Player Matchup

Arachne
Arachne
FarohGangYT
Arachne
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,509 Elo+
Party 3
Cerberus
Cerberus
IC4MP UI
Cerberus
Level 22
God Stats
36W - 28L
1,822 SR
Queue Stats
161W - 175L
1,595 Elo+
Party 3
Neith
Neith
L4r0n--
Neith
Level 24
God Stats
3W - 3L
1,748 SR
Queue Stats
88W - 89L
1,534 Elo+
Party 3
Zeus
Zeus
YT_MCKILLS
Zeus
Level 107
God Stats
29W - 39L
1,532 SR
Queue Stats
88W - 114L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
darcus710
Kukulkan
Level 88
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 5L
1,456 Elo+
Party 1
Team Averages
Level 61
1,663 SR
1,503 Elo+

VS

Team Averages
Level 54
1,428 SR
1,363 Elo+
Chaac
Chaac
CornbreadCarter
Chaac
Level 38
God Stats
27W - 34L
1,224 SR
Queue Stats
266W - 283L
1,256 Elo+
Solo
Odin
Odin
DESTRUCTOCOPTER
Odin
Level 44
God Stats
1W - 1L
1,731 SR
Queue Stats
16W - 23L
1,422 Elo+
Solo
Khepri
Khepri
DuckyWind923745
Khepri
Level 100
God Stats
0W - 2L
1,529 SR
Queue Stats
63W - 48L
1,519 Elo+
Party 2
Thanatos
Thanatos
WARPATH1176
Thanatos
Level 63
God Stats
2W - 9L
1,412 SR
Queue Stats
62W - 73L
1,318 Elo+
Solo
Xbalanque
Xbalanque
ninote36
Xbalanque
Level 23
God Stats
2W - 3L
1,242 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FarohGangYT
Arachne
20
18 / 2 / 12
15,176
660
22,517
15,337
11,195
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
IC4MP UI
Cerberus
15
3 / 6 / 13
10,775
468
7,940
17,209
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
L4r0n--
Neith
16
5 / 2 / 19
11,264
490
9,954
7,956
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
12 / 3 / 18
13,050
567
18,253
15,975
5,225
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
darcus710
Kukulkan
20
10 / 4 / 15
14,142
615
16,638
12,722
5,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,642
376
9,020
15,394
13,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 12 / 7
11,113
483
8,168
21,435
17,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 7 / 6
9,630
419
5,427
19,721
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
WARPATH1176
Thanatos
15
9 / 15 / 2
11,473
499
10,657
22,475
7,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
ninote36
Xbalanque
14
1 / 7 / 4
8,921
388
7,166
14,530
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
48
Kills
17
17
Deaths
48
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
4
12
7
0.63
L
2
7
6
0.71
W
Arachne
FarohGangYT
Arachne
18
2
12
12
W
Cerberus
IC4MP UI
Cerberus
3
6
13
1.58
W
Neith
L4r0n--
Neith
5
2
19
7.25
L
Thanatos
WARPATH1176
Thanatos
9
15
2
0.67
W
12
3
18
7
W
Kukulkan
darcus710
Kukulkan
10
4
15
4.38
L
Xbalanque
ninote36
Xbalanque
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,302
Damage
40,438
69,199
Taken
93,555
40,302
Mitigated
62,401
26,228
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,020
1,619
0
2,608
15,394
13,519
195
6,091
9,303
0
37,221
L
8,168
2,548
156
687
21,435
17,431
0
9,525
11,910
0
35,701
L
5,427
707
0
498
19,721
18,604
105
8,751
10,970
28,004
0
W
Arachne
FarohGangYT
Arachne
22,517
16,037
0
4,251
15,337
11,195
429
435
14,902
0
137,773
W
Cerberus
IC4MP UI
Cerberus
7,940
683
222
3,974
17,209
14,488
342
2,027
15,182
34,537
0
W
Neith
L4r0n--
Neith
9,954
5,303
0
3,979
7,956
3,461
3,763
1,809
6,147
0
34,152
L
Thanatos
WARPATH1176
Thanatos
10,657
5,525
0
9,061
22,475
7,716
665
10,702
11,773
0
51,025
W
18,253
1,760
546
9,207
15,975
5,225
2,815
453
15,522
67,682
0
W
Kukulkan
darcus710
Kukulkan
16,638
3,365
87
3,962
12,722
5,933
5,919
703
12,019
83,928
0
L
Xbalanque
ninote36
Xbalanque
7,166
3,159
0
4,128
14,530
5,131
636
7,762
6,768
0
44,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,407
Gold Earned
49,779
539
Minions Killed
311
0
Camps Cleared
0
2,073,315
Distance Traveled
1,777,843
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,642
376
50
2
0
322,225
0
L
Odin
11,113
483
50
2
0
334,601
0
L
Khepri
9,630
419
35
2
0
377,791
7
W
Arachne
15,176
660
163
7
0
454,559
3
W
Cerberus
10,775
468
46
2
0
398,467
1
W
Neith
11,264
490
62
3
0
387,241
2
L
Thanatos
11,473
499
84
4
0
386,629
2
W
Zeus
13,050
567
103
4
0
422,432
0
W
Kukulkan
14,142
615
165
7
0
410,616
0
L
Xbalanque
8,921
388
92
4
0
356,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role