vamana
8,693
458
105
6
0
384,248
5
W
Apollo
10,760
566
151
8
0
342,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role