Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AlopexLagopus
Ganesha
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 59L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NëKu
Tsukuyomi
Level 127
God Stats
26W - 17L
1,517 SR
Queue Stats
86W - 69L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Savetheblackbees
Nu Wa
Level 41
God Stats
409W - 362L
1,565 SR
Queue Stats
414W - 371L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
Xelijali
Baba Yaga
Level 25
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 102
1,462 SR
1,507 Elo+

VS

Team Averages
Level 90
1,604 SR
1,560 Elo+
Ra
Ra
HeBepHblu
Ra
Level 27
God Stats
5W - 3L
1,862 SR
Queue Stats
101W - 56L
1,616 Elo+
Party 2
Nemesis
Nemesis
SkylarMazz
Nemesis
Level 154
God Stats
9W - 19L
1,256 SR
Queue Stats
390W - 395L
1,530 Elo+
Solo
Neith
Neith
Zôrtak
Neith
Level 89
God Stats
87W - 78L
1,479 SR
Queue Stats
140W - 129L
1,418 Elo+
Solo
Ah Puch
Ah Puch
kuzenbothebest
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,584 Elo+
Solo
Xing Tian
Xing Tian
yaho0
Xing Tian
Level 160
God Stats
1W - 0L
1,923 SR
Queue Stats
169W - 122L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 1 / 2
7,199
654
5,635
5,718
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
14
0 / 4 / 5
8,040
731
7,393
12,194
9,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
NëKu
Tsukuyomi
14
4 / 5 / 1
8,412
765
8,048
10,100
4,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 1
8,310
755
9,935
7,140
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Xelijali
Baba Yaga
12
0 / 6 / 2
6,671
606
1,523
8,342
3,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
8,887
808
7,300
9,862
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
SkylarMazz
Nemesis
15
5 / 1 / 5
9,239
840
8,295
8,645
3,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Zôrtak
Neith
16
4 / 3 / 4
9,513
865
8,895
8,837
3,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 5
10,362
942
10,328
6,440
2,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
yaho0
Xing Tian
14
3 / 2 / 8
9,171
834
4,278
13,130
16,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
20
20
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
L
Ganesha
0
4
5
0.63
W
2
0
7
5.5
L
Tsukuyomi
NëKu
Tsukuyomi
4
5
1
0.9
L
2
4
1
0.63
W
Nemesis
SkylarMazz
Nemesis
5
1
5
7.5
L
Baba Yaga
Xelijali
Baba Yaga
0
6
2
0.17
W
Neith
Zôrtak
Neith
4
3
4
2
W
6
0
5
8.5
W
Xing Tian
yaho0
Xing Tian
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
39,096
43,494
Taken
46,914
21,802
Mitigated
29,509
2,580
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,635
2,534
0
482
5,718
2,704
0
2,181
3,537
0
28,082
L
Ganesha
7,393
446
0
636
12,194
9,233
0
6,821
5,373
20,073
0
W
7,300
589
3,427
6,525
9,862
4,507
230
4,099
5,763
44,781
0
L
Tsukuyomi
NëKu
Tsukuyomi
8,048
1,640
0
348
10,100
4,117
0
4,107
5,993
0
24,624
L
9,935
2,748
0
704
7,140
2,273
1
3,463
3,677
37,912
0
W
Nemesis
SkylarMazz
Nemesis
8,295
2,955
0
1,758
8,645
3,246
140
4,476
4,169
0
20,856
L
Baba Yaga
Xelijali
Baba Yaga
1,523
233
0
410
8,342
3,475
0
5,334
3,008
12,255
0
W
Neith
Zôrtak
Neith
8,895
3,671
0
2,329
8,837
3,021
778
3,748
5,089
0
36,268
W
10,328
848
0
3,481
6,440
2,574
713
3,370
3,070
60,195
0
W
Xing Tian
yaho0
Xing Tian
4,278
387
0
845
13,130
16,161
189
3,727
9,403
11,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
47,172
250
Minions Killed
360
5
Camps Cleared
11
979,586
Distance Traveled
1,119,182
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,199
654
78
7
1
211,062
0
L
Ganesha
8,040
731
7
1
0
193,622
3
W
Ra
8,887
808
87
8
3
239,643
4
L
Tsukuyomi
8,412
765
58
5
0
223,071
0
L
Nu Wa
8,310
755
74
7
3
204,752
6
W
Nemesis
9,239
840
36
3
2
262,672
4
L
Baba Yaga
6,671
606
33
3
1
147,079
0
W
Neith
9,513
865
78
7
0
189,128
1
W
Ah Puch
10,362
942
142
13
6
216,055
2
W
Xing Tian
9,171
834
17
2
0
211,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role