Player Matchup

Kukulkan
Kukulkan
BAKUGO BOOOM
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 2L
1,831 Elo+
Party 3
Ymir
Ymir
CutieSlayer
Ymir
Level 28
God Stats
17W - 21L
1,438 SR
Queue Stats
423W - 317L
1,616 Elo+
Party 1
Thanatos
Thanatos
Gotty12
Thanatos
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
232W - 51L
1,831 Elo+
Party 3
Geb
Geb
Vierhend4
Geb
Level 21
God Stats
4W - 0L
1,872 SR
Queue Stats
10W - 10L
1,535 Elo+
Solo
Artemis
Artemis
betyuxli
Artemis
Level 28
God Stats
1W - 0L
1,712 SR
Queue Stats
212W - 134L
1,593 Elo+
Party 1
Team Averages
Level 22
1,605 SR
1,682 Elo+

VS

Team Averages
Level 23
1,492 SR
1,481 Elo+
Ullr
Ullr
DenniSpike192
Ullr
Level 29
God Stats
31W - 21L
1,702 SR
Queue Stats
69W - 67L
1,506 Elo+
Party 2
Merlin
Merlin
NeneaMartinelv2
Merlin
Level 24
God Stats
1W - 8L
1,213 SR
Queue Stats
84W - 91L
1,481 Elo+
Party 2
Loki
Loki
StalkerX24
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,467 Elo+
Party 2
Horus
Horus
VanillaBrownie
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sclaudiu105
Cthulhu
Level 20
God Stats
2W - 4L
1,547 SR
Queue Stats
37W - 52L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BAKUGO BOOOM
Kukulkan
12
5 / 0 / 3
6,644
738
3,289
2,812
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
6,604
734
3,847
3,448
2,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Gotty12
Thanatos
10
9 / 0 / 4
6,440
716
6,651
5,670
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 5
5,414
602
2,491
4,880
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
betyuxli
Artemis
9
5 / 1 / 1
5,757
640
7,880
4,427
1,215
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,533
504
2,496
5,952
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 7 / 0
4,042
449
668
5,545
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 7 / 0
3,984
443
1,965
7,434
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,797
422
1,203
4,222
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Cthulhu
sclaudiu105
Cthulhu
6
0 / 3 / 1
4,179
464
1,905
7,383
3,325
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
23
Kills
1
1
Deaths
23
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BAKUGO BOOOM
Kukulkan
5
0
3
6.5
W
3
0
2
4
L
1
3
0
0.33
W
Thanatos
Gotty12
Thanatos
9
0
4
11
L
0
7
0
0
L
0
7
0
0
L
0
3
0
0
W
1
0
5
3.5
W
Artemis
betyuxli
Artemis
5
1
1
5.5
L
Cthulhu
sclaudiu105
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
8,237
21,237
Taken
30,536
11,471
Mitigated
9,788
11,250
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BAKUGO BOOOM
Kukulkan
3,289
489
0
181
2,812
1,095
82
189
2,583
36,303
0
W
3,847
1,259
0
1,789
3,448
2,429
0
0
3,335
40,055
0
L
2,496
1,506
0
1,750
5,952
1,471
390
1,030
4,922
0
21,693
W
Thanatos
Gotty12
Thanatos
6,651
2,259
0
6,077
5,670
4,148
0
386
5,231
0
38,672
L
668
255
0
140
5,545
1,307
0
1,882
3,539
13,465
0
L
1,965
467
0
857
7,434
1,714
0
2,174
5,179
0
10,832
L
1,203
606
52
1,033
4,222
1,971
0
2,875
1,347
0
6,538
W
2,491
400
0
604
4,880
2,584
32
959
3,921
10,868
0
W
Artemis
betyuxli
Artemis
7,880
3,981
0
2,599
4,427
1,215
35
946
3,481
0
30,708
L
Cthulhu
sclaudiu105
Cthulhu
1,905
159
0
310
7,383
3,325
0
1,461
5,922
7,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
20,535
311
Minions Killed
110
0
Camps Cleared
0
935,415
Distance Traveled
756,584
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,644
738
89
10
0
179,390
3
W
Ymir
6,604
734
85
9
0
187,206
2
L
Ullr
4,533
504
39
4
0
161,202
2
W
Thanatos
6,440
716
75
8
0
209,446
4
L
Merlin
4,042
449
21
2
0
141,491
0
L
Loki
3,984
443
29
3
0
176,138
1
L
Horus
3,797
422
11
1
0
121,702
0
W
Geb
5,414
602
10
1
0
189,716
4
W
Artemis
5,757
640
52
6
0
169,657
3
L
Cthulhu
4,179
464
10
1
0
156,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role